提交 645838b5 编写于 作者: P Philipp Zabel 提交者: Mauro Carvalho Chehab

media: coda: use correct offset for mpeg4 decoder mvcol buffer

The mvcol buffer needs to be placed behind the chroma plane(s) when
decoding MPEG-4, same as for the h.264 decoder. Use the real offset
with the required rounding.
Signed-off-by: NPhilipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: NHans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: NMauro Carvalho Chehab <mchehab@s-opensource.com>
上级 25141bc7
......@@ -455,18 +455,16 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx,
coda_parabuf_write(ctx, i * 3 + 1, cb);
coda_parabuf_write(ctx, i * 3 + 2, cr);
/* mvcol buffer for h.264 */
if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264 &&
dev->devtype->product != CODA_DX6)
if (dev->devtype->product == CODA_DX6)
continue;
/* mvcol buffer for h.264 and mpeg4 */
if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264)
coda_parabuf_write(ctx, 96 + i, mvcol);
if (ctx->codec->src_fourcc == V4L2_PIX_FMT_MPEG4 && i == 0)
coda_parabuf_write(ctx, 97, mvcol);
}
/* mvcol buffer for mpeg4 */
if ((dev->devtype->product != CODA_DX6) &&
(ctx->codec->src_fourcc == V4L2_PIX_FMT_MPEG4))
coda_parabuf_write(ctx, 97, ctx->internal_frames[0].paddr +
ysize + ysize/4 + ysize/4);
return 0;
}
......
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