提交 1ddddd36 编写于 作者: K Kuninori Morimoto 提交者: Mark Brown

ASoC: sh: fsi: irq control moves to fsi_port_start/stop

Using fsi_irq_enable/disable in fsi_port_start/stop is very natural.
This patch is preparation of cleanup suspend/resume patch.
Signed-off-by: NKuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Acked-by: NLiam Girdwood <lrg@ti.com>
Signed-off-by: NMark Brown <broonie@opensource.wolfsonmicro.com>
上级 4f56cde1
......@@ -654,15 +654,20 @@ static void __fsi_module_clk_ctrl(struct fsi_master *master,
pm_runtime_put_sync(dev);
}
#define fsi_port_start(f) __fsi_port_clk_ctrl(f, 1)
#define fsi_port_stop(f) __fsi_port_clk_ctrl(f, 0)
static void __fsi_port_clk_ctrl(struct fsi_priv *fsi, int enable)
#define fsi_port_start(f, i) __fsi_port_clk_ctrl(f, i, 1)
#define fsi_port_stop(f, i) __fsi_port_clk_ctrl(f, i, 0)
static void __fsi_port_clk_ctrl(struct fsi_priv *fsi, int is_play, int enable)
{
struct fsi_master *master = fsi_get_master(fsi);
u32 soft = fsi_is_port_a(fsi) ? PASR : PBSR;
u32 clk = fsi_is_port_a(fsi) ? CRA : CRB;
int is_master = fsi_is_clk_master(fsi);
if (enable)
fsi_irq_enable(fsi, is_play);
else
fsi_irq_disable(fsi, is_play);
fsi_master_mask_set(master, SOFT_RST, soft, (enable) ? soft : 0);
if (is_master)
fsi_master_mask_set(master, CLK_RST, clk, (enable) ? clk : 0);
......@@ -901,9 +906,6 @@ static void fsi_dai_shutdown(struct snd_pcm_substream *substream,
struct snd_soc_dai *dai)
{
struct fsi_priv *fsi = fsi_get_priv(substream);
int is_play = fsi_is_play(substream);
fsi_irq_disable(fsi, is_play);
if (fsi_is_clk_master(fsi))
fsi_set_master_clk(dai->dev, fsi, fsi->rate, 0);
......@@ -924,12 +926,10 @@ static int fsi_dai_trigger(struct snd_pcm_substream *substream, int cmd,
case SNDRV_PCM_TRIGGER_START:
fsi_stream_push(fsi, is_play, substream);
ret = is_play ? fsi_data_push(fsi) : fsi_data_pop(fsi);
fsi_irq_enable(fsi, is_play);
fsi_port_start(fsi);
fsi_port_start(fsi, is_play);
break;
case SNDRV_PCM_TRIGGER_STOP:
fsi_port_stop(fsi);
fsi_irq_disable(fsi, is_play);
fsi_port_stop(fsi, is_play);
fsi_stream_pop(fsi, is_play);
break;
}
......
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