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由 Marc Zyngier 提交于
So far, we've implemented the new world switch with a completely different namespace, so that we could have both implementation compiled in. Let's take things one step further by adding weak aliases that have the same names as the original implementation. The weak attributes allows the new implementation to be overriden by the old one, and everything still work. At a later point, we'll be able to simply drop the old code, and everything will hopefully keep working, thanks to the aliases we have just added. This also saves us repainting all the callers. Signed-off-by: NMarc Zyngier <marc.zyngier@arm.com> Acked-by: NChristoffer Dall <christoffer.dall@linaro.org>
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