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由 Marek Olšák 提交于
MIP_ADDRESS should point to the resolved FMASK for an MSAA texture. Setting MIP_ADDRESS to 0 means the FMASK pointer is invalid (the GPU won't read the memory then). The userspace has to set MIP_ADDRESS to 0 and *not* emit any relocation for it. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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