drm/vmwgfx: Add an interface to pin a resource v3
For screen targets it appears we need to pin surfaces while they are bound as screen targets, so add a small interface to do that. v2: Always increase pin_count on pin. v3: Add missing reservation sem. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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