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由 Willem de Bruijn 提交于
A cpu executing the network receive path sheds packets when its input queue grows to netdev_max_backlog. A single high rate flow (such as a spoofed source DoS) can exceed a single cpu processing rate and will degrade throughput of other flows hashed onto the same cpu. This patch adds a more fine grained hashtable. If the netdev backlog is above a threshold, IRQ cpus track the ratio of total traffic of each flow (using 4096 buckets, configurable). The ratio is measured by counting the number of packets per flow over the last 256 packets from the source cpu. Any flow that occupies a large fraction of this (set at 50%) will see packet drop while above the threshold. Tested: Setup is a muli-threaded UDP echo server with network rx IRQ on cpu0, kernel receive (RPS) on cpu0 and application threads on cpus 2--7 each handling 20k req/s. Throughput halves when hit with a 400 kpps antagonist storm. With this patch applied, antagonist overload is dropped and the server processes its complete load. The patch is effective when kernel receive processing is the bottleneck. The above RPS scenario is a extreme, but the same is reached with RFS and sufficient kernel processing (iptables, packet socket tap, ..). Signed-off-by: NWillem de Bruijn <willemb@google.com> Acked-by: NEric Dumazet <edumazet@google.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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