- 31 3月, 2018 1 次提交
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由 David Howells 提交于
Fix various issues detected by checker. Errors: (*) rxrpc_discard_prealloc() should be using rcu_assign_pointer to set call->socket. Warnings: (*) rxrpc_service_connection_reaper() should be passing NULL rather than 0 to trace_rxrpc_conn() as the where argument. (*) rxrpc_disconnect_client_call() should get its net pointer via the call->conn rather than call->sock to avoid a warning about accessing an RCU pointer without protection. (*) Proc seq start/stop functions need annotation as they pass locks between the functions. False positives: (*) Checker doesn't correctly handle of seq-retry lock context balance in rxrpc_find_service_conn_rcu(). (*) Checker thinks execution may proceed past the BUG() in rxrpc_publish_service_conn(). (*) Variable length array warnings from SKCIPHER_REQUEST_ON_STACK() in rxkad.c. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 08 2月, 2018 1 次提交
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由 David Howells 提交于
AF_RXRPC is incorrectly sending back to the server any abort it receives for a client connection. This is due to the final-ACK offload to the connection event processor patch. The abort code is copied into the last-call information on the connection channel and then the event processor is set. Instead, the following should be done: (1) In the case of a final-ACK for a successful call, the ACK should be scheduled as before. (2) In the case of a locally generated ABORT, the ABORT details should be cached for sending in response to further packets related to that call and no further action scheduled at call disconnect time. (3) In the case of an ACK received from the peer, the call should be considered dead, no ABORT should be transmitted at this time. In response to further non-ABORT packets from the peer relating to this call, an RX_USER_ABORT ABORT should be transmitted. (4) In the case of a call killed due to network error, an RX_USER_ABORT ABORT should be cached for transmission in response to further packets, but no ABORT should be sent at this time. Fixes: 3136ef49 ("rxrpc: Delay terminal ACK transmission on a client call") Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 29 11月, 2017 1 次提交
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由 David Howells 提交于
Clean up some whitespace from rxrpc. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 24 11月, 2017 3 次提交
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由 David Howells 提交于
Fix the rxrpc connection expiry timers so that connections for closed AF_RXRPC sockets get deleted in a more timely fashion, freeing up the transport UDP port much more quickly. (1) Replace the delayed work items with work items plus timers so that timer_reduce() can be used to shorten them and so that the timer doesn't requeue the work item if the net namespace is dead. (2) Don't use queue_delayed_work() as that won't alter the timeout if the timer is already running. (3) Don't rearm the timers if the network namespace is dead. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
RxRPC service endpoints expire like they're supposed to by the following means: (1) Mark dead rxrpc_net structs (with ->live) rather than twiddling the global service conn timeout, otherwise the first rxrpc_net struct to die will cause connections on all others to expire immediately from then on. (2) Mark local service endpoints for which the socket has been closed (->service_closed) so that the expiration timeout can be much shortened for service and client connections going through that endpoint. (3) rxrpc_put_service_conn() needs to schedule the reaper when the usage count reaches 1, not 0, as idle conns have a 1 count. (4) The accumulator for the earliest time we might want to schedule for should be initialised to jiffies + MAX_JIFFY_OFFSET, not ULONG_MAX as the comparison functions use signed arithmetic. (5) Simplify the expiration handling, adding the expiration value to the idle timestamp each time rather than keeping track of the time in the past before which the idle timestamp must go to be expired. This is much easier to read. (6) Ignore the timeouts if the net namespace is dead. (7) Restart the service reaper work item rather the client reaper. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Delay terminal ACK transmission on a client call by deferring it to the connection processor. This allows it to be skipped if we can send the next call instead, the first DATA packet of which will implicitly ack this call. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 29 8月, 2017 1 次提交
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由 David Howells 提交于
Fix IPv6 support in AF_RXRPC in the following ways: (1) When extracting the address from a received IPv4 packet, if the local transport socket is open for IPv6 then fill out the sockaddr_rxrpc struct for an IPv4-mapped-to-IPv6 AF_INET6 transport address instead of an AF_INET one. (2) When sending CHALLENGE or RESPONSE packets, the transport length needs to be set from the sockaddr_rxrpc::transport_len field rather than sizeof() on the IPv4 transport address. (3) When processing an IPv4 ICMP packet received by an IPv6 socket, set up the address correctly before searching for the affected peer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 15 6月, 2017 1 次提交
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由 David Howells 提交于
Cache the congestion window setting that was determined during a call's transmission phase when it finishes so that it can be used by the next call to the same peer, thereby shortcutting the slow-start algorithm. The value is stored in the rxrpc_peer struct and is accessed without locking. Each call takes the value that happens to be there when it starts and just overwrites the value when it finishes. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 05 6月, 2017 1 次提交
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由 David Howells 提交于
Keep the rxrpc_connection struct's idea of the service ID that is exposed in the protocol separate from the service ID that's used as a lookup key. This allows the protocol service ID on a client connection to get upgraded without making the connection unfindable for other client calls that also would like to use the upgraded connection. The connection's actual service ID is then returned through recvmsg() by way of msg_name. Whilst we're at it, we get rid of the last_service_id field from each channel. The service ID is per-connection, not per-call and an entire connection is upgraded in one go. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 26 5月, 2017 1 次提交
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由 David Howells 提交于
Support network namespacing in AF_RXRPC with the following changes: (1) All the local endpoint, peer and call lists, locks, counters, etc. are moved into the per-namespace record. (2) All the connection tracking is moved into the per-namespace record with the exception of the client connection ID tree, which is kept global so that connection IDs are kept unique per-machine. (3) Each namespace gets its own epoch. This allows each network namespace to pretend to be a separate client machine. (4) The /proc/net/rxrpc_xxx files are now called /proc/net/rxrpc/xxx and the contents reflect the namespace. fs/afs/ should be okay with this patch as it explicitly requires the current net namespace to be init_net to permit a mount to proceed at the moment. It will, however, need updating so that cells, IP addresses and DNS records are per-namespace also. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 05 1月, 2017 1 次提交
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由 David Howells 提交于
Add the following extra tracing information: (1) Modify the rxrpc_transmit tracepoint to record the Tx window size as this is varied by the slow-start algorithm. (2) Modify the rxrpc_rx_ack tracepoint to record more information from received ACK packets. (3) Add an rxrpc_rx_data tracepoint to record the information in DATA packets. (4) Add an rxrpc_disconnect_call tracepoint to record call disconnection, including the reason the call was disconnected. (5) Add an rxrpc_improper_term tracepoint to record implicit termination of a call by a client either by starting a new call on a particular connection channel without first transmitting the final ACK for the previous call. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 22 9月, 2016 1 次提交
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由 David Howells 提交于
Don't store the rxrpc protocol header in sk_buffs on the transmit queue, but rather generate it on the fly and pass it to kernel_sendmsg() as a separate iov. This reduces the amount of storage required. Note that the security header is still stored in the sk_buff as it may get encrypted along with the data (and doesn't change with each transmission). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 17 9月, 2016 2 次提交
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由 David Howells 提交于
Add a pair of tracepoints, one to track rxrpc_connection struct ref counting and the other to track the client connection cache state. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add CONFIG_AF_RXRPC_IPV6 and make the IPv6 support code conditional on it. This is then made conditional on CONFIG_IPV6. Without this, the following can be seen: net/built-in.o: In function `rxrpc_init_peer': >> peer_object.c:(.text+0x18c3c8): undefined reference to `ip6_route_output_flags' Reported-by: Nkbuild test robot <fengguang.wu@intel.com> Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 14 9月, 2016 1 次提交
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由 David Howells 提交于
Add IPv6 support to AF_RXRPC. With this, AF_RXRPC sockets can be created: service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET6); instead of: service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET); The AFS filesystem doesn't support IPv6 at the moment, though, since that requires upgrades to some of the RPC calls. Note that a good portion of this patch is replacing "%pI4:%u" in print statements with "%pISpc" which is able to handle both protocols and print the port. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 08 9月, 2016 2 次提交
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由 David Howells 提交于
Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Make it possible for the data_ready handler called from the UDP transport socket to completely instantiate an rxrpc_call structure and make it immediately live by preallocating all the memory it might need. The idea is to cut out the background thread usage as much as possible. [Note that the preallocated structs are not actually used in this patch - that will be done in a future patch.] If insufficient resources are available in the preallocation buffers, it will be possible to discard the DATA packet in the data_ready handler or schedule a BUSY packet without the need to schedule an attempt at allocation in a background thread. To this end: (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a maximum number each of the listen backlog size. The backlog size is limited to a maxmimum of 32. Only this many of each can be in the preallocation buffer. (2) For userspace sockets, the preallocation is charged initially by listen() and will be recharged by accepting or rejecting pending new incoming calls. (3) For kernel services {,re,dis}charging of the preallocation buffers is handled manually. Two notifier callbacks have to be provided before kernel_listen() is invoked: (a) An indication that a new call has been instantiated. This can be used to trigger background recharging. (b) An indication that a call is being discarded. This is used when the socket is being released. A function, rxrpc_kernel_charge_accept() is called by the kernel service to preallocate a single call. It should be passed the user ID to be used for that call and a callback to associate the rxrpc call with the kernel service's side of the ID. (4) Discard the preallocation when the socket is closed. (5) Temporarily bump the refcount on the call allocated in rxrpc_incoming_call() so that rxrpc_release_call() can ditch the preallocation ref on service calls unconditionally. This will no longer be necessary once the preallocation is used. Note that this does not yet control the number of active service calls on a client - that will come in a later patch. A future development would be to provide a setsockopt() call that allows a userspace server to manually charge the preallocation buffer. This would allow user call IDs to be provided in advance and the awkward manual accept stage to be bypassed. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 30 8月, 2016 1 次提交
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由 David Howells 提交于
Condense the terminal states of a call state machine to a single state, plus a separate completion type value. The value is then set, along with error and abort code values, only when the call is transitioned to the completion state. Helpers are provided to simplify this. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 24 8月, 2016 2 次提交
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由 David Howells 提交于
Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
The main connection list is used for two independent purposes: primarily it is used to find connections to reap and secondarily it is used to list connections in procfs. Split the procfs list out from the reap list. This allows us to stop using the reap list for client connections when they acquire a separate management strategy from service collections. The client connections will not be on a management single list, and sometimes won't be on a management list at all. This doesn't leave them floating, however, as they will also be on an rb-tree rooted on the socket so that the socket can find them to dispatch calls. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 23 8月, 2016 3 次提交
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由 David Howells 提交于
Perform terminal call ACK/ABORT retransmission in the connection processor rather than in the call processor. With this change, once last_call is set, no more incoming packets will be routed to the corresponding call or any earlier calls on that channel (call IDs must only increase on a channel on a connection). Further, if a packet's callNumber is before the last_call ID or a packet is aimed at successfully completed service call then that packet is discarded and ignored. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Set the connection expiry time when a connection becomes idle rather than doing this in rxrpc_put_connection(). This makes the put path more efficient (it is likely to be called occasionally whilst a connection has outstanding calls because active workqueue items needs to be given a ref). The time is also preset in the connection allocator in case the connection never gets used. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Drop the channel number (channel) field from the rxrpc_call struct to reduce the size of the call struct. The field is redundant: if the call is attached to a connection, the channel can be obtained from there by AND'ing with RXRPC_CHANNELMASK. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 06 7月, 2016 12 次提交
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由 David Howells 提交于
Move to using RCU access to a peer's service connection tree when routing an incoming packet. This is done using a seqlock to trigger retrying of the tree walk if a change happened. Further, we no longer get a ref on the connection looked up in the data_ready handler unless we queue the connection's work item - and then only if the refcount > 0. Note that I'm avoiding the use of a hash table for service connections because each service connection is addressed by a 62-bit number (constructed from epoch and connection ID >> 2) that would allow the client to engage in bucket stuffing, given knowledge of the hash algorithm. Peers, however, are hashed as the network address is less controllable by the client. The total number of peers will also be limited in a future commit. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Move the peer lookup done in input.c by data_ready into rxrpc_find_connection(). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Overhaul the usage count accounting for the rxrpc_connection struct to make it easier to implement RCU access from the data_ready handler. The problem is that currently we're using a lock to prevent the garbage collector from trying to clean up a connection that we're contemplating unidling. We could just stick incoming packets on the connection we find, but we've then got a problem that we may race when dispatching a work item to process it as we need to give that a ref to prevent the rxrpc_connection struct from disappearing in the meantime. Further, incoming packets may get discarded if attached to an rxrpc_connection struct that is going away. Whilst this is not a total disaster - the client will presumably resend - it would delay processing of the call. This would affect the AFS client filesystem's service manager operation. To this end: (1) We now maintain an extra count on the connection usage count whilst it is on the connection list. This mean it is not in use when its refcount is 1. (2) When trying to reuse an old connection, we only increment the refcount if it is greater than 0. If it is 0, we replace it in the tree with a new candidate connection. (3) Two connection flags are added to indicate whether or not a connection is in the local's client connection tree (used by sendmsg) or the peer's service connection tree (used by data_ready). This makes sure that we don't try and remove a connection if it got replaced. The flags are tested under lock with the removal operation to prevent the reaper from killing the rxrpc_connection struct whilst someone else is trying to effect a replacement. This could probably be alleviated by using memory barriers between the flag set/test and the rb_tree ops. The rb_tree op would still need to be under the lock, however. (4) When trying to reap an old connection, we try to flip the usage count from 1 to 0. If it's not 1 at that point, then it must've come back to life temporarily and we ignore it. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Split the service-specific connection code out into into its own file. The client-specific code has already been split out. This will leave just the common code in the original file. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Split the client-specific connection code out into its own file. It will behave somewhat differently from the service-specific connection code, so it makes sense to separate them. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Each channel on a connection has a separate, independent number space from which to allocate callNumber values. It is entirely possible, for example, to have a connection with four active calls, each with call number 1. Note that the callNumber values for any particular channel don't have to start at 1, but they are supposed to increment monotonically for that channel from a client's perspective and may not be reused once the call number is transmitted (until the epoch cycles all the way back round). Currently, however, call numbers are allocated on a per-connection basis and, further, are held in an rb-tree. The rb-tree is redundant as the four channel pointers in the rxrpc_connection struct are entirely capable of pointing to all the calls currently in progress on a connection. To this end, make the following changes: (1) Handle call number allocation independently per channel. (2) Get rid of the conn->calls rb-tree. This is overkill as a connection may have a maximum of four calls in progress at any one time. Use the pointers in the channels[] array instead, indexed by the channel number from the packet. (3) For each channel, save the result of the last call that was in progress on that channel in conn->channels[] so that the final ACK or ABORT packet can be replayed if necessary. Any call earlier than that is just ignored. If we've seen the next call number in a packet, the last one is most definitely defunct. (4) When generating a RESPONSE packet for a connection, the call number counter for each channel must be included in it. (5) When parsing a RESPONSE packet for a connection, the call number counters contained therein should be used to set the minimum expected call numbers on each channel. To do in future commits: (1) Replay terminal packets based on the last call stored in conn->channels[]. (2) Connections should be retired before the callNumber space on any channel runs out. (3) A server is expected to disregard or reject any new incoming call that has a call number less than the current call number counter. The call number counter for that channel must be advanced to the new call number. Note that the server cannot just require that the next call that it sees on a channel be exactly the call number counter + 1 because then there's a scenario that could cause a problem: The client transmits a packet to initiate a connection, the network goes out, the server sends an ACK (which gets lost), the client sends an ABORT (which also gets lost); the network then reconnects, the client then reuses the call number for the next call (it doesn't know the server already saw the call number), but the server thinks it already has the first packet of this call (it doesn't know that the client doesn't know that it saw the call number the first time). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add RCU destruction for connections and calls as the RCU lookup from the transport socket data_ready handler is going to come along shortly. Whilst we're at it, move the cleanup workqueue flushing and RCU barrierage into the destruction code for the objects that need it (locals and connections) and add the extra RCU barrier required for connection cleanup. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
When a call is disconnected, clear the call's pointer to the connection and release the associated ref on that connection. This means that the call no longer pins the connection and the connection can be discarded even before the call is. As the code currently stands, the call struct is effectively pinned by userspace until userspace has enacted a recvmsg() to retrieve the final call state as sk_buffs on the receive queue pin the call to which they're related because: (1) The rxrpc_call struct contains the userspace ID that recvmsg() has to include in the control message buffer to indicate which call is being referred to. This ID must remain valid until the terminal packet is completely read and must be invalidated immediately at that point as userspace is entitled to immediately reuse it. (2) The final ACK to the reply to a client call isn't sent until the last data packet is entirely read (it's probably worth altering this in future to be send the ACK as soon as all the data has been received). This change requires a bit of rearrangement to make sure that the call isn't going to try and access the connection again after protocol completion: (1) Delete the error link earlier when we're releasing the call. Possibly network errors should be distributed via connections at the cost of adding in an access to the rxrpc_connection struct. (2) Remove the call from the connection's call tree before disconnecting the call. The call tree needs to be removed anyway and incoming packets delivered by channel pointer instead. (3) The release call event should be considered last after all other events have been processed so that we don't need access to the connection again. (4) Move the channel_lock taking from rxrpc_release_call() to rxrpc_disconnect_call() where it will be required in future. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Turn the connection event and state #define lists into enums and move outside of the struct definition. Whilst we're at it, change _SERVER to _SERVICE in those identifiers and add EV_ into the event name to distinguish them from flags and states. Also add a symbol indicating the number of states and use that in the state text array. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 Herbert Xu 提交于
rxkad uses stack memory in SG lists which would not work if stacks were allocated from vmalloc memory. In fact, in most cases this isn't even necessary as the stack memory ends up getting copied over to kmalloc memory. This patch eliminates all the unnecessary stack memory uses by supplying the final destination directly to the crypto API. In two instances where a temporary buffer is actually needed we also switch use a scratch area in the rxrpc_call struct (only one DATA packet will be being secured or verified at a time). Finally there is no need to split a split-page buffer into two SG entries so code dealing with that has been removed. Signed-off-by: NHerbert Xu <herbert@gondor.apana.org.au> Signed-off-by: NAndy Lutomirski <luto@kernel.org> Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
When looking up a client connection to which to route a packet, we need to check that the packet came from the correct source so that a peer can't try to muck around with another peer's connection. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Fix the following sparse errors: ../net/rxrpc/conn_object.c:77:17: warning: incorrect type in assignment (different base types) ../net/rxrpc/conn_object.c:77:17: expected restricted __be32 [usertype] call_id ../net/rxrpc/conn_object.c:77:17: got unsigned int [unsigned] [usertype] call_id ../net/rxrpc/conn_object.c:84:21: warning: restricted __be32 degrades to integer ../net/rxrpc/conn_object.c:86:26: warning: restricted __be32 degrades to integer ../net/rxrpc/conn_object.c:357:15: warning: incorrect type in assignment (different base types) ../net/rxrpc/conn_object.c:357:15: expected restricted __be32 [usertype] epoch ../net/rxrpc/conn_object.c:357:15: got unsigned int [unsigned] [usertype] epoch ../net/rxrpc/conn_object.c:369:21: warning: restricted __be32 degrades to integer ../net/rxrpc/conn_object.c:371:26: warning: restricted __be32 degrades to integer ../net/rxrpc/conn_object.c:411:21: warning: restricted __be32 degrades to integer ../net/rxrpc/conn_object.c:413:26: warning: restricted __be32 degrades to integer Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 22 6月, 2016 5 次提交
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由 David Howells 提交于
The rxrpc_transport struct is now redundant, given that the rxrpc_peer struct is now per peer port rather than per peer host, so get rid of it. Service connection lists are transferred to the rxrpc_peer struct, as is the conn_lock. Previous patches moved the client connection handling out of the rxrpc_transport struct and discarded the connection bundling code. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Kill off the concept of maintaining a bundle of connections to a particular target service to increase the number of call slots available for any beyond four for that service (there are four call slots per connection). This will make cleaning up the connection handling code easier and facilitate removal of the rxrpc_transport struct. Bundling can be reintroduced later if necessary. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Provide refcount helper functions for connections so that the code doesn't touch local or connection usage counts directly. Also make it such that local and peer put functions can take a NULL pointer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Use the IDR facility to allocate client connection IDs on a machine-wide basis so that each client connection has a unique identifier. When the connection ID space wraps, we advance the epoch by 1, thereby effectively having a 62-bit ID space. The IDR facility is then used to look up client connections during incoming packet routing instead of using an rbtree rooted on the transport. This change allows for the removal of the transport in the future and also means that client connections can be looked up directly in the data-ready handler by connection ID. The ID management code is placed in a new file, conn-client.c, to which all the client connection-specific code will eventually move. Note that the IDR tree gets very expensive on memory if the connection IDs are widely scattered throughout the number space, so we shall need to retire connections that have, say, an ID more than four times the maximum number of client conns away from the current allocation point to try and keep the IDs concentrated. We will also need to retire connections from an old epoch. Also note that, for the moment, a pointer to the transport has to be passed through into the ID allocation function so that we can take a BH lock to prevent a locking issue against in-BH lookup of client connections. This will go away later when RCU is used for server connections also. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
rxrpc_connection_lock shouldn't be accessed as a BH-excluding lock. It's only accessed in a few places and none of those are in BH-context. rxrpc_transport::conn_lock, however, *is* a BH-excluding lock and should be accessed so consistently. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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