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由 Tomi Valkeinen 提交于
An overlay in YUV mode has to have an even input width, because data for each pixel is divided between two adjacent pixels. The algorithm handling manual update overlay adjusting may adjust the overlay width to be odd. This patch adds a check for that situation, and makes the width even. The width is increased by one if it is possible (the unadjusted input width is larger than the width), and decreased by one if increasing is not possible. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@nokia.com>
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