提交 3ad57c33 编写于 作者: H Hans Verkuil 提交者: Mauro Carvalho Chehab

[media] v4l2-event.h: add overview documentation to the header

It's getting confusing who is linking to what, so add an overview at
the start of the header.
Signed-off-by: NHans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
上级 3f66f0ed
......@@ -29,6 +29,40 @@
#include <linux/videodev2.h>
#include <linux/wait.h>
/*
* Overview:
*
* Events are subscribed per-filehandle. An event specification consists of a
* type and is optionally associated with an object identified through the
* 'id' field. So an event is uniquely identified by the (type, id) tuple.
*
* The v4l2-fh struct has a list of subscribed events. The v4l2_subscribed_event
* struct is added to that list, one for every subscribed event.
*
* Each v4l2_subscribed_event struct ends with an array of v4l2_kevent structs.
* This array (ringbuffer, really) is used to store any events raised by the
* driver. The v4l2_kevent struct links into the 'available' list of the
* v4l2_fh struct so VIDIOC_DQEVENT will know which event to dequeue first.
*
* Finally, if the event subscription is associated with a particular object
* such as a V4L2 control, then that object needs to know about that as well
* so that an event can be raised by that object. So the 'node' field can
* be used to link the v4l2_subscribed_event struct into a list of that
* object.
*
* So to summarize:
*
* struct v4l2_fh has two lists: one of the subscribed events, and one of the
* pending events.
*
* struct v4l2_subscribed_event has a ringbuffer of raised (pending) events of
* that particular type.
*
* If struct v4l2_subscribed_event is associated with a specific object, then
* that object will have an internal list of struct v4l2_subscribed_event so
* it knows who subscribed an event to that object.
*/
struct v4l2_fh;
struct v4l2_subscribed_event;
struct video_device;
......
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