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由 Chris Wilson 提交于
Flushing the cachelines for an object is slow, can be as much as 100ms for a large framebuffer. We currently do this under the struct_mutex BKL on execution or on pageflip. But now with the ability to add fences to obj->resv for both flips and execbuf (and we naturally wait on the fence before CPU access), we can move the clflush operation to a workqueue and signal a fence for completion, thereby doing the work asynchronously and not blocking the driver or its clients. v2: Introduce i915_gem_clflush.h and use a new name, split out some extras into separate patches. Suggested-by: NAkash Goel <akash.goel@intel.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Matthew Auld <matthew.auld@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170222114049.28456-5-chris@chris-wilson.co.uk
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