提交 8cc1a532 编写于 作者: A Alex Deucher

drm/radeon: add gpu init support for CIK (v9)

v2: tiling fixes
v3: more tiling fixes
v4: more tiling fixes
v5: additional register init
v6: rebase
v7: fix gb_addr_config for KV/KB
v8: drop wip KV bits for now, add missing config reg
v9: fix cu count on Bonaire
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
上级 efad86db
......@@ -76,7 +76,7 @@ radeon-y += radeon_device.o radeon_asic.o radeon_kms.o \
evergreen.o evergreen_cs.o evergreen_blit_shaders.o evergreen_blit_kms.o \
evergreen_hdmi.o radeon_trace_points.o ni.o cayman_blit_shaders.o \
atombios_encoders.o radeon_semaphore.o radeon_sa.o atombios_i2c.o si.o \
si_blit_shaders.o radeon_prime.o radeon_uvd.o
si_blit_shaders.o radeon_prime.o radeon_uvd.o cik.o
radeon-$(CONFIG_COMPAT) += radeon_ioc32.o
radeon-$(CONFIG_VGA_SWITCHEROO) += radeon_atpx_handler.o
......
此差异已折叠。
/*
* Copyright 2012 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: Alex Deucher
*/
#ifndef CIK_H
#define CIK_H
#define BONAIRE_GB_ADDR_CONFIG_GOLDEN 0x12010001
#define CIK_RB_BITMAP_WIDTH_PER_SH 2
#define DMIF_ADDR_CALC 0xC00
#define MC_SHARED_CHMAP 0x2004
#define NOOFCHAN_SHIFT 12
#define NOOFCHAN_MASK 0x0000f000
#define MC_SHARED_CHREMAP 0x2008
#define MC_ARB_RAMCFG 0x2760
#define NOOFBANK_SHIFT 0
#define NOOFBANK_MASK 0x00000003
#define NOOFRANK_SHIFT 2
#define NOOFRANK_MASK 0x00000004
#define NOOFROWS_SHIFT 3
#define NOOFROWS_MASK 0x00000038
#define NOOFCOLS_SHIFT 6
#define NOOFCOLS_MASK 0x000000C0
#define CHANSIZE_SHIFT 8
#define CHANSIZE_MASK 0x00000100
#define NOOFGROUPS_SHIFT 12
#define NOOFGROUPS_MASK 0x00001000
#define HDP_HOST_PATH_CNTL 0x2C00
#define HDP_NONSURFACE_BASE 0x2C04
#define HDP_NONSURFACE_INFO 0x2C08
#define HDP_NONSURFACE_SIZE 0x2C0C
#define HDP_ADDR_CONFIG 0x2F48
#define HDP_MISC_CNTL 0x2F4C
#define HDP_FLUSH_INVALIDATE_CACHE (1 << 0)
#define BIF_FB_EN 0x5490
#define FB_READ_EN (1 << 0)
#define FB_WRITE_EN (1 << 1)
#define GRBM_CNTL 0x8000
#define GRBM_READ_TIMEOUT(x) ((x) << 0)
#define CP_MEQ_THRESHOLDS 0x8764
#define MEQ1_START(x) ((x) << 0)
#define MEQ2_START(x) ((x) << 8)
#define VGT_VTX_VECT_EJECT_REG 0x88B0
#define VGT_CACHE_INVALIDATION 0x88C4
#define CACHE_INVALIDATION(x) ((x) << 0)
#define VC_ONLY 0
#define TC_ONLY 1
#define VC_AND_TC 2
#define AUTO_INVLD_EN(x) ((x) << 6)
#define NO_AUTO 0
#define ES_AUTO 1
#define GS_AUTO 2
#define ES_AND_GS_AUTO 3
#define VGT_GS_VERTEX_REUSE 0x88D4
#define CC_GC_SHADER_ARRAY_CONFIG 0x89bc
#define INACTIVE_CUS_MASK 0xFFFF0000
#define INACTIVE_CUS_SHIFT 16
#define GC_USER_SHADER_ARRAY_CONFIG 0x89c0
#define PA_CL_ENHANCE 0x8A14
#define CLIP_VTX_REORDER_ENA (1 << 0)
#define NUM_CLIP_SEQ(x) ((x) << 1)
#define PA_SC_FORCE_EOV_MAX_CNTS 0x8B24
#define FORCE_EOV_MAX_CLK_CNT(x) ((x) << 0)
#define FORCE_EOV_MAX_REZ_CNT(x) ((x) << 16)
#define PA_SC_FIFO_SIZE 0x8BCC
#define SC_FRONTEND_PRIM_FIFO_SIZE(x) ((x) << 0)
#define SC_BACKEND_PRIM_FIFO_SIZE(x) ((x) << 6)
#define SC_HIZ_TILE_FIFO_SIZE(x) ((x) << 15)
#define SC_EARLYZ_TILE_FIFO_SIZE(x) ((x) << 23)
#define PA_SC_ENHANCE 0x8BF0
#define ENABLE_PA_SC_OUT_OF_ORDER (1 << 0)
#define DISABLE_PA_SC_GUIDANCE (1 << 13)
#define SQ_CONFIG 0x8C00
#define SX_DEBUG_1 0x9060
#define SPI_CONFIG_CNTL 0x9100
#define SPI_CONFIG_CNTL_1 0x913C
#define VTX_DONE_DELAY(x) ((x) << 0)
#define INTERP_ONE_PRIM_PER_ROW (1 << 4)
#define TA_CNTL_AUX 0x9508
#define DB_DEBUG 0x9830
#define DB_DEBUG2 0x9834
#define DB_DEBUG3 0x9838
#define CC_RB_BACKEND_DISABLE 0x98F4
#define BACKEND_DISABLE(x) ((x) << 16)
#define GB_ADDR_CONFIG 0x98F8
#define NUM_PIPES(x) ((x) << 0)
#define NUM_PIPES_MASK 0x00000007
#define NUM_PIPES_SHIFT 0
#define PIPE_INTERLEAVE_SIZE(x) ((x) << 4)
#define PIPE_INTERLEAVE_SIZE_MASK 0x00000070
#define PIPE_INTERLEAVE_SIZE_SHIFT 4
#define NUM_SHADER_ENGINES(x) ((x) << 12)
#define NUM_SHADER_ENGINES_MASK 0x00003000
#define NUM_SHADER_ENGINES_SHIFT 12
#define SHADER_ENGINE_TILE_SIZE(x) ((x) << 16)
#define SHADER_ENGINE_TILE_SIZE_MASK 0x00070000
#define SHADER_ENGINE_TILE_SIZE_SHIFT 16
#define ROW_SIZE(x) ((x) << 28)
#define ROW_SIZE_MASK 0x30000000
#define ROW_SIZE_SHIFT 28
#define GB_TILE_MODE0 0x9910
# define ARRAY_MODE(x) ((x) << 2)
# define ARRAY_LINEAR_GENERAL 0
# define ARRAY_LINEAR_ALIGNED 1
# define ARRAY_1D_TILED_THIN1 2
# define ARRAY_2D_TILED_THIN1 4
# define ARRAY_PRT_TILED_THIN1 5
# define ARRAY_PRT_2D_TILED_THIN1 6
# define PIPE_CONFIG(x) ((x) << 6)
# define ADDR_SURF_P2 0
# define ADDR_SURF_P4_8x16 4
# define ADDR_SURF_P4_16x16 5
# define ADDR_SURF_P4_16x32 6
# define ADDR_SURF_P4_32x32 7
# define ADDR_SURF_P8_16x16_8x16 8
# define ADDR_SURF_P8_16x32_8x16 9
# define ADDR_SURF_P8_32x32_8x16 10
# define ADDR_SURF_P8_16x32_16x16 11
# define ADDR_SURF_P8_32x32_16x16 12
# define ADDR_SURF_P8_32x32_16x32 13
# define ADDR_SURF_P8_32x64_32x32 14
# define TILE_SPLIT(x) ((x) << 11)
# define ADDR_SURF_TILE_SPLIT_64B 0
# define ADDR_SURF_TILE_SPLIT_128B 1
# define ADDR_SURF_TILE_SPLIT_256B 2
# define ADDR_SURF_TILE_SPLIT_512B 3
# define ADDR_SURF_TILE_SPLIT_1KB 4
# define ADDR_SURF_TILE_SPLIT_2KB 5
# define ADDR_SURF_TILE_SPLIT_4KB 6
# define MICRO_TILE_MODE_NEW(x) ((x) << 22)
# define ADDR_SURF_DISPLAY_MICRO_TILING 0
# define ADDR_SURF_THIN_MICRO_TILING 1
# define ADDR_SURF_DEPTH_MICRO_TILING 2
# define ADDR_SURF_ROTATED_MICRO_TILING 3
# define SAMPLE_SPLIT(x) ((x) << 25)
# define ADDR_SURF_SAMPLE_SPLIT_1 0
# define ADDR_SURF_SAMPLE_SPLIT_2 1
# define ADDR_SURF_SAMPLE_SPLIT_4 2
# define ADDR_SURF_SAMPLE_SPLIT_8 3
#define GB_MACROTILE_MODE0 0x9990
# define BANK_WIDTH(x) ((x) << 0)
# define ADDR_SURF_BANK_WIDTH_1 0
# define ADDR_SURF_BANK_WIDTH_2 1
# define ADDR_SURF_BANK_WIDTH_4 2
# define ADDR_SURF_BANK_WIDTH_8 3
# define BANK_HEIGHT(x) ((x) << 2)
# define ADDR_SURF_BANK_HEIGHT_1 0
# define ADDR_SURF_BANK_HEIGHT_2 1
# define ADDR_SURF_BANK_HEIGHT_4 2
# define ADDR_SURF_BANK_HEIGHT_8 3
# define MACRO_TILE_ASPECT(x) ((x) << 4)
# define ADDR_SURF_MACRO_ASPECT_1 0
# define ADDR_SURF_MACRO_ASPECT_2 1
# define ADDR_SURF_MACRO_ASPECT_4 2
# define ADDR_SURF_MACRO_ASPECT_8 3
# define NUM_BANKS(x) ((x) << 6)
# define ADDR_SURF_2_BANK 0
# define ADDR_SURF_4_BANK 1
# define ADDR_SURF_8_BANK 2
# define ADDR_SURF_16_BANK 3
#define CB_HW_CONTROL 0x9A10
#define GC_USER_RB_BACKEND_DISABLE 0x9B7C
#define BACKEND_DISABLE_MASK 0x00FF0000
#define BACKEND_DISABLE_SHIFT 16
#define TCP_CHAN_STEER_LO 0xac0c
#define TCP_CHAN_STEER_HI 0xac10
#define PA_SC_RASTER_CONFIG 0x28350
# define RASTER_CONFIG_RB_MAP_0 0
# define RASTER_CONFIG_RB_MAP_1 1
# define RASTER_CONFIG_RB_MAP_2 2
# define RASTER_CONFIG_RB_MAP_3 3
#define GRBM_GFX_INDEX 0x30800
#define INSTANCE_INDEX(x) ((x) << 0)
#define SH_INDEX(x) ((x) << 8)
#define SE_INDEX(x) ((x) << 16)
#define SH_BROADCAST_WRITES (1 << 29)
#define INSTANCE_BROADCAST_WRITES (1 << 30)
#define SE_BROADCAST_WRITES (1 << 31)
#define VGT_ESGS_RING_SIZE 0x30900
#define VGT_GSVS_RING_SIZE 0x30904
#define VGT_PRIMITIVE_TYPE 0x30908
#define VGT_INDEX_TYPE 0x3090C
#define VGT_NUM_INDICES 0x30930
#define VGT_NUM_INSTANCES 0x30934
#define VGT_TF_RING_SIZE 0x30938
#define VGT_HS_OFFCHIP_PARAM 0x3093C
#define VGT_TF_MEMORY_BASE 0x30940
#define PA_SU_LINE_STIPPLE_VALUE 0x30a00
#define PA_SC_LINE_STIPPLE_STATE 0x30a04
#define SQC_CACHES 0x30d20
#define CP_PERFMON_CNTL 0x36020
#define CGTS_TCC_DISABLE 0x3c00c
#define CGTS_USER_TCC_DISABLE 0x3c010
#define TCC_DISABLE_MASK 0xFFFF0000
#define TCC_DISABLE_SHIFT 16
#endif
......@@ -1505,6 +1505,35 @@ struct si_asic {
uint32_t tile_mode_array[32];
};
struct cik_asic {
unsigned max_shader_engines;
unsigned max_tile_pipes;
unsigned max_cu_per_sh;
unsigned max_sh_per_se;
unsigned max_backends_per_se;
unsigned max_texture_channel_caches;
unsigned max_gprs;
unsigned max_gs_threads;
unsigned max_hw_contexts;
unsigned sc_prim_fifo_size_frontend;
unsigned sc_prim_fifo_size_backend;
unsigned sc_hiz_tile_fifo_size;
unsigned sc_earlyz_tile_fifo_size;
unsigned num_tile_pipes;
unsigned num_backends_per_se;
unsigned backend_disable_mask_per_asic;
unsigned backend_map;
unsigned num_texture_channel_caches;
unsigned mem_max_burst_length_bytes;
unsigned mem_row_size_in_kb;
unsigned shader_engine_tile_size;
unsigned num_gpus;
unsigned multi_gpu_tile_size;
unsigned tile_config;
};
union radeon_asic_config {
struct r300_asic r300;
struct r100_asic r100;
......@@ -1513,6 +1542,7 @@ union radeon_asic_config {
struct evergreen_asic evergreen;
struct cayman_asic cayman;
struct si_asic si;
struct cik_asic cik;
};
/*
......
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