提交 4f8a567c 编写于 作者: D Daniel Vetter 提交者: Eric Anholt

drm/i915: overlay: drop superflous gpu flushes

Cache-coherency is maintained by gem. Drop these leftover MI_FLUSH
commands from the userspace code.
Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: NChris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: NEric Anholt <eric@anholt.net>
上级 4667a4a5
......@@ -220,9 +220,7 @@ static int intel_overlay_on(struct intel_overlay *overlay)
overlay->active = 1;
overlay->hw_wedged = NEEDS_WAIT_FOR_FLIP;
BEGIN_LP_RING(6);
OUT_RING(MI_FLUSH);
OUT_RING(MI_NOOP);
BEGIN_LP_RING(4);
OUT_RING(MI_OVERLAY_FLIP | MI_OVERLAY_ON);
OUT_RING(overlay->flip_addr | OFC_UPDATE);
OUT_RING(MI_WAIT_FOR_EVENT | MI_WAIT_FOR_OVERLAY_FLIP);
......@@ -262,9 +260,7 @@ static void intel_overlay_continue(struct intel_overlay *overlay,
if (tmp & (1 << 17))
DRM_DEBUG("overlay underrun, DOVSTA: %x\n", tmp);
BEGIN_LP_RING(4);
OUT_RING(MI_FLUSH);
OUT_RING(MI_NOOP);
BEGIN_LP_RING(2);
OUT_RING(MI_OVERLAY_FLIP | MI_OVERLAY_CONTINUE);
OUT_RING(flip_addr);
ADVANCE_LP_RING();
......@@ -333,9 +329,7 @@ static int intel_overlay_off(struct intel_overlay *overlay)
/* wait for overlay to go idle */
overlay->hw_wedged = SWITCH_OFF_STAGE_1;
BEGIN_LP_RING(6);
OUT_RING(MI_FLUSH);
OUT_RING(MI_NOOP);
BEGIN_LP_RING(4);
OUT_RING(MI_OVERLAY_FLIP | MI_OVERLAY_CONTINUE);
OUT_RING(flip_addr);
OUT_RING(MI_WAIT_FOR_EVENT | MI_WAIT_FOR_OVERLAY_FLIP);
......@@ -353,9 +347,7 @@ static int intel_overlay_off(struct intel_overlay *overlay)
/* turn overlay off */
overlay->hw_wedged = SWITCH_OFF_STAGE_2;
BEGIN_LP_RING(6);
OUT_RING(MI_FLUSH);
OUT_RING(MI_NOOP);
BEGIN_LP_RING(4);
OUT_RING(MI_OVERLAY_FLIP | MI_OVERLAY_OFF);
OUT_RING(flip_addr);
OUT_RING(MI_WAIT_FOR_EVENT | MI_WAIT_FOR_OVERLAY_FLIP);
......@@ -430,9 +422,7 @@ int intel_overlay_recover_from_interrupt(struct intel_overlay *overlay,
overlay->hw_wedged = SWITCH_OFF_STAGE_2;
BEGIN_LP_RING(6);
OUT_RING(MI_FLUSH);
OUT_RING(MI_NOOP);
BEGIN_LP_RING(4);
OUT_RING(MI_OVERLAY_FLIP | MI_OVERLAY_OFF);
OUT_RING(flip_addr);
OUT_RING(MI_WAIT_FOR_EVENT | MI_WAIT_FOR_OVERLAY_FLIP);
......
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