提交 84139d1e 编写于 作者: D Damien Lespiau 提交者: Daniel Vetter

drm/i915/skl: Introduce a I915_MAX_PLANES macro

This can be useful to declare structures around pipes and planes and
don't have to go back auditing the code if the next platorm bump that
number.
Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com>
Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
上级 7feb8b88
......@@ -76,6 +76,14 @@ enum transcoder {
};
#define transcoder_name(t) ((t) + 'A')
/*
* This is the maximum (across all platforms) number of planes (primary +
* sprites) that can be active at the same time on one pipe.
*
* This value doesn't count the cursor plane.
*/
#define I915_MAX_PLANES 3
enum plane {
PLANE_A = 0,
PLANE_B,
......
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