提交 52a92667 编写于 作者: E Elias Vanderstuyft 提交者: Dmitry Torokhov

Input: fix EVIOCSFF macro inconsistency by using _IOW()

Just like the EVIOCSABS(abs) macro, use the more compact
_IOW(..., type) instead of _IOC(_IOC_WRITE, ..., sizeof(type))
for the EVIOCSFF macro.
Signed-off-by: NElias Vanderstuyft <elias.vds@gmail.com>
Signed-off-by: NDmitry Torokhov <dmitry.torokhov@gmail.com>
上级 4f38b9f2
...@@ -148,7 +148,7 @@ struct input_keymap_entry { ...@@ -148,7 +148,7 @@ struct input_keymap_entry {
#define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
#define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
......
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