drm/vmwgfx: Prune modes based on available VRAM size
This needs to be reviewed once we support screen objects and don't rely on VRAM for the frame-buffer. Also fix some integer overflow issues pointed out by Michel Daenzer. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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