drm/i915/psr: Make idle_frames sensible again
This reverts commit dfaf37ba Author: Rodrigo Vivi <rodrigo.vivi@intel.com> Date: Mon Dec 7 14:45:20 2015 -0800 drm/i915: Fix idle_frames counter. and commit 97173eaf Author: Rodrigo Vivi <rodrigo.vivi@intel.com> Date: Tue Jul 7 16:28:55 2015 -0700 drm/i915: PSR: Increase idle_frames and implements commit d44b4dcb Author: Rodrigo Vivi <rodrigo.vivi@intel.com> Date: Fri Nov 14 08:52:31 2014 -0800 drm/i915: HSW/BDW PSR Set idle_frames = VBT + 1 without the hack to use 2 idle frames when VBT says 1. We keep the + 1 just for safety, although I haven't really figured out why that one exists. It's nonsense. idle_frames = number of frames where the screen is entirely idle before we think about entering PSR. idle_patter = part of link training, and we probably totally butchered link training because we told the hw to entirely skip it. No wonder PSR occasionally just fell over. I suspect the reason we've increased idle frames is that it makes PSR entry slightly less likely, and more likely to happen in a quite system, which probably increased the changes the panel came back up without link training. The proper fix is to implement link training for PSR. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: Sonika Jindal <sonika.jindal@intel.com> Cc: Durgadoss R <durgadoss.r@intel.com> Cc: "Pandiyan, Dhinakaran" <dhinakaran.pandiyan@intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Tested-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1463590036-17824-3-git-send-email-daniel.vetter@ffwll.ch
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