arm64/sve: Move sve_pffr() to fpsimd.h and make inline
In order to make sve_save_state()/sve_load_state() more easily reusable and to get rid of a potential branch on context switch critical paths, this patch makes sve_pffr() inline and moves it to fpsimd.h. <asm/processor.h> must be included in fpsimd.h in order to make this work, and this creates an #include cycle that is tricky to avoid without modifying core code, due to the way the PR_SVE_*() prctl helpers are included in the core prctl implementation. Instead of breaking the cycle, this patch defers inclusion of <asm/fpsimd.h> in <asm/processor.h> until the point where it is actually needed: i.e., immediately before the prctl definitions. No functional change. Signed-off-by: NDave Martin <Dave.Martin@arm.com> Reviewed-by: NAlex Bennée <alex.bennee@linaro.org> Acked-by: NCatalin Marinas <catalin.marinas@arm.com> Acked-by: NMarc Zyngier <marc.zyngier@arm.com> Signed-off-by: NMarc Zyngier <marc.zyngier@arm.com>
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