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由 Tejun Heo 提交于
Implement idr based id allocator. ida is used the same way idr is used but lacks id -> ptr translation and thus consumes much less memory. struct ida_bitmap is attached as leaf nodes to idr tree which is managed by the idr code. Each ida_bitmap is 128bytes long and contains slightly less than a thousand slots. ida is more aggressive with releasing extra resources acquired using ida_pre_get(). After every successful id allocation, ida frees one reserved idr_layer if possible. Reserved ida_bitmap is not freed automatically but only one ida_bitmap is reserved and it's almost always used right away. Under most circumstances, ida won't hold on to memory for too long which isn't actively used. Signed-off-by: NTejun Heo <htejun@gmail.com> Signed-off-by: NGreg Kroah-Hartman <gregkh@suse.de>
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