提交 432a4ff8 编写于 作者: C Christian König 提交者: Alex Deucher

drm/amdgpu: cleanup sheduler rq handling v2

Rework run queue implementation, especially remove the odd list handling.

v2: cleanup the code only, no algorithem change.
Signed-off-by: NChristian König <christian.koenig@amd.com>
Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
上级 c3b95d4f
......@@ -41,7 +41,7 @@ int amdgpu_ctx_init(struct amdgpu_device *adev, bool kernel,
if (amdgpu_enable_scheduler) {
/* create context entity for each ring */
for (i = 0; i < adev->num_rings; i++) {
struct amd_run_queue *rq;
struct amd_sched_rq *rq;
if (kernel)
rq = &adev->rings[i]->scheduler->kernel_rq;
else
......
......@@ -28,31 +28,29 @@
#include "gpu_scheduler.h"
/* Initialize a given run queue struct */
static void init_rq(struct amd_run_queue *rq)
static void amd_sched_rq_init(struct amd_sched_rq *rq)
{
INIT_LIST_HEAD(&rq->head.list);
rq->head.belongto_rq = rq;
INIT_LIST_HEAD(&rq->entities);
mutex_init(&rq->lock);
atomic_set(&rq->nr_entity, 0);
rq->current_entity = &rq->head;
rq->current_entity = NULL;
}
/* Note: caller must hold the lock or in a atomic context */
static void rq_remove_entity(struct amd_run_queue *rq,
struct amd_sched_entity *entity)
static void amd_sched_rq_add_entity(struct amd_sched_rq *rq,
struct amd_sched_entity *entity)
{
if (rq->current_entity == entity)
rq->current_entity = list_entry(entity->list.prev,
typeof(*entity), list);
list_del_init(&entity->list);
atomic_dec(&rq->nr_entity);
mutex_lock(&rq->lock);
list_add_tail(&entity->list, &rq->entities);
mutex_unlock(&rq->lock);
}
static void rq_add_entity(struct amd_run_queue *rq,
struct amd_sched_entity *entity)
static void amd_sched_rq_remove_entity(struct amd_sched_rq *rq,
struct amd_sched_entity *entity)
{
list_add_tail(&entity->list, &rq->head.list);
atomic_inc(&rq->nr_entity);
mutex_lock(&rq->lock);
list_del_init(&entity->list);
if (rq->current_entity == entity)
rq->current_entity = NULL;
mutex_unlock(&rq->lock);
}
/**
......@@ -60,38 +58,32 @@ static void rq_add_entity(struct amd_run_queue *rq,
* It could return the same entity as current one if current is the only
* available one in the queue. Return NULL if nothing available.
*/
static struct amd_sched_entity *rq_select_entity(struct amd_run_queue *rq)
static struct amd_sched_entity *
amd_sched_rq_select_entity(struct amd_sched_rq *rq)
{
struct amd_sched_entity *p = rq->current_entity;
int i = atomic_read(&rq->nr_entity) + 1; /*real count + dummy head*/
while (i) {
p = list_entry(p->list.next, typeof(*p), list);
if (!rq->check_entity_status(p)) {
rq->current_entity = p;
break;
struct amd_sched_entity *entity = rq->current_entity;
if (entity) {
list_for_each_entry_continue(entity, &rq->entities, list) {
if (!kfifo_is_empty(&entity->job_queue)) {
rq->current_entity = entity;
return rq->current_entity;
}
}
i--;
}
return i ? p : NULL;
}
static bool context_entity_is_waiting(struct amd_sched_entity *entity)
{
/* TODO: sync obj for multi-ring synchronization */
return false;
}
list_for_each_entry(entity, &rq->entities, list) {
static int gpu_entity_check_status(struct amd_sched_entity *entity)
{
if (entity == &entity->belongto_rq->head)
return -1;
if (!kfifo_is_empty(&entity->job_queue)) {
rq->current_entity = entity;
return rq->current_entity;
}
if (kfifo_is_empty(&entity->job_queue) ||
context_entity_is_waiting(entity))
return -1;
if (entity == rq->current_entity)
break;
}
return 0;
return NULL;
}
/**
......@@ -124,10 +116,10 @@ static struct amd_sched_entity *
kernel_rq_select_context(struct amd_gpu_scheduler *sched)
{
struct amd_sched_entity *sched_entity;
struct amd_run_queue *rq = &sched->kernel_rq;
struct amd_sched_rq *rq = &sched->kernel_rq;
mutex_lock(&rq->lock);
sched_entity = rq_select_entity(rq);
sched_entity = amd_sched_rq_select_entity(rq);
mutex_unlock(&rq->lock);
return sched_entity;
}
......@@ -140,7 +132,7 @@ select_context(struct amd_gpu_scheduler *sched)
{
struct amd_sched_entity *wake_entity = NULL;
struct amd_sched_entity *tmp;
struct amd_run_queue *rq;
struct amd_sched_rq *rq;
if (!is_scheduler_ready(sched))
return NULL;
......@@ -152,7 +144,7 @@ select_context(struct amd_gpu_scheduler *sched)
rq = &sched->sched_rq;
mutex_lock(&rq->lock);
tmp = rq_select_entity(rq);
tmp = amd_sched_rq_select_entity(rq);
mutex_unlock(&rq->lock);
exit:
if (sched->current_entity && (sched->current_entity != tmp))
......@@ -176,7 +168,7 @@ select_context(struct amd_gpu_scheduler *sched)
*/
int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity,
struct amd_run_queue *rq,
struct amd_sched_rq *rq,
uint32_t jobs)
{
uint64_t seq_ring = 0;
......@@ -206,9 +198,7 @@ int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
atomic64_set(&entity->last_signaled_v_seq, seq_ring);
/* Add the entity to the run queue */
mutex_lock(&rq->lock);
rq_add_entity(rq, entity);
mutex_unlock(&rq->lock);
amd_sched_rq_add_entity(rq, entity);
return 0;
}
......@@ -254,7 +244,7 @@ int amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity)
{
int r = 0;
struct amd_run_queue *rq = entity->belongto_rq;
struct amd_sched_rq *rq = entity->belongto_rq;
if (!is_context_entity_initialized(sched, entity))
return 0;
......@@ -276,9 +266,7 @@ int amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
entity);
}
mutex_lock(&rq->lock);
rq_remove_entity(rq, entity);
mutex_unlock(&rq->lock);
amd_sched_rq_remove_entity(rq, entity);
kfifo_free(&entity->job_queue);
return r;
}
......@@ -429,11 +417,8 @@ struct amd_gpu_scheduler *amd_sched_create(void *device,
snprintf(name, sizeof(name), "gpu_sched[%d]", ring);
mutex_init(&sched->sched_lock);
spin_lock_init(&sched->queue_lock);
init_rq(&sched->sched_rq);
sched->sched_rq.check_entity_status = gpu_entity_check_status;
init_rq(&sched->kernel_rq);
sched->kernel_rq.check_entity_status = gpu_entity_check_status;
amd_sched_rq_init(&sched->sched_rq);
amd_sched_rq_init(&sched->kernel_rq);
init_waitqueue_head(&sched->wait_queue);
INIT_LIST_HEAD(&sched->active_hw_rq);
......
......@@ -30,7 +30,7 @@
#define AMD_GPU_WAIT_IDLE_TIMEOUT_IN_MS 3000
struct amd_gpu_scheduler;
struct amd_run_queue;
struct amd_sched_rq;
/**
* A scheduler entity is a wrapper around a job queue or a group
......@@ -40,7 +40,7 @@ struct amd_run_queue;
*/
struct amd_sched_entity {
struct list_head list;
struct amd_run_queue *belongto_rq;
struct amd_sched_rq *belongto_rq;
spinlock_t lock;
/* the virtual_seq is unique per context per ring */
atomic64_t last_queued_v_seq;
......@@ -62,17 +62,10 @@ struct amd_sched_entity {
* one specific ring. It implements the scheduling policy that selects
* the next entity to emit commands from.
*/
struct amd_run_queue {
struct mutex lock;
atomic_t nr_entity;
struct amd_sched_entity head;
struct amd_sched_entity *current_entity;
/**
* Return 0 means this entity can be scheduled
* Return -1 means this entity cannot be scheduled for reasons,
* i.e, it is the head, or these is no job, etc
*/
int (*check_entity_status)(struct amd_sched_entity *entity);
struct amd_sched_rq {
struct mutex lock;
struct list_head entities;
struct amd_sched_entity *current_entity;
};
struct amd_sched_fence {
......@@ -124,8 +117,8 @@ struct amd_sched_backend_ops {
struct amd_gpu_scheduler {
void *device;
struct task_struct *thread;
struct amd_run_queue sched_rq;
struct amd_run_queue kernel_rq;
struct amd_sched_rq sched_rq;
struct amd_sched_rq kernel_rq;
struct list_head active_hw_rq;
atomic64_t hw_rq_count;
struct amd_sched_backend_ops *ops;
......@@ -154,7 +147,7 @@ int amd_sched_push_job(struct amd_gpu_scheduler *sched,
int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity,
struct amd_run_queue *rq,
struct amd_sched_rq *rq,
uint32_t jobs);
int amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity);
......
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