drm/i915: Bad pixel formats can't reach the sprite code
The framebuffer pixel format is already checked by the common code. So there's no way an invalid format could reach the driver. So instead of falling back to a default format, call BUG(). Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
Showing
想要评论请 注册 或 登录