state.h 19.8 KB
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/*
 *  Copyright (c) 2001 The Regents of the University of Michigan.
 *  All rights reserved.
 *
 *  Kendrick Smith <kmsmith@umich.edu>
 *  Andy Adamson <andros@umich.edu>
 *  
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions
 *  are met:
 *  
 *  1. Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *  2. Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *  3. Neither the name of the University nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 *  THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 *  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 *  DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 *  FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 *  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
 *  BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 *  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 *  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 */

#ifndef _NFSD4_STATE_H
#define _NFSD4_STATE_H

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#include <linux/idr.h>
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#include <linux/sunrpc/svc_xprt.h>
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#include "nfsfh.h"
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typedef struct {
	u32             cl_boot;
	u32             cl_id;
} clientid_t;

typedef struct {
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	clientid_t	so_clid;
	u32		so_id;
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} stateid_opaque_t;

typedef struct {
	u32                     si_generation;
	stateid_opaque_t        si_opaque;
} stateid_t;

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#define STATEID_FMT	"(%08x/%08x/%08x/%08x)"
#define STATEID_VAL(s) \
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	(s)->si_opaque.so_clid.cl_boot, \
	(s)->si_opaque.so_clid.cl_id, \
	(s)->si_opaque.so_id, \
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	(s)->si_generation

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struct nfsd4_callback {
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	void *cb_op;
	struct nfs4_client *cb_clp;
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	struct list_head cb_per_client;
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	u32 cb_minorversion;
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	struct rpc_message cb_msg;
	const struct rpc_call_ops *cb_ops;
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	struct work_struct cb_work;
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	bool cb_done;
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};

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/*
 * A core object that represents a "common" stateid. These are generally
 * embedded within the different (more specific) stateid objects and contain
 * fields that are of general use to any stateid.
 */
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struct nfs4_stid {
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	atomic_t sc_count;
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#define NFS4_OPEN_STID 1
#define NFS4_LOCK_STID 2
#define NFS4_DELEG_STID 4
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/* For an open stateid kept around *only* to process close replays: */
#define NFS4_CLOSED_STID 8
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/* For a deleg stateid kept around only to process free_stateid's: */
#define NFS4_REVOKED_DELEG_STID 16
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#define NFS4_CLOSED_DELEG_STID 32
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	unsigned char sc_type;
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	stateid_t sc_stateid;
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	struct nfs4_client *sc_client;
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	struct nfs4_file *sc_file;
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	void (*sc_free)(struct nfs4_stid *);
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};

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/*
 * Represents a delegation stateid. The nfs4_client holds references to these
 * and they are put when it is being destroyed or when the delegation is
 * returned by the client:
 *
 * o 1 reference as long as a delegation is still in force (taken when it's
 *   alloc'd, put when it's returned or revoked)
 *
 * o 1 reference as long as a recall rpc is in progress (taken when the lease
 *   is broken, put when the rpc exits)
 *
 * o 1 more ephemeral reference for each nfsd thread currently doing something
 *   with that delegation without holding the cl_lock
 *
 * If the server attempts to recall a delegation and the client doesn't do so
 * before a timeout, the server may also revoke the delegation. In that case,
 * the object will either be destroyed (v4.0) or moved to a per-client list of
 * revoked delegations (v4.1+).
 *
 * This object is a superset of the nfs4_stid.
 */
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struct nfs4_delegation {
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	struct nfs4_stid	dl_stid; /* must be first field */
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	struct list_head	dl_perfile;
	struct list_head	dl_perclnt;
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	struct list_head	dl_recall_lru;  /* delegation recalled */
	u32			dl_type;
	time_t			dl_time;
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/* For recall: */
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	int			dl_retries;
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	struct nfsd4_callback	dl_recall;
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};

/* client delegation callback info */
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struct nfs4_cb_conn {
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	/* SETCLIENTID info */
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	struct sockaddr_storage	cb_addr;
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	struct sockaddr_storage	cb_saddr;
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	size_t			cb_addrlen;
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	u32                     cb_prog; /* used only in 4.0 case;
					    per-session otherwise */
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	u32                     cb_ident;	/* minorversion 0 only */
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	struct svc_xprt		*cb_xprt;	/* minorversion 1 only */
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};

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static inline struct nfs4_delegation *delegstateid(struct nfs4_stid *s)
{
	return container_of(s, struct nfs4_delegation, dl_stid);
}

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/* Maximum number of slots per session. 160 is useful for long haul TCP */
#define NFSD_MAX_SLOTS_PER_SESSION     160
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/* Maximum number of operations per session compound */
#define NFSD_MAX_OPS_PER_COMPOUND	16
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/* Maximum  session per slot cache size */
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#define NFSD_SLOT_CACHE_SIZE		2048
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/* Maximum number of NFSD_SLOT_CACHE_SIZE slots per session */
#define NFSD_CACHE_SIZE_SLOTS_PER_SESSION	32
#define NFSD_MAX_MEM_PER_SESSION  \
		(NFSD_CACHE_SIZE_SLOTS_PER_SESSION * NFSD_SLOT_CACHE_SIZE)
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struct nfsd4_slot {
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	u32	sl_seqid;
	__be32	sl_status;
	u32	sl_datalen;
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	u16	sl_opcnt;
#define NFSD4_SLOT_INUSE	(1 << 0)
#define NFSD4_SLOT_CACHETHIS	(1 << 1)
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#define NFSD4_SLOT_INITIALIZED	(1 << 2)
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	u8	sl_flags;
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	char	sl_data[];
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};

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struct nfsd4_channel_attrs {
	u32		headerpadsz;
	u32		maxreq_sz;
	u32		maxresp_sz;
	u32		maxresp_cached;
	u32		maxops;
	u32		maxreqs;
	u32		nr_rdma_attrs;
	u32		rdma_attrs;
};

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struct nfsd4_cb_sec {
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	u32	flavor; /* (u32)(-1) used to mean "no valid flavor" */
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	kuid_t	uid;
	kgid_t	gid;
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};

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struct nfsd4_create_session {
	clientid_t			clientid;
	struct nfs4_sessionid		sessionid;
	u32				seqid;
	u32				flags;
	struct nfsd4_channel_attrs	fore_channel;
	struct nfsd4_channel_attrs	back_channel;
	u32				callback_prog;
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	struct nfsd4_cb_sec		cb_sec;
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};

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struct nfsd4_backchannel_ctl {
	u32	bc_cb_program;
	struct nfsd4_cb_sec		bc_cb_sec;
};

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struct nfsd4_bind_conn_to_session {
	struct nfs4_sessionid		sessionid;
	u32				dir;
};

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/* The single slot clientid cache structure */
struct nfsd4_clid_slot {
	u32				sl_seqid;
	__be32				sl_status;
	struct nfsd4_create_session	sl_cr_ses;
};

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struct nfsd4_conn {
	struct list_head cn_persession;
	struct svc_xprt *cn_xprt;
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	struct svc_xpt_user cn_xpt_user;
	struct nfsd4_session *cn_session;
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/* CDFC4_FORE, CDFC4_BACK: */
	unsigned char cn_flags;
};

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/*
 * Representation of a v4.1+ session. These are refcounted in a similar fashion
 * to the nfs4_client. References are only taken when the server is actively
 * working on the object (primarily during the processing of compounds).
 */
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struct nfsd4_session {
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	atomic_t		se_ref;
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	struct list_head	se_hash;	/* hash by sessionid */
	struct list_head	se_perclnt;
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/* See SESSION4_PERSIST, etc. for standard flags; this is internal-only: */
#define NFS4_SESSION_DEAD	0x010
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	u32			se_flags;
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	struct nfs4_client	*se_client;
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	struct nfs4_sessionid	se_sessionid;
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	struct nfsd4_channel_attrs se_fchannel;
	struct nfsd4_channel_attrs se_bchannel;
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	struct nfsd4_cb_sec	se_cb_sec;
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	struct list_head	se_conns;
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	u32			se_cb_prog;
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	u32			se_cb_seq_nr;
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	struct nfsd4_slot	*se_slots[];	/* forward channel slots */
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};

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/* formatted contents of nfs4_sessionid */
struct nfsd4_sessionid {
	clientid_t	clientid;
	u32		sequence;
	u32		reserved;
};

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#define HEXDIR_LEN     33 /* hex version of 16 byte md5 of cl_name plus '\0' */

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/*
 * struct nfs4_client - one per client.  Clientids live here.
 *
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 * The initial object created by an NFS client using SETCLIENTID (for NFSv4.0)
 * or EXCHANGE_ID (for NFSv4.1+). These objects are refcounted and timestamped.
 * Each nfsd_net_ns object contains a set of these and they are tracked via
 * short and long form clientid. They are hashed and searched for under the
 * per-nfsd_net client_lock spinlock.
 *
 * References to it are only held during the processing of compounds, and in
 * certain other operations. In their "resting state" they have a refcount of
 * 0. If they are not renewed within a lease period, they become eligible for
 * destruction by the laundromat.
 *
 * These objects can also be destroyed prematurely by the fault injection code,
 * or if the client sends certain forms of SETCLIENTID or EXCHANGE_ID updates.
 * Care is taken *not* to do this however when the objects have an elevated
 * refcount.
 *
 * o Each nfs4_client is hashed by clientid
 *
 * o Each nfs4_clients is also hashed by name (the opaque quantity initially
 *   sent by the client to identify itself).
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 * 	  
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 * o cl_perclient list is used to ensure no dangling stateowner references
 *   when we expire the nfs4_client
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 */
struct nfs4_client {
	struct list_head	cl_idhash; 	/* hash by cl_clientid.id */
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	struct rb_node		cl_namenode;	/* link into by-name trees */
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	struct list_head	*cl_ownerstr_hashtbl;
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	struct list_head	cl_openowners;
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	struct idr		cl_stateids;	/* stateid lookup */
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	struct list_head	cl_delegations;
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	struct list_head	cl_revoked;	/* unacknowledged, revoked 4.1 state */
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	struct list_head        cl_lru;         /* tail queue */
	struct xdr_netobj	cl_name; 	/* id generated by client */
	nfs4_verifier		cl_verifier; 	/* generated by client */
	time_t                  cl_time;        /* time of last lease renewal */
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	struct sockaddr_storage	cl_addr; 	/* client ipaddress */
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	bool			cl_mach_cred;	/* SP4_MACH_CRED in force */
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	struct svc_cred		cl_cred; 	/* setclientid principal */
	clientid_t		cl_clientid;	/* generated by server */
	nfs4_verifier		cl_confirm;	/* generated by server */
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	u32			cl_minorversion;
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	/* for v4.0 and v4.1 callbacks: */
	struct nfs4_cb_conn	cl_cb_conn;
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#define NFSD4_CLIENT_CB_UPDATE		(0)
#define NFSD4_CLIENT_CB_KILL		(1)
#define NFSD4_CLIENT_STABLE		(2)	/* client on stable storage */
#define NFSD4_CLIENT_RECLAIM_COMPLETE	(3)	/* reclaim_complete done */
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#define NFSD4_CLIENT_CONFIRMED		(4)	/* client is confirmed */
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#define NFSD4_CLIENT_CB_FLAG_MASK	(1 << NFSD4_CLIENT_CB_UPDATE | \
					 1 << NFSD4_CLIENT_CB_KILL)
	unsigned long		cl_flags;
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	struct rpc_cred		*cl_cb_cred;
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	struct rpc_clnt		*cl_cb_client;
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	u32			cl_cb_ident;
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#define NFSD4_CB_UP		0
#define NFSD4_CB_UNKNOWN	1
#define NFSD4_CB_DOWN		2
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#define NFSD4_CB_FAULT		3
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	int			cl_cb_state;
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	struct nfsd4_callback	cl_cb_null;
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	struct nfsd4_session	*cl_cb_session;
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	struct list_head	cl_callbacks; /* list of in-progress callbacks */
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	/* for all client information that callback code might need: */
	spinlock_t		cl_lock;

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	/* for nfs41 */
	struct list_head	cl_sessions;
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	struct nfsd4_clid_slot	cl_cs_slot;	/* create_session slot */
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	u32			cl_exchange_flags;
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	/* number of rpc's in progress over an associated session: */
	atomic_t		cl_refcount;
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	/* for nfs41 callbacks */
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	/* We currently support a single back channel with a single slot */
	unsigned long		cl_cb_slot_busy;
	struct rpc_wait_queue	cl_cb_waitq;	/* backchannel callers may */
						/* wait here for slots */
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	struct net		*net;
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};

/* struct nfs4_client_reset
 * one per old client. Populates reset_str_hashtbl. Filled from conf_id_hashtbl
 * upon lease reset, or from upcall to state_daemon (to read in state
 * from non-volitile storage) upon reboot.
 */
struct nfs4_client_reclaim {
	struct list_head	cr_strhash;	/* hash by cr_name */
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	struct nfs4_client	*cr_clp;	/* pointer to associated clp */
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	char			cr_recdir[HEXDIR_LEN]; /* recover dir */
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};

static inline void
update_stateid(stateid_t *stateid)
{
	stateid->si_generation++;
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	/* Wraparound recommendation from 3530bis-13 9.1.3.2: */
	if (stateid->si_generation == 0)
		stateid->si_generation = 1;
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}

/* A reasonable value for REPLAY_ISIZE was estimated as follows:  
 * The OPEN response, typically the largest, requires 
 *   4(status) + 8(stateid) + 20(changeinfo) + 4(rflags) +  8(verifier) + 
 *   4(deleg. type) + 8(deleg. stateid) + 4(deleg. recall flag) + 
 *   20(deleg. space limit) + ~32(deleg. ace) = 112 bytes 
 */

#define NFSD4_REPLAY_ISIZE       112 

/*
 * Replay buffer, where the result of the last seqid-mutating operation 
 * is cached. 
 */
struct nfs4_replay {
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	__be32			rp_status;
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	unsigned int		rp_buflen;
	char			*rp_buf;
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	struct knfsd_fh		rp_openfh;
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	struct mutex		rp_mutex;
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	char			rp_ibuf[NFSD4_REPLAY_ISIZE];
};

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struct nfs4_stateowner;

struct nfs4_stateowner_operations {
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	void (*so_unhash)(struct nfs4_stateowner *);
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	void (*so_free)(struct nfs4_stateowner *);
};

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/*
 * A core object that represents either an open or lock owner. The object and
 * lock owner objects have one of these embedded within them. Refcounts and
 * other fields common to both owner types are contained within these
 * structures.
 */
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struct nfs4_stateowner {
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	struct list_head			so_strhash;
	struct list_head			so_stateids;
	struct nfs4_client			*so_client;
	const struct nfs4_stateowner_operations	*so_ops;
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	/* after increment in nfsd4_bump_seqid, represents the next
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	 * sequence id expected from the client: */
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	atomic_t				so_count;
	u32					so_seqid;
	struct xdr_netobj			so_owner; /* open owner name */
	struct nfs4_replay			so_replay;
	bool					so_is_open_owner;
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};

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/*
 * When a file is opened, the client provides an open state owner opaque string
 * that indicates the "owner" of that open. These objects are refcounted.
 * References to it are held by each open state associated with it. This object
 * is a superset of the nfs4_stateowner struct.
 */
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struct nfs4_openowner {
	struct nfs4_stateowner	oo_owner; /* must be first field */
	struct list_head        oo_perclient;
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	/*
	 * We keep around openowners a little while after last close,
	 * which saves clients from having to confirm, and allows us to
	 * handle close replays if they come soon enough.  The close_lru
	 * is a list of such openowners, to be reaped by the laundromat
	 * thread eventually if they remain unused:
	 */
	struct list_head	oo_close_lru;
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	struct nfs4_ol_stateid *oo_last_closed_stid;
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	time_t			oo_time; /* time of placement on so_close_lru */
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#define NFS4_OO_CONFIRMED   1
	unsigned char		oo_flags;
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};

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/*
 * Represents a generic "lockowner". Similar to an openowner. References to it
 * are held by the lock stateids that are created on its behalf. This object is
 * a superset of the nfs4_stateowner struct (or would be if it needed any extra
 * fields).
 */
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struct nfs4_lockowner {
	struct nfs4_stateowner	lo_owner; /* must be first element */
};

static inline struct nfs4_openowner * openowner(struct nfs4_stateowner *so)
{
	return container_of(so, struct nfs4_openowner, oo_owner);
}

static inline struct nfs4_lockowner * lockowner(struct nfs4_stateowner *so)
{
	return container_of(so, struct nfs4_lockowner, lo_owner);
}

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/*
 * nfs4_file: a file opened by some number of (open) nfs4_stateowners.
 *
 * These objects are global. nfsd only keeps one instance of a nfs4_file per
 * inode (though it may keep multiple file descriptors open per inode). These
 * are tracked in the file_hashtbl which is protected by the state_lock
 * spinlock.
 */
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struct nfs4_file {
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	atomic_t		fi_ref;
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	spinlock_t		fi_lock;
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	struct hlist_node       fi_hash;    /* hash by "struct inode *" */
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	struct list_head        fi_stateids;
	struct list_head	fi_delegations;
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	/* One each for O_RDONLY, O_WRONLY, O_RDWR: */
	struct file *		fi_fds[3];
	/*
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	 * Each open or lock stateid contributes 0-4 to the counts
	 * below depending on which bits are set in st_access_bitmap:
	 *     1 to fi_access[O_RDONLY] if NFS4_SHARE_ACCES_READ is set
	 *   + 1 to fi_access[O_WRONLY] if NFS4_SHARE_ACCESS_WRITE is set
	 *   + 1 to both of the above if NFS4_SHARE_ACCESS_BOTH is set.
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	 */
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	atomic_t		fi_access[2];
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	u32			fi_share_deny;
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	struct file		*fi_deleg_file;
	struct file_lock	*fi_lease;
	atomic_t		fi_delegees;
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	struct knfsd_fh		fi_fhandle;
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	bool			fi_had_conflict;
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};

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/*
 * A generic struct representing either a open or lock stateid. The nfs4_client
 * holds a reference to each of these objects, and they in turn hold a
 * reference to their respective stateowners. The client's reference is
 * released in response to a close or unlock (depending on whether it's an open
 * or lock stateid) or when the client is being destroyed.
 *
 * In the case of v4.0 open stateids, these objects are preserved for a little
 * while after close in order to handle CLOSE replays. Those are eventually
 * reclaimed via a LRU scheme by the laundromat.
 *
 * This object is a superset of the nfs4_stid. "ol" stands for "Open or Lock".
 * Better suggestions welcome.
 */
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struct nfs4_ol_stateid {
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	struct nfs4_stid    st_stid; /* must be first field */
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	struct list_head              st_perfile;
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	struct list_head              st_perstateowner;
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	struct list_head              st_locks;
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	struct nfs4_stateowner      * st_stateowner;
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	unsigned char                 st_access_bmap;
	unsigned char                 st_deny_bmap;
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	struct nfs4_ol_stateid         * st_openstp;
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};

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static inline struct nfs4_ol_stateid *openlockstateid(struct nfs4_stid *s)
{
	return container_of(s, struct nfs4_ol_stateid, st_stid);
}

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/* flags for preprocess_seqid_op() */
#define RD_STATE	        0x00000010
#define WR_STATE	        0x00000020

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struct nfsd4_compound_state;
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struct nfsd_net;
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extern __be32 nfs4_preprocess_stateid_op(struct net *net,
		struct nfsd4_compound_state *cstate,
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		stateid_t *stateid, int flags, struct file **filp);
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void nfs4_put_stid(struct nfs4_stid *s);
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void nfs4_remove_reclaim_record(struct nfs4_client_reclaim *, struct nfsd_net *);
extern void nfs4_release_reclaim(struct nfsd_net *);
extern struct nfs4_client_reclaim *nfsd4_find_reclaim_client(const char *recdir,
							struct nfsd_net *nn);
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extern __be32 nfs4_check_open_reclaim(clientid_t *clid,
		struct nfsd4_compound_state *cstate, struct nfsd_net *nn);
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extern int set_callback_cred(void);
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void nfsd4_run_cb_null(struct work_struct *w);
void nfsd4_run_cb_recall(struct work_struct *w);
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extern void nfsd4_probe_callback(struct nfs4_client *clp);
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extern void nfsd4_probe_callback_sync(struct nfs4_client *clp);
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extern void nfsd4_change_callback(struct nfs4_client *clp, struct nfs4_cb_conn *);
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extern void nfsd4_cb_recall(struct nfs4_delegation *dp);
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extern int nfsd4_create_callback_queue(void);
extern void nfsd4_destroy_callback_queue(void);
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extern void nfsd4_shutdown_callback(struct nfs4_client *);
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extern void nfsd4_prepare_cb_recall(struct nfs4_delegation *dp);
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extern struct nfs4_client_reclaim *nfs4_client_to_reclaim(const char *name,
							struct nfsd_net *nn);
extern bool nfs4_has_reclaimed_state(const char *name, struct nfsd_net *nn);
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/* nfs4recover operations */
extern int nfsd4_client_tracking_init(struct net *net);
extern void nfsd4_client_tracking_exit(struct net *net);
extern void nfsd4_client_record_create(struct nfs4_client *clp);
extern void nfsd4_client_record_remove(struct nfs4_client *clp);
extern int nfsd4_client_record_check(struct nfs4_client *clp);
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extern void nfsd4_record_grace_done(struct nfsd_net *nn, time_t boot_time);
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/* nfs fault injection functions */
#ifdef CONFIG_NFSD_FAULT_INJECTION
int nfsd_fault_inject_init(void);
void nfsd_fault_inject_cleanup(void);
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u64 nfsd_inject_print_clients(void);
u64 nfsd_inject_forget_client(struct sockaddr_storage *, size_t);
u64 nfsd_inject_forget_clients(u64);

u64 nfsd_inject_print_locks(void);
u64 nfsd_inject_forget_client_locks(struct sockaddr_storage *, size_t);
u64 nfsd_inject_forget_locks(u64);

u64 nfsd_inject_print_openowners(void);
u64 nfsd_inject_forget_client_openowners(struct sockaddr_storage *, size_t);
u64 nfsd_inject_forget_openowners(u64);

u64 nfsd_inject_print_delegations(void);
u64 nfsd_inject_forget_client_delegations(struct sockaddr_storage *, size_t);
u64 nfsd_inject_forget_delegations(u64);
u64 nfsd_inject_recall_client_delegations(struct sockaddr_storage *, size_t);
u64 nfsd_inject_recall_delegations(u64);
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#else /* CONFIG_NFSD_FAULT_INJECTION */
static inline int nfsd_fault_inject_init(void) { return 0; }
static inline void nfsd_fault_inject_cleanup(void) {}
#endif /* CONFIG_NFSD_FAULT_INJECTION */

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#endif   /* NFSD4_STATE_H */