ceph: client types
We first define constants, types, and prototypes for the kernel client
proper.
A few subsystems are defined separately later: the MDS, OSD, and
monitor clients, and the messaging layer.
Signed-off-by: NSage Weil <sage@newdream.net>
Showing
fs/ceph/ceph_debug.h
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fs/ceph/ceph_frag.c
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fs/ceph/ceph_frag.h
0 → 100644
fs/ceph/ceph_ver.h
0 → 100644
fs/ceph/super.h
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此差异已折叠。
fs/ceph/types.h
0 → 100644
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