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由 Ricardo Labiaga 提交于
Implements RECLAIM_COMPLETE as an asynchronous RPC. NFS4ERR_DELAY is retried, NFS4ERR_DEADSESSION invokes the error handling but does not result in a retry, since we don't want to have a lingering RECLAIM_COMPLETE call sent in the middle of a possible new state recovery cycle. If a session reset occurs, a new wave of reclaim operations will follow, containing their own RECLAIM_COMPLETE call. We don't want a retry to get on the way of recovery by incorrectly indicating to the server that we're done reclaiming state. A subsequent patch invokes the functionality. Signed-off-by: NRicardo Labiaga <Ricardo.Labiaga@netapp.com> Signed-off-by: NTrond Myklebust <Trond.Myklebust@netapp.com>
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