提交 ad644987 编写于 作者: S Stephen Boyd 提交者: Linus Walleij

pinctrl: qcom: Hook pm_power_down for shutdown support

Assign pm_power_off() if we have the PS_HOLD functionality so
that we can properly shutdown the SoC. Otherwise, shutdown won't
do anything besides put the CPU into a tight loop. Unfortunately,
we have to use a singleton here because pm_power_off() doesn't
take any arguments. Fortunately there's only one instance of the
pinctrl device on a running system so this isn't a problem.

Cc: Pramod Gurav <pramod.gurav@smartplayin.com>
Signed-off-by: NStephen Boyd <sboyd@codeaurora.org>
Acked-by: NBjorn Andersson <bjorn.andersson@sonymobile.com>
Signed-off-by: NLinus Walleij <linus.walleij@linaro.org>
上级 e3f3aaac
...@@ -28,6 +28,7 @@ ...@@ -28,6 +28,7 @@
#include <linux/interrupt.h> #include <linux/interrupt.h>
#include <linux/spinlock.h> #include <linux/spinlock.h>
#include <linux/reboot.h> #include <linux/reboot.h>
#include <linux/pm.h>
#include "../core.h" #include "../core.h"
#include "../pinconf.h" #include "../pinconf.h"
...@@ -855,6 +856,13 @@ static int msm_ps_hold_restart(struct notifier_block *nb, unsigned long action, ...@@ -855,6 +856,13 @@ static int msm_ps_hold_restart(struct notifier_block *nb, unsigned long action,
return NOTIFY_DONE; return NOTIFY_DONE;
} }
static struct msm_pinctrl *poweroff_pctrl;
static void msm_ps_hold_poweroff(void)
{
msm_ps_hold_restart(&poweroff_pctrl->restart_nb, 0, NULL);
}
static void msm_pinctrl_setup_pm_reset(struct msm_pinctrl *pctrl) static void msm_pinctrl_setup_pm_reset(struct msm_pinctrl *pctrl)
{ {
int i; int i;
...@@ -867,6 +875,8 @@ static void msm_pinctrl_setup_pm_reset(struct msm_pinctrl *pctrl) ...@@ -867,6 +875,8 @@ static void msm_pinctrl_setup_pm_reset(struct msm_pinctrl *pctrl)
if (register_restart_handler(&pctrl->restart_nb)) if (register_restart_handler(&pctrl->restart_nb))
dev_err(pctrl->dev, dev_err(pctrl->dev,
"failed to setup restart handler.\n"); "failed to setup restart handler.\n");
poweroff_pctrl = pctrl;
pm_power_off = msm_ps_hold_poweroff;
break; break;
} }
} }
......
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