提交 5dc240bc 编写于 作者: A Alexandre Courbot 提交者: Ben Skeggs

drm/nouveau/instmem/gk20a: use DMA attributes

instmem for GK20A is allocated using dma_alloc_coherent(), which
provides us with a coherent CPU mapping that we never use because
instmem objects are accessed through PRAMIN. Switch to
dma_alloc_attrs() which gives us the option to dismiss that CPU mapping
and free up some CPU virtual space.
Signed-off-by: NAlexandre Courbot <acourbot@nvidia.com>
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
上级 14520876
......@@ -24,6 +24,10 @@
#include <core/mm.h>
#include <core/device.h>
#ifdef __KERNEL__
#include <linux/dma-attrs.h>
#endif
#include "priv.h"
struct gk20a_instobj_priv {
......@@ -41,6 +45,7 @@ struct gk20a_instmem_priv {
struct nvkm_instmem base;
spinlock_t lock;
u64 addr;
struct dma_attrs attrs;
};
static u32
......@@ -91,8 +96,8 @@ gk20a_instobj_dtor(struct nvkm_object *object)
if (unlikely(!node->handle))
return;
dma_free_coherent(dev, node->mem->size << PAGE_SHIFT, node->cpuaddr,
node->handle);
dma_free_attrs(dev, node->mem->size << PAGE_SHIFT, node->cpuaddr,
node->handle, &priv->attrs);
nvkm_instobj_destroy(&node->base);
}
......@@ -126,8 +131,9 @@ gk20a_instobj_ctor(struct nvkm_object *parent, struct nvkm_object *engine,
node->mem = &node->_mem;
node->cpuaddr = dma_alloc_coherent(dev, npages << PAGE_SHIFT,
&node->handle, GFP_KERNEL);
node->cpuaddr = dma_alloc_attrs(dev, npages << PAGE_SHIFT,
&node->handle, GFP_KERNEL,
&priv->attrs);
if (!node->cpuaddr) {
nv_error(priv, "cannot allocate DMA memory\n");
return -ENOMEM;
......@@ -195,6 +201,16 @@ gk20a_instmem_ctor(struct nvkm_object *parent, struct nvkm_object *engine,
spin_lock_init(&priv->lock);
init_dma_attrs(&priv->attrs);
/*
* We will access instmem through PRAMIN and thus do not need a
* consistent CPU pointer or kernel mapping
*/
dma_set_attr(DMA_ATTR_NON_CONSISTENT, &priv->attrs);
dma_set_attr(DMA_ATTR_WEAK_ORDERING, &priv->attrs);
dma_set_attr(DMA_ATTR_WRITE_COMBINE, &priv->attrs);
dma_set_attr(DMA_ATTR_NO_KERNEL_MAPPING, &priv->attrs);
return 0;
}
......
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