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由 Ben Widawsky 提交于
As we've learned over time, the HW context is just a series of GPU commands that we're able to decode without any changes in intel_error_decode. Since many bugs recently have been implicated in the HW context state, it makes sense to dump the whole context object in a form which can be parsed. Sample: render ring --- HW Context = 0x042db000 ringbuffer (render ring) at 0x0160c000; HEAD points to: 0x0160c000 0x0160c000: 0x00000000: MI_NOOP 0x0160c004: 0x00000000: MI_NOOP 0x0160c008: 0x00000000: MI_NOOP 0x0160c00c: 0x00000000: MI_NOOP 0x0160c010: 0x00000000: MI_NOOP 0x0160c014: 0x00000000: MI_NOOP 0x0160c018: 0x00000000: MI_NOOP 0x0160c01c: 0x00000000: MI_NOOP Unfortunately, our decoder isn't quite smart enough to deal with the variable length LRIs - but that is a tools problem. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> [danvet: Clarify commit message a bit, seems to have lost a few crucial words.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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