提交 50e27654 编写于 作者: Z Zeyu Fan 提交者: Alex Deucher

drm/amd/display: Implement logic for hdmi info packet bits.

Signed-off-by: NZeyu Fan <Zeyu.Fan@amd.com>
Reviewed-by: NCharlene Liu <Charlene.Liu@amd.com>
Acked-by: NHarry Wentland <Harry.Wentland@amd.com>
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
上级 98e4a22f
......@@ -1603,10 +1603,13 @@ static void set_avi_info_frame(
enum scanning_type scan_type = SCANNING_TYPE_NODATA;
enum dc_aspect_ratio aspect = ASPECT_RATIO_NO_DATA;
bool itc = false;
uint8_t itc_value = 0;
uint8_t cn0_cn1 = 0;
unsigned int cn0_cn1_value = 0;
uint8_t *check_sum = NULL;
uint8_t byte_index = 0;
union hdmi_info_packet *hdmi_info = &info_frame.avi_info_packet.info_packet_hdmi;
union display_content_support support = {0};
unsigned int vic = pipe_ctx->stream->public.timing.vic;
enum dc_timing_3d_format format;
......@@ -1703,26 +1706,71 @@ static void set_avi_info_frame(
hdmi_info->bits.R0_R3 = ACTIVE_FORMAT_ASPECT_RATIO_SAME_AS_PICTURE;
/* TODO: un-hardcode cn0_cn1 and itc */
cn0_cn1 = 0;
itc = false;
cn0_cn1_value = 0;
itc = true;
itc_value = 1;
support = stream->public.sink->edid_caps.content_support;
if (itc) {
hdmi_info->bits.ITC = 1;
hdmi_info->bits.CN0_CN1 = cn0_cn1;
if (!support.bits.valid_content_type) {
cn0_cn1_value = 0;
} else {
if (cn0_cn1 == DISPLAY_CONTENT_TYPE_GRAPHICS) {
if (support.bits.graphics_content == 1) {
cn0_cn1_value = 0;
}
} else if (cn0_cn1 == DISPLAY_CONTENT_TYPE_PHOTO) {
if (support.bits.photo_content == 1) {
cn0_cn1_value = 1;
} else {
cn0_cn1_value = 0;
itc_value = 0;
}
} else if (cn0_cn1 == DISPLAY_CONTENT_TYPE_CINEMA) {
if (support.bits.cinema_content == 1) {
cn0_cn1_value = 2;
} else {
cn0_cn1_value = 0;
itc_value = 0;
}
} else if (cn0_cn1 == DISPLAY_CONTENT_TYPE_GAME) {
if (support.bits.game_content == 1) {
cn0_cn1_value = 3;
} else {
cn0_cn1_value = 0;
itc_value = 0;
}
}
}
hdmi_info->bits.CN0_CN1 = cn0_cn1_value;
hdmi_info->bits.ITC = itc_value;
}
/* TODO : We should handle YCC quantization */
/* but we do not have matrix calculation */
if (color_space == COLOR_SPACE_SRGB) {
hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_FULL_RANGE;
hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_FULL_RANGE;
} else if (color_space == COLOR_SPACE_SRGB_LIMITED) {
hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_LIMITED_RANGE;
hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
if (stream->public.sink->edid_caps.qs_bit == 1 &&
stream->public.sink->edid_caps.qy_bit == 1) {
if (color_space == COLOR_SPACE_SRGB ||
color_space == COLOR_SPACE_2020_RGB_FULLRANGE) {
hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_FULL_RANGE;
hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_FULL_RANGE;
} else if (color_space == COLOR_SPACE_SRGB_LIMITED ||
color_space == COLOR_SPACE_2020_RGB_LIMITEDRANGE) {
hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_LIMITED_RANGE;
hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
} else {
hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_DEFAULT_RANGE;
hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
}
} else {
hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_DEFAULT_RANGE;
hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
}
///VIC
format = stream->public.timing.timing_3d_format;
/*todo, add 3DStereo support*/
......
......@@ -177,6 +177,18 @@ struct dc_edid {
#define AUDIO_INFO_DISPLAY_NAME_SIZE_IN_CHARS 20
union display_content_support {
unsigned int raw;
struct {
unsigned int valid_content_type :1;
unsigned int game_content :1;
unsigned int cinema_content :1;
unsigned int photo_content :1;
unsigned int graphics_content :1;
unsigned int reserved :27;
} bits;
};
struct dc_edid_caps {
/* sink identification */
uint16_t manufacturer_id;
......@@ -193,6 +205,11 @@ struct dc_edid_caps {
uint32_t audio_latency;
uint32_t video_latency;
union display_content_support content_support;
uint8_t qs_bit;
uint8_t qy_bit;
/*HDMI 2.0 caps*/
bool lte_340mcsc_scramble;
......@@ -384,6 +401,14 @@ enum scaling_transformation {
SCALING_TRANSFORMATION_PRESERVE_ASPECT_RATIO_SCALE
};
enum display_content_type {
DISPLAY_CONTENT_TYPE_NO_DATA = 0,
DISPLAY_CONTENT_TYPE_GRAPHICS = 1,
DISPLAY_CONTENT_TYPE_PHOTO = 2,
DISPLAY_CONTENT_TYPE_CINEMA = 4,
DISPLAY_CONTENT_TYPE_GAME = 8
};
/* audio*/
union audio_sample_rates {
......
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