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由 Christian König 提交于
This fixes a random corruption under memory pressure. We need to fence the BO for the user fence as well, otherwise it might be swapped out and the GPU could write the fence value to an undesired location. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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