提交 b04c99e3 编写于 作者: L Linus Torvalds

Revert "Input: introduce BTN/ABS bits for drums and guitars"

This reverts commits 61e00655, 73f8645d and 8e22ecb6:
  "Input: introduce BTN/ABS bits for drums and guitars"
  "HID: wiimote: add support for Guitar-Hero drums"
  "HID: wiimote: add support for Guitar-Hero guitars"

The extra new ABS_xx values resulted in ABS_MAX no longer being a
power-of-two, which broke the comparison logic.  It also caused the
ioctl numbers to overflow into the next byte, causing problems for that.

We'll try again for 3.13.
Reported-by: NMarkus Trippelsdorf <markus@trippelsdorf.de>
Reported-by: NLinus Torvalds <torvalds@linux-foundation.org>
Acked-by: NDavid Herrmann <dh.herrmann@gmail.com>
Acked-by: NDmitry Torokhov <dmitry.torokhov@gmail.com>
Cc: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
上级 44598f98
master alk-4.19.24 alk-4.19.30 alk-4.19.34 alk-4.19.36 alk-4.19.43 alk-4.19.48 alk-4.19.57 ck-4.19.67 ck-4.19.81 ck-4.19.91 github/fork/deepanshu1422/fix-typo-in-comment github/fork/haosdent/fix-typo linux-next v4.19.91 v4.19.90 v4.19.89 v4.19.88 v4.19.87 v4.19.86 v4.19.85 v4.19.84 v4.19.83 v4.19.82 v4.19.81 v4.19.80 v4.19.79 v4.19.78 v4.19.77 v4.19.76 v4.19.75 v4.19.74 v4.19.73 v4.19.72 v4.19.71 v4.19.70 v4.19.69 v4.19.68 v4.19.67 v4.19.66 v4.19.65 v4.19.64 v4.19.63 v4.19.62 v4.19.61 v4.19.60 v4.19.59 v4.19.58 v4.19.57 v4.19.56 v4.19.55 v4.19.54 v4.19.53 v4.19.52 v4.19.51 v4.19.50 v4.19.49 v4.19.48 v4.19.47 v4.19.46 v4.19.45 v4.19.44 v4.19.43 v4.19.42 v4.19.41 v4.19.40 v4.19.39 v4.19.38 v4.19.37 v4.19.36 v4.19.35 v4.19.34 v4.19.33 v4.19.32 v4.19.31 v4.19.30 v4.19.29 v4.19.28 v4.19.27 v4.19.26 v4.19.25 v4.19.24 v4.19.23 v4.19.22 v4.19.21 v4.19.20 v4.19.19 v4.19.18 v4.19.17 v4.19.16 v4.19.15 v4.19.14 v4.19.13 v4.19.12 v4.19.11 v4.19.10 v4.19.9 v4.19.8 v4.19.7 v4.19.6 v4.19.5 v4.19.4 v4.19.3 v4.19.2 v4.19.1 v4.19 v4.19-rc8 v4.19-rc7 v4.19-rc6 v4.19-rc5 v4.19-rc4 v4.19-rc3 v4.19-rc2 v4.19-rc1 ck-release-21 ck-release-20 ck-release-19.2 ck-release-19.1 ck-release-19 ck-release-18 ck-release-17.2 ck-release-17.1 ck-release-17 ck-release-16 ck-release-15.1 ck-release-15 ck-release-14 ck-release-13.2 ck-release-13 ck-release-12 ck-release-11 ck-release-10 ck-release-9 ck-release-7 alk-release-15 alk-release-14 alk-release-13.2 alk-release-13 alk-release-12 alk-release-11 alk-release-10 alk-release-9 alk-release-7
无相关合并请求
......@@ -455,12 +455,6 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
return WIIMOTE_EXT_BALANCE_BOARD;
if (rmem[4] == 0x01 && rmem[5] == 0x20)
return WIIMOTE_EXT_PRO_CONTROLLER;
if (rmem[0] == 0x01 && rmem[1] == 0x00 &&
rmem[4] == 0x01 && rmem[5] == 0x03)
return WIIMOTE_EXT_GUITAR_HERO_DRUMS;
if (rmem[0] == 0x00 && rmem[1] == 0x00 &&
rmem[4] == 0x01 && rmem[5] == 0x03)
return WIIMOTE_EXT_GUITAR_HERO_GUITAR;
return WIIMOTE_EXT_UNKNOWN;
}
......@@ -494,8 +488,6 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
/* map MP with correct pass-through mode */
switch (exttype) {
case WIIMOTE_EXT_CLASSIC_CONTROLLER:
case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
wmem = 0x07;
break;
case WIIMOTE_EXT_NUNCHUK:
......@@ -1083,8 +1075,6 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_CLASSIC_CONTROLLER] = "Nintendo Wii Classic Controller",
[WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board",
[WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
[WIIMOTE_EXT_GUITAR_HERO_DRUMS] = "Nintendo Wii Guitar Hero Drums",
[WIIMOTE_EXT_GUITAR_HERO_GUITAR] = "Nintendo Wii Guitar Hero Guitar",
};
/*
......@@ -1670,10 +1660,6 @@ static ssize_t wiimote_ext_show(struct device *dev,
return sprintf(buf, "balanceboard\n");
case WIIMOTE_EXT_PRO_CONTROLLER:
return sprintf(buf, "procontroller\n");
case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
return sprintf(buf, "drums\n");
case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
return sprintf(buf, "guitar\n");
case WIIMOTE_EXT_UNKNOWN:
/* fallthrough */
default:
......
......@@ -1833,396 +1833,6 @@ static const struct wiimod_ops wiimod_pro = {
.in_ext = wiimod_pro_in_ext,
};
/*
* Drums
* Guitar-Hero, Rock-Band and other games came bundled with drums which can
* be plugged as extension to a Wiimote. Drum-reports are still not entirely
* figured out, but the most important information is known.
* We create a separate device for drums and report all information via this
* input device.
*/
static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
__u8 none, __u8 which,
__u8 pressure, __u8 onoff,
__u8 *store, __u16 code,
__u8 which_code)
{
static const __u8 default_pressure = 3;
if (!none && which == which_code) {
*store = pressure;
input_report_abs(wdata->extension.input, code, *store);
} else if (onoff != !!*store) {
*store = onoff ? default_pressure : 0;
input_report_abs(wdata->extension.input, code, *store);
}
}
static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
{
__u8 pressure, which, none, hhp, sx, sy;
__u8 o, r, y, g, b, bass, bm, bp;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:0> |
* 2 | 0 | 0 | SY <5:0> |
* -----+-----+-----+-----------------------------+-----+
* 3 | HPP | NON | WHICH <5:1> | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | O | R | Y | G | B | BSS | 1 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
*
* With Motion+ enabled, the following bits will get invalid:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:1> |XXXXX|
* 2 | 0 | 0 | SY <5:1> |XXXXX|
* -----+-----+-----+-----------------------------+-----+
* 3 | HPP | NON | WHICH <5:1> | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
*/
pressure = 7 - (ext[3] >> 5);
which = (ext[2] >> 1) & 0x1f;
none = !!(ext[2] & 0x40);
hhp = !(ext[2] & 0x80);
sx = ext[0] & 0x3f;
sy = ext[1] & 0x3f;
o = !(ext[5] & 0x80);
r = !(ext[5] & 0x40);
y = !(ext[5] & 0x20);
g = !(ext[5] & 0x10);
b = !(ext[5] & 0x08);
bass = !(ext[5] & 0x04);
bm = !(ext[4] & 0x10);
bp = !(ext[4] & 0x04);
wiimod_drums_report_pressure(wdata, none, which, pressure,
o, &wdata->state.pressure_drums[0],
ABS_CYMBAL_RIGHT, 0x0e);
wiimod_drums_report_pressure(wdata, none, which, pressure,
r, &wdata->state.pressure_drums[1],
ABS_TOM_LEFT, 0x19);
wiimod_drums_report_pressure(wdata, none, which, pressure,
y, &wdata->state.pressure_drums[2],
ABS_CYMBAL_LEFT, 0x11);
wiimod_drums_report_pressure(wdata, none, which, pressure,
g, &wdata->state.pressure_drums[3],
ABS_TOM_FAR_RIGHT, 0x12);
wiimod_drums_report_pressure(wdata, none, which, pressure,
b, &wdata->state.pressure_drums[4],
ABS_TOM_RIGHT, 0x0f);
/* Bass shares pressure with hi-hat (set via hhp) */
wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
bass, &wdata->state.pressure_drums[5],
ABS_BASS, 0x1b);
/* Hi-hat has no on/off values, just pressure. Force to off/0. */
wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
0, &wdata->state.pressure_drums[6],
ABS_HI_HAT, 0x0e);
input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
input_report_key(wdata->extension.input, BTN_START, bp);
input_report_key(wdata->extension.input, BTN_SELECT, bm);
input_sync(wdata->extension.input);
}
static int wiimod_drums_open(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
unsigned long flags;
spin_lock_irqsave(&wdata->state.lock, flags);
wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
spin_unlock_irqrestore(&wdata->state.lock, flags);
return 0;
}
static void wiimod_drums_close(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
unsigned long flags;
spin_lock_irqsave(&wdata->state.lock, flags);
wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
spin_unlock_irqrestore(&wdata->state.lock, flags);
}
static int wiimod_drums_probe(const struct wiimod_ops *ops,
struct wiimote_data *wdata)
{
int ret;
wdata->extension.input = input_allocate_device();
if (!wdata->extension.input)
return -ENOMEM;
input_set_drvdata(wdata->extension.input, wdata);
wdata->extension.input->open = wiimod_drums_open;
wdata->extension.input->close = wiimod_drums_close;
wdata->extension.input->dev.parent = &wdata->hdev->dev;
wdata->extension.input->id.bustype = wdata->hdev->bus;
wdata->extension.input->id.vendor = wdata->hdev->vendor;
wdata->extension.input->id.product = wdata->hdev->product;
wdata->extension.input->id.version = wdata->hdev->version;
wdata->extension.input->name = WIIMOTE_NAME " Drums";
set_bit(EV_KEY, wdata->extension.input->evbit);
set_bit(BTN_START, wdata->extension.input->keybit);
set_bit(BTN_SELECT, wdata->extension.input->keybit);
set_bit(EV_ABS, wdata->extension.input->evbit);
set_bit(ABS_X, wdata->extension.input->absbit);
set_bit(ABS_Y, wdata->extension.input->absbit);
set_bit(ABS_TOM_LEFT, wdata->extension.input->absbit);
set_bit(ABS_TOM_RIGHT, wdata->extension.input->absbit);
set_bit(ABS_TOM_FAR_RIGHT, wdata->extension.input->absbit);
set_bit(ABS_CYMBAL_LEFT, wdata->extension.input->absbit);
set_bit(ABS_CYMBAL_RIGHT, wdata->extension.input->absbit);
set_bit(ABS_BASS, wdata->extension.input->absbit);
set_bit(ABS_HI_HAT, wdata->extension.input->absbit);
input_set_abs_params(wdata->extension.input,
ABS_X, -32, 31, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_Y, -32, 31, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_TOM_LEFT, 0, 7, 0, 0);
input_set_abs_params(wdata->extension.input,
ABS_TOM_RIGHT, 0, 7, 0, 0);
input_set_abs_params(wdata->extension.input,
ABS_TOM_FAR_RIGHT, 0, 7, 0, 0);
input_set_abs_params(wdata->extension.input,
ABS_CYMBAL_LEFT, 0, 7, 0, 0);
input_set_abs_params(wdata->extension.input,
ABS_CYMBAL_RIGHT, 0, 7, 0, 0);
input_set_abs_params(wdata->extension.input,
ABS_BASS, 0, 7, 0, 0);
input_set_abs_params(wdata->extension.input,
ABS_HI_HAT, 0, 7, 0, 0);
ret = input_register_device(wdata->extension.input);
if (ret)
goto err_free;
return 0;
err_free:
input_free_device(wdata->extension.input);
wdata->extension.input = NULL;
return ret;
}
static void wiimod_drums_remove(const struct wiimod_ops *ops,
struct wiimote_data *wdata)
{
if (!wdata->extension.input)
return;
input_unregister_device(wdata->extension.input);
wdata->extension.input = NULL;
}
static const struct wiimod_ops wiimod_drums = {
.flags = 0,
.arg = 0,
.probe = wiimod_drums_probe,
.remove = wiimod_drums_remove,
.in_ext = wiimod_drums_in_ext,
};
/*
* Guitar
* Guitar-Hero, Rock-Band and other games came bundled with guitars which can
* be plugged as extension to a Wiimote.
* We create a separate device for guitars and report all information via this
* input device.
*/
static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
{
__u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:0> |
* 2 | 0 | 0 | SY <5:0> |
* -----+-----+-----+-----+-----------------------------+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
*
* With Motion+ enabled, the following bits will get invalid:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:1> |XXXXX|
* 2 | 0 | 0 | SY <5:1> |XXXXX|
* -----+-----+-----+-----+-----------------------+-----+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
*/
sx = ext[0] & 0x3f;
sy = ext[1] & 0x3f;
tb = ext[2] & 0x1f;
wb = ext[3] & 0x1f;
bd = !(ext[4] & 0x40);
bm = !(ext[4] & 0x10);
bp = !(ext[4] & 0x04);
bo = !(ext[5] & 0x80);
br = !(ext[5] & 0x40);
bb = !(ext[5] & 0x20);
bg = !(ext[5] & 0x10);
by = !(ext[5] & 0x08);
bu = !(ext[5] & 0x01);
input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb);
input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10);
input_report_key(wdata->extension.input, BTN_MODE, bm);
input_report_key(wdata->extension.input, BTN_START, bp);
input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu);
input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd);
input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg);
input_report_key(wdata->extension.input, BTN_FRET_UP, br);
input_report_key(wdata->extension.input, BTN_FRET_MID, by);
input_report_key(wdata->extension.input, BTN_FRET_LOW, bb);
input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo);
input_sync(wdata->extension.input);
}
static int wiimod_guitar_open(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
unsigned long flags;
spin_lock_irqsave(&wdata->state.lock, flags);
wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
spin_unlock_irqrestore(&wdata->state.lock, flags);
return 0;
}
static void wiimod_guitar_close(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
unsigned long flags;
spin_lock_irqsave(&wdata->state.lock, flags);
wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
spin_unlock_irqrestore(&wdata->state.lock, flags);
}
static int wiimod_guitar_probe(const struct wiimod_ops *ops,
struct wiimote_data *wdata)
{
int ret;
wdata->extension.input = input_allocate_device();
if (!wdata->extension.input)
return -ENOMEM;
input_set_drvdata(wdata->extension.input, wdata);
wdata->extension.input->open = wiimod_guitar_open;
wdata->extension.input->close = wiimod_guitar_close;
wdata->extension.input->dev.parent = &wdata->hdev->dev;
wdata->extension.input->id.bustype = wdata->hdev->bus;
wdata->extension.input->id.vendor = wdata->hdev->vendor;
wdata->extension.input->id.product = wdata->hdev->product;
wdata->extension.input->id.version = wdata->hdev->version;
wdata->extension.input->name = WIIMOTE_NAME " Guitar";
set_bit(EV_KEY, wdata->extension.input->evbit);
set_bit(BTN_MODE, wdata->extension.input->keybit);
set_bit(BTN_START, wdata->extension.input->keybit);
set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit);
set_bit(BTN_FRET_UP, wdata->extension.input->keybit);
set_bit(BTN_FRET_MID, wdata->extension.input->keybit);
set_bit(BTN_FRET_LOW, wdata->extension.input->keybit);
set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit);
set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit);
set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit);
set_bit(EV_ABS, wdata->extension.input->evbit);
set_bit(ABS_X, wdata->extension.input->absbit);
set_bit(ABS_Y, wdata->extension.input->absbit);
set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit);
set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit);
input_set_abs_params(wdata->extension.input,
ABS_X, -32, 31, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_Y, -32, 31, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_FRET_BOARD, 0, 0x1f, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_WHAMMY_BAR, 0, 0x0f, 1, 1);
ret = input_register_device(wdata->extension.input);
if (ret)
goto err_free;
return 0;
err_free:
input_free_device(wdata->extension.input);
wdata->extension.input = NULL;
return ret;
}
static void wiimod_guitar_remove(const struct wiimod_ops *ops,
struct wiimote_data *wdata)
{
if (!wdata->extension.input)
return;
input_unregister_device(wdata->extension.input);
wdata->extension.input = NULL;
}
static const struct wiimod_ops wiimod_guitar = {
.flags = 0,
.arg = 0,
.probe = wiimod_guitar_probe,
.remove = wiimod_guitar_remove,
.in_ext = wiimod_guitar_in_ext,
};
/*
* Builtin Motion Plus
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
......@@ -2473,6 +2083,4 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
[WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums,
[WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar,
};
......@@ -88,8 +88,6 @@ enum wiimote_exttype {
WIIMOTE_EXT_CLASSIC_CONTROLLER,
WIIMOTE_EXT_BALANCE_BOARD,
WIIMOTE_EXT_PRO_CONTROLLER,
WIIMOTE_EXT_GUITAR_HERO_DRUMS,
WIIMOTE_EXT_GUITAR_HERO_GUITAR,
WIIMOTE_EXT_NUM,
};
......@@ -137,7 +135,6 @@ struct wiimote_state {
/* calibration data */
__u16 calib_bboard[4][3];
__u8 pressure_drums[7];
};
struct wiimote_data {
......
......@@ -277,7 +277,7 @@ struct pcmcia_device_id {
#define INPUT_DEVICE_ID_KEY_MIN_INTERESTING 0x71
#define INPUT_DEVICE_ID_KEY_MAX 0x2ff
#define INPUT_DEVICE_ID_REL_MAX 0x0f
#define INPUT_DEVICE_ID_ABS_MAX 0x4f
#define INPUT_DEVICE_ID_ABS_MAX 0x3f
#define INPUT_DEVICE_ID_MSC_MAX 0x07
#define INPUT_DEVICE_ID_LED_MAX 0x0f
#define INPUT_DEVICE_ID_SND_MAX 0x07
......
......@@ -716,14 +716,6 @@ struct input_keymap_entry {
#define BTN_DPAD_LEFT 0x222
#define BTN_DPAD_RIGHT 0x223
#define BTN_FRET_FAR_UP 0x224
#define BTN_FRET_UP 0x225
#define BTN_FRET_MID 0x226
#define BTN_FRET_LOW 0x227
#define BTN_FRET_FAR_LOW 0x228
#define BTN_STRUM_BAR_UP 0x229
#define BTN_STRUM_BAR_DOWN 0x22a
#define BTN_TRIGGER_HAPPY 0x2c0
#define BTN_TRIGGER_HAPPY1 0x2c0
#define BTN_TRIGGER_HAPPY2 0x2c1
......@@ -837,21 +829,8 @@ struct input_keymap_entry {
#define ABS_MT_TOOL_X 0x3c /* Center X tool position */
#define ABS_MT_TOOL_Y 0x3d /* Center Y tool position */
/* Drums and guitars (mostly toys) */
#define ABS_TOM_FAR_LEFT 0x40
#define ABS_TOM_LEFT 0x41
#define ABS_TOM_RIGHT 0x42
#define ABS_TOM_FAR_RIGHT 0x43
#define ABS_CYMBAL_FAR_LEFT 0x44
#define ABS_CYMBAL_LEFT 0x45
#define ABS_CYMBAL_RIGHT 0x46
#define ABS_CYMBAL_FAR_RIGHT 0x47
#define ABS_BASS 0x48
#define ABS_HI_HAT 0x49
#define ABS_FRET_BOARD 0x4a /* Guitar fret board, vertical pos */
#define ABS_WHAMMY_BAR 0x4b /* Guitar whammy bar (or vibrato) */
#define ABS_MAX 0x4f
#define ABS_MAX 0x3f
#define ABS_CNT (ABS_MAX+1)
/*
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册
反馈
建议
客服 返回
顶部