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由 Dave Airlie 提交于
This isn't safe if we have multiple GPUs plugged in, since there is only one copy of this struct in the bss, just allocate on stack, it's 40/108 bytes which should be safe. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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