batman-adv: split name from variable for uint mesh attributes
Some mesh attributes are behind substructs in the batadv_priv object and for this reason the name cannot be used anymore to refer to them. This patch allows to specify the variable name where the attribute is stored inside batadv_priv instead of using the name Signed-off-by: NAntonio Quartulli <antonio@open-mesh.com> Signed-off-by: NMarek Lindner <mareklindner@neomailbox.ch>
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