提交 0018fda1 编写于 作者: V Ville Syrjälä 提交者: Daniel Vetter

drm/i915: Reorganize VLV DDL setup

Introduce struct vlv_wm_values to house VLV watermark/drain latency
values. We start by using it when computing the drain latency values.
Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
上级 341c526f
......@@ -1407,6 +1407,14 @@ struct ilk_wm_values {
enum intel_ddb_partitioning partitioning;
};
struct vlv_wm_values {
struct {
uint8_t cursor;
uint8_t sprite[2];
uint8_t primary;
} ddl[3];
};
struct skl_ddb_entry {
uint16_t start, end; /* in number of blocks, 'end' is exclusive */
};
......@@ -1769,6 +1777,7 @@ struct drm_i915_private {
union {
struct ilk_wm_values hw;
struct skl_wm_values skl_hw;
struct vlv_wm_values vlv;
};
} wm;
......
......@@ -739,6 +739,21 @@ static bool g4x_compute_srwm(struct drm_device *dev,
display, cursor);
}
static void vlv_write_wm_values(struct intel_crtc *crtc,
const struct vlv_wm_values *wm)
{
struct drm_i915_private *dev_priv = to_i915(crtc->base.dev);
enum pipe pipe = crtc->pipe;
I915_WRITE(VLV_DDL(pipe),
(wm->ddl[pipe].cursor << DDL_CURSOR_SHIFT) |
(wm->ddl[pipe].sprite[1] << DDL_SPRITE_SHIFT(1)) |
(wm->ddl[pipe].sprite[0] << DDL_SPRITE_SHIFT(0)) |
(wm->ddl[pipe].primary << DDL_PLANE_SHIFT));
dev_priv->wm.vlv = *wm;
}
static uint8_t vlv_compute_drain_latency(struct drm_crtc *crtc,
int pixel_size)
{
......@@ -785,20 +800,19 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
int pixel_size;
enum pipe pipe = intel_crtc->pipe;
int plane_dl;
struct vlv_wm_values wm = dev_priv->wm.vlv;
plane_dl = I915_READ(VLV_DDL(pipe)) &
~(((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_CURSOR_SHIFT) |
((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_PLANE_SHIFT));
wm.ddl[pipe].primary = 0;
wm.ddl[pipe].cursor = 0;
if (!intel_crtc_active(crtc)) {
I915_WRITE(VLV_DDL(pipe), plane_dl);
vlv_write_wm_values(intel_crtc, &wm);
return;
}
/* Primary plane Drain Latency */
pixel_size = crtc->primary->state->fb->bits_per_pixel / 8; /* BPP */
plane_dl = vlv_compute_drain_latency(crtc, pixel_size) << DDL_PLANE_SHIFT;
wm.ddl[pipe].primary = vlv_compute_drain_latency(crtc, pixel_size);
/* Cursor Drain Latency
* BPP is always 4 for cursor
......@@ -807,9 +821,10 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
/* Program cursor DL only if it is enabled */
if (intel_crtc->cursor_base)
plane_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_CURSOR_SHIFT;
wm.ddl[pipe].cursor =
vlv_compute_drain_latency(crtc, pixel_size);
I915_WRITE(VLV_DDL(pipe), plane_dl);
vlv_write_wm_values(intel_crtc, &wm);
}
#define single_plane_enabled(mask) is_power_of_2(mask)
......@@ -967,17 +982,18 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane,
{
struct drm_device *dev = crtc->dev;
struct drm_i915_private *dev_priv = dev->dev_private;
int pipe = to_intel_plane(plane)->pipe;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
enum pipe pipe = intel_crtc->pipe;
int sprite = to_intel_plane(plane)->plane;
int sprite_dl;
sprite_dl = I915_READ(VLV_DDL(pipe)) &
~((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_SPRITE_SHIFT(sprite));
struct vlv_wm_values wm = dev_priv->wm.vlv;
if (enabled)
sprite_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_SPRITE_SHIFT(sprite);
wm.ddl[pipe].sprite[sprite] =
vlv_compute_drain_latency(crtc, pixel_size);
else
wm.ddl[pipe].sprite[sprite] = 0;
I915_WRITE(VLV_DDL(pipe), sprite_dl);
vlv_write_wm_values(intel_crtc, &wm);
}
static void g4x_update_wm(struct drm_crtc *crtc)
......
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