提交 cc917ab4 编写于 作者: C Chris Wilson 提交者: Jani Nikula

drm/i915: Deny wrapping an userptr into a framebuffer

Pinning a userptr onto the hardware raises interesting questions about
the lifetime of such a surface as the framebuffer extends that life
beyond the client's address space. That is the hardware will need to
keep scanning out from the backing storage even after the client wants
to remap its address space. As the hardware pins the backing storage,
the userptr becomes invalid and this raises a WARN when the clients
tries to unmap its address space. The situation can be even more
complicated when the buffer is passed between processes, between a
client and display server, where the lifetime and hardware access is
even more confusing. Deny it.
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: NJani Nikula <jani.nikula@intel.com>
上级 c2b63374
...@@ -804,7 +804,10 @@ static const struct drm_i915_gem_object_ops i915_gem_userptr_ops = { ...@@ -804,7 +804,10 @@ static const struct drm_i915_gem_object_ops i915_gem_userptr_ops = {
* Also note, that the object created here is not currently a "first class" * Also note, that the object created here is not currently a "first class"
* object, in that several ioctls are banned. These are the CPU access * object, in that several ioctls are banned. These are the CPU access
* ioctls: mmap(), pwrite and pread. In practice, you are expected to use * ioctls: mmap(), pwrite and pread. In practice, you are expected to use
* direct access via your pointer rather than use those ioctls. * direct access via your pointer rather than use those ioctls. Another
* restriction is that we do not allow userptr surfaces to be pinned to the
* hardware and so we reject any attempt to create a framebuffer out of a
* userptr.
* *
* If you think this is a good interface to use to pass GPU memory between * If you think this is a good interface to use to pass GPU memory between
* drivers, please use dma-buf instead. In fact, wherever possible use * drivers, please use dma-buf instead. In fact, wherever possible use
......
...@@ -14116,6 +14116,11 @@ static int intel_user_framebuffer_create_handle(struct drm_framebuffer *fb, ...@@ -14116,6 +14116,11 @@ static int intel_user_framebuffer_create_handle(struct drm_framebuffer *fb,
struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
struct drm_i915_gem_object *obj = intel_fb->obj; struct drm_i915_gem_object *obj = intel_fb->obj;
if (obj->userptr.mm) {
DRM_DEBUG("attempting to use a userptr for a framebuffer, denied\n");
return -EINVAL;
}
return drm_gem_handle_create(file, &obj->base, handle); return drm_gem_handle_create(file, &obj->base, handle);
} }
......
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