init.c 9.9 KB
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/*
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 * x86 FPU boot time init code:
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 */
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#include <asm/fpu/internal.h>
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#include <asm/tlbflush.h>
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#include <asm/setup.h>
#include <asm/cmdline.h>
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#include <linux/sched.h>
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#include <linux/init.h>
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/*
 * Initialize the TS bit in CR0 according to the style of context-switches
 * we are using:
 */
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static void fpu__init_cpu_ctx_switch(void)
{
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	if (!boot_cpu_has(X86_FEATURE_EAGER_FPU))
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		stts();
	else
		clts();
}

/*
 * Initialize the registers found in all CPUs, CR0 and CR4:
 */
static void fpu__init_cpu_generic(void)
{
	unsigned long cr0;
	unsigned long cr4_mask = 0;

	if (cpu_has_fxsr)
		cr4_mask |= X86_CR4_OSFXSR;
	if (cpu_has_xmm)
		cr4_mask |= X86_CR4_OSXMMEXCPT;
	if (cr4_mask)
		cr4_set_bits(cr4_mask);

	cr0 = read_cr0();
	cr0 &= ~(X86_CR0_TS|X86_CR0_EM); /* clear TS and EM */
	if (!cpu_has_fpu)
		cr0 |= X86_CR0_EM;
	write_cr0(cr0);
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	/* Flush out any pending x87 state: */
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#ifdef CONFIG_MATH_EMULATION
	if (!cpu_has_fpu)
		fpstate_init_soft(&current->thread.fpu.state.soft);
	else
#endif
		asm volatile ("fninit");
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}

/*
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 * Enable all supported FPU features. Called when a CPU is brought online:
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 */
void fpu__init_cpu(void)
{
	fpu__init_cpu_generic();
	fpu__init_cpu_xstate();
	fpu__init_cpu_ctx_switch();
}

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/*
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 * The earliest FPU detection code.
 *
 * Set the X86_FEATURE_FPU CPU-capability bit based on
 * trying to execute an actual sequence of FPU instructions:
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 */
static void fpu__init_system_early_generic(struct cpuinfo_x86 *c)
{
	unsigned long cr0;
	u16 fsw, fcw;

	fsw = fcw = 0xffff;

	cr0 = read_cr0();
	cr0 &= ~(X86_CR0_TS | X86_CR0_EM);
	write_cr0(cr0);

	asm volatile("fninit ; fnstsw %0 ; fnstcw %1"
		     : "+m" (fsw), "+m" (fcw));

	if (fsw == 0 && (fcw & 0x103f) == 0x003f)
		set_cpu_cap(c, X86_FEATURE_FPU);
	else
		clear_cpu_cap(c, X86_FEATURE_FPU);
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#ifndef CONFIG_MATH_EMULATION
	if (!cpu_has_fpu) {
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		pr_emerg("x86/fpu: Giving up, no FPU found and no math emulation present\n");
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		for (;;)
			asm volatile("hlt");
	}
#endif
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}

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/*
 * Boot time FPU feature detection code:
 */
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unsigned int mxcsr_feature_mask __read_mostly = 0xffffffffu;
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static void __init fpu__init_system_mxcsr(void)
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{
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	unsigned int mask = 0;
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	if (cpu_has_fxsr) {
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		/* Static because GCC does not get 16-byte stack alignment right: */
		static struct fxregs_state fxregs __initdata;
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		asm volatile("fxsave %0" : "+m" (fxregs));
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		mask = fxregs.mxcsr_mask;
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		/*
		 * If zero then use the default features mask,
		 * which has all features set, except the
		 * denormals-are-zero feature bit:
		 */
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		if (mask == 0)
			mask = 0x0000ffbf;
	}
	mxcsr_feature_mask &= mask;
}

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/*
 * Once per bootup FPU initialization sequences that will run on most x86 CPUs:
 */
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static void __init fpu__init_system_generic(void)
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{
	/*
	 * Set up the legacy init FPU context. (xstate init might overwrite this
	 * with a more modern format, if the CPU supports it.)
	 */
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	fpstate_init_fxstate(&init_fpstate.fxsave);
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	fpu__init_system_mxcsr();
}

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/*
 * Size of the FPU context state. All tasks in the system use the
 * same context size, regardless of what portion they use.
 * This is inherent to the XSAVE architecture which puts all state
 * components into a single, continuous memory block:
 */
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unsigned int xstate_size;
EXPORT_SYMBOL_GPL(xstate_size);

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/* Get alignment of the TYPE. */
#define TYPE_ALIGN(TYPE) offsetof(struct { char x; TYPE test; }, test)

/*
 * Enforce that 'MEMBER' is the last field of 'TYPE'.
 *
 * Align the computed size with alignment of the TYPE,
 * because that's how C aligns structs.
 */
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#define CHECK_MEMBER_AT_END_OF(TYPE, MEMBER) \
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	BUILD_BUG_ON(sizeof(TYPE) != ALIGN(offsetofend(TYPE, MEMBER), \
					   TYPE_ALIGN(TYPE)))
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/*
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 * We append the 'struct fpu' to the task_struct:
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 */
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static void __init fpu__init_task_struct_size(void)
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{
	int task_size = sizeof(struct task_struct);

	/*
	 * Subtract off the static size of the register state.
	 * It potentially has a bunch of padding.
	 */
	task_size -= sizeof(((struct task_struct *)0)->thread.fpu.state);

	/*
	 * Add back the dynamically-calculated register state
	 * size.
	 */
	task_size += xstate_size;

	/*
	 * We dynamically size 'struct fpu', so we require that
	 * it be at the end of 'thread_struct' and that
	 * 'thread_struct' be at the end of 'task_struct'.  If
	 * you hit a compile error here, check the structure to
	 * see if something got added to the end.
	 */
	CHECK_MEMBER_AT_END_OF(struct fpu, state);
	CHECK_MEMBER_AT_END_OF(struct thread_struct, fpu);
	CHECK_MEMBER_AT_END_OF(struct task_struct, thread);

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	arch_task_struct_size = task_size;
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}

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/*
 * Set up the xstate_size based on the legacy FPU context size.
 *
 * We set this up first, and later it will be overwritten by
 * fpu__init_system_xstate() if the CPU knows about xstates.
 */
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static void __init fpu__init_system_xstate_size_legacy(void)
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{
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	static int on_boot_cpu __initdata = 1;
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	WARN_ON_FPU(!on_boot_cpu);
	on_boot_cpu = 0;

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	/*
	 * Note that xstate_size might be overwriten later during
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	 * fpu__init_system_xstate().
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	 */

	if (!cpu_has_fpu) {
		/*
		 * Disable xsave as we do not support it if i387
		 * emulation is enabled.
		 */
		setup_clear_cpu_cap(X86_FEATURE_XSAVE);
		setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);
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		xstate_size = sizeof(struct swregs_state);
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	} else {
		if (cpu_has_fxsr)
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			xstate_size = sizeof(struct fxregs_state);
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		else
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			xstate_size = sizeof(struct fregs_state);
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	}
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	/*
	 * Quirk: we don't yet handle the XSAVES* instructions
	 * correctly, as we don't correctly convert between
	 * standard and compacted format when interfacing
	 * with user-space - so disable it for now.
	 *
	 * The difference is small: with recent CPUs the
	 * compacted format is only marginally smaller than
	 * the standard FPU state format.
	 *
	 * ( This is easy to backport while we are fixing
	 *   XSAVES* support. )
	 */
	setup_clear_cpu_cap(X86_FEATURE_XSAVES);
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}

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/*
 * FPU context switching strategies:
 *
 * Against popular belief, we don't do lazy FPU saves, due to the
 * task migration complications it brings on SMP - we only do
 * lazy FPU restores.
 *
 * 'lazy' is the traditional strategy, which is based on setting
 * CR0::TS to 1 during context-switch (instead of doing a full
 * restore of the FPU state), which causes the first FPU instruction
 * after the context switch (whenever it is executed) to fault - at
 * which point we lazily restore the FPU state into FPU registers.
 *
 * Tasks are of course under no obligation to execute FPU instructions,
 * so it can easily happen that another context-switch occurs without
 * a single FPU instruction being executed. If we eventually switch
 * back to the original task (that still owns the FPU) then we have
 * not only saved the restores along the way, but we also have the
 * FPU ready to be used for the original task.
 *
 * 'eager' switching is used on modern CPUs, there we switch the FPU
 * state during every context switch, regardless of whether the task
 * has used FPU instructions in that time slice or not. This is done
 * because modern FPU context saving instructions are able to optimize
 * state saving and restoration in hardware: they can detect both
 * unused and untouched FPU state and optimize accordingly.
 *
 * [ Note that even in 'lazy' mode we might optimize context switches
 *   to use 'eager' restores, if we detect that a task is using the FPU
 *   frequently. See the fpu->counter logic in fpu/internal.h for that. ]
 */
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static enum { AUTO, ENABLE, DISABLE } eagerfpu = AUTO;

/*
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 * Pick the FPU context switching strategy:
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 */
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static void __init fpu__init_system_ctx_switch(void)
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{
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	static bool on_boot_cpu __initdata = 1;
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	WARN_ON_FPU(!on_boot_cpu);
	on_boot_cpu = 0;

	WARN_ON_FPU(current->thread.fpu.fpstate_active);
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	current_thread_info()->status = 0;

	/* Auto enable eagerfpu for xsaveopt */
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	if (boot_cpu_has(X86_FEATURE_XSAVEOPT) && eagerfpu != DISABLE)
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		eagerfpu = ENABLE;

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	if (xfeatures_mask & XFEATURE_MASK_EAGER) {
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		if (eagerfpu == DISABLE) {
			pr_err("x86/fpu: eagerfpu switching disabled, disabling the following xstate features: 0x%llx.\n",
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			       xfeatures_mask & XFEATURE_MASK_EAGER);
			xfeatures_mask &= ~XFEATURE_MASK_EAGER;
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		} else {
			eagerfpu = ENABLE;
		}
	}

	if (eagerfpu == ENABLE)
		setup_force_cpu_cap(X86_FEATURE_EAGER_FPU);

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	printk(KERN_INFO "x86/fpu: Using '%s' FPU context switches.\n", eagerfpu == ENABLE ? "eager" : "lazy");
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}

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/*
 * We parse fpu parameters early because fpu__init_system() is executed
 * before parse_early_param().
 */
static void __init fpu__init_parse_early_param(void)
{
	/*
	 * No need to check "eagerfpu=auto" again, since it is the
	 * initial default.
	 */
	if (cmdline_find_option_bool(boot_command_line, "eagerfpu=off"))
		eagerfpu = DISABLE;
	else if (cmdline_find_option_bool(boot_command_line, "eagerfpu=on"))
		eagerfpu = ENABLE;

	if (cmdline_find_option_bool(boot_command_line, "no387"))
		setup_clear_cpu_cap(X86_FEATURE_FPU);

	if (cmdline_find_option_bool(boot_command_line, "nofxsr")) {
		setup_clear_cpu_cap(X86_FEATURE_FXSR);
		setup_clear_cpu_cap(X86_FEATURE_FXSR_OPT);
		setup_clear_cpu_cap(X86_FEATURE_XMM);
	}

	if (cmdline_find_option_bool(boot_command_line, "noxsave"))
		fpu__xstate_clear_all_cpu_caps();

	if (cmdline_find_option_bool(boot_command_line, "noxsaveopt"))
		setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);

	if (cmdline_find_option_bool(boot_command_line, "noxsaves"))
		setup_clear_cpu_cap(X86_FEATURE_XSAVES);
}

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/*
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 * Called on the boot CPU once per system bootup, to set up the initial
 * FPU state that is later cloned into all processes:
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 */
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void __init fpu__init_system(struct cpuinfo_x86 *c)
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{
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	fpu__init_parse_early_param();
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	fpu__init_system_early_generic(c);

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	/*
	 * The FPU has to be operational for some of the
	 * later FPU init activities:
	 */
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	fpu__init_cpu();
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	/*
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	 * But don't leave CR0::TS set yet, as some of the FPU setup
	 * methods depend on being able to execute FPU instructions
	 * that will fault on a set TS, such as the FXSAVE in
	 * fpu__init_system_mxcsr().
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	 */
	clts();

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	fpu__init_system_generic();
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	fpu__init_system_xstate_size_legacy();
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	fpu__init_system_xstate();
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	fpu__init_task_struct_size();
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	fpu__init_system_ctx_switch();
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}