power.c 15.7 KB
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/*
 *  acpi_power.c - ACPI Bus Power Management ($Revision: 39 $)
 *
 *  Copyright (C) 2001, 2002 Andy Grover <andrew.grover@intel.com>
 *  Copyright (C) 2001, 2002 Paul Diefenbaugh <paul.s.diefenbaugh@intel.com>
 *
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or (at
 *  your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful, but
 *  WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along
 *  with this program; if not, write to the Free Software Foundation, Inc.,
 *  59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
 *
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 */

/*
 * ACPI power-managed devices may be controlled in two ways:
 * 1. via "Device Specific (D-State) Control"
 * 2. via "Power Resource Control".
 * This module is used to manage devices relying on Power Resource Control.
 * 
 * An ACPI "power resource object" describes a software controllable power
 * plane, clock plane, or other resource used by a power managed device.
 * A device may rely on multiple power resources, and a power resource
 * may be shared by multiple devices.
 */

#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/types.h>
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#include <linux/slab.h>
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#include <acpi/acpi_bus.h>
#include <acpi/acpi_drivers.h>
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#include "sleep.h"

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#define PREFIX "ACPI: "

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#define _COMPONENT			ACPI_POWER_COMPONENT
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ACPI_MODULE_NAME("power");
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#define ACPI_POWER_CLASS		"power_resource"
#define ACPI_POWER_DEVICE_NAME		"Power Resource"
#define ACPI_POWER_FILE_INFO		"info"
#define ACPI_POWER_FILE_STATUS		"state"
#define ACPI_POWER_RESOURCE_STATE_OFF	0x00
#define ACPI_POWER_RESOURCE_STATE_ON	0x01
#define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF
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int acpi_power_nocheck;
module_param_named(power_nocheck, acpi_power_nocheck, bool, 000);

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static int acpi_power_add(struct acpi_device *device);
static int acpi_power_remove(struct acpi_device *device, int type);
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static int acpi_power_resume(struct acpi_device *device);
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static const struct acpi_device_id power_device_ids[] = {
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	{ACPI_POWER_HID, 0},
	{"", 0},
};
MODULE_DEVICE_TABLE(acpi, power_device_ids);

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static struct acpi_driver acpi_power_driver = {
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	.name = "power",
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	.class = ACPI_POWER_CLASS,
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	.ids = power_device_ids,
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	.ops = {
		.add = acpi_power_add,
		.remove = acpi_power_remove,
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		.resume = acpi_power_resume,
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		},
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};

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struct acpi_power_resource {
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	struct acpi_device * device;
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	acpi_bus_id name;
	u32 system_level;
	u32 order;
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	unsigned int ref_count;
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	struct mutex resource_lock;
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};

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static struct list_head acpi_power_resource_list;
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/* --------------------------------------------------------------------------
                             Power Resource Management
   -------------------------------------------------------------------------- */

static int
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acpi_power_get_context(acpi_handle handle,
		       struct acpi_power_resource **resource)
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{
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	int result = 0;
	struct acpi_device *device = NULL;
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	if (!resource)
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		return -ENODEV;
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	result = acpi_bus_get_device(handle, &device);
	if (result) {
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		printk(KERN_WARNING PREFIX "Getting context [%p]\n", handle);
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		return result;
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	}

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	*resource = acpi_driver_data(device);
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	if (!*resource)
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		return -ENODEV;
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	return 0;
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}

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static int acpi_power_get_state(acpi_handle handle, int *state)
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{
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	acpi_status status = AE_OK;
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	unsigned long long sta = 0;
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	char node_name[5];
	struct acpi_buffer buffer = { sizeof(node_name), node_name };
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	if (!handle || !state)
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		return -EINVAL;
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	status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
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	if (ACPI_FAILURE(status))
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		return -ENODEV;
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	*state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON:
			      ACPI_POWER_RESOURCE_STATE_OFF;
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	acpi_get_name(handle, ACPI_SINGLE_NAME, &buffer);

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	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource [%s] is %s\n",
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			  node_name,
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				*state ? "on" : "off"));
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	return 0;
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}

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static int acpi_power_get_list_state(struct acpi_handle_list *list, int *state)
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{
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	int result = 0, state1;
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	u32 i = 0;
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	if (!list || !state)
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		return -EINVAL;
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	/* The state of the list is 'on' IFF all resources are 'on'. */

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	for (i = 0; i < list->count; i++) {
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		/*
		 * The state of the power resource can be obtained by
		 * using the ACPI handle. In such case it is unnecessary to
		 * get the Power resource first and then get its state again.
		 */
		result = acpi_power_get_state(list->handles[i], &state1);
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		if (result)
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			return result;
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		*state = state1;
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		if (*state != ACPI_POWER_RESOURCE_STATE_ON)
			break;
	}

	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n",
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			  *state ? "on" : "off"));
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	return result;
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}

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static int __acpi_power_on(struct acpi_power_resource *resource)
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{
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	acpi_status status = AE_OK;
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	status = acpi_evaluate_object(resource->device->handle, "_ON", NULL, NULL);
	if (ACPI_FAILURE(status))
		return -ENODEV;

	/* Update the power resource's _device_ power state */
	resource->device->power.state = ACPI_STATE_D0;

	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned on\n",
			  resource->name));

	return 0;
}

static int acpi_power_on(acpi_handle handle)
{
	int result = 0;
	struct acpi_power_resource *resource = NULL;
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	result = acpi_power_get_context(handle, &resource);
	if (result)
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		return result;
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	mutex_lock(&resource->resource_lock);

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	if (resource->ref_count++) {
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
				  "Power resource [%s] already on",
				  resource->name));
	} else {
		result = __acpi_power_on(resource);
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	}
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	mutex_unlock(&resource->resource_lock);
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	return 0;
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}

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static int acpi_power_off_device(acpi_handle handle)
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{
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	int result = 0;
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	acpi_status status = AE_OK;
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	struct acpi_power_resource *resource = NULL;
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	result = acpi_power_get_context(handle, &resource);
	if (result)
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		return result;
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	mutex_lock(&resource->resource_lock);
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	if (!resource->ref_count) {
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
				  "Power resource [%s] already off",
				  resource->name));
		goto unlock;
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	}
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	if (--resource->ref_count) {
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
				  "Power resource [%s] still in use\n",
				  resource->name));
		goto unlock;
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	}

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	status = acpi_evaluate_object(resource->device->handle, "_OFF", NULL, NULL);
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	if (ACPI_FAILURE(status)) {
		result = -ENODEV;
	} else {
		/* Update the power resource's _device_ power state */
		resource->device->power.state = ACPI_STATE_D3;
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		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
				  "Power resource [%s] turned off\n",
				  resource->name));
	}
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 unlock:
	mutex_unlock(&resource->resource_lock);
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	return result;
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}

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/**
 * acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in
 *                          ACPI 3.0) _PSW (Power State Wake)
 * @dev: Device to handle.
 * @enable: 0 - disable, 1 - enable the wake capabilities of the device.
 * @sleep_state: Target sleep state of the system.
 * @dev_state: Target power state of the device.
 *
 * Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 * State Wake) for the device, if present.  On failure reset the device's
 * wakeup.flags.valid flag.
 *
 * RETURN VALUE:
 * 0 if either _DSW or _PSW has been successfully executed
 * 0 if neither _DSW nor _PSW has been found
 * -ENODEV if the execution of either _DSW or _PSW has failed
 */
int acpi_device_sleep_wake(struct acpi_device *dev,
                           int enable, int sleep_state, int dev_state)
{
	union acpi_object in_arg[3];
	struct acpi_object_list arg_list = { 3, in_arg };
	acpi_status status = AE_OK;

	/*
	 * Try to execute _DSW first.
	 *
	 * Three agruments are needed for the _DSW object:
	 * Argument 0: enable/disable the wake capabilities
	 * Argument 1: target system state
	 * Argument 2: target device state
	 * When _DSW object is called to disable the wake capabilities, maybe
	 * the first argument is filled. The values of the other two agruments
	 * are meaningless.
	 */
	in_arg[0].type = ACPI_TYPE_INTEGER;
	in_arg[0].integer.value = enable;
	in_arg[1].type = ACPI_TYPE_INTEGER;
	in_arg[1].integer.value = sleep_state;
	in_arg[2].type = ACPI_TYPE_INTEGER;
	in_arg[2].integer.value = dev_state;
	status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL);
	if (ACPI_SUCCESS(status)) {
		return 0;
	} else if (status != AE_NOT_FOUND) {
		printk(KERN_ERR PREFIX "_DSW execution failed\n");
		dev->wakeup.flags.valid = 0;
		return -ENODEV;
	}

	/* Execute _PSW */
	arg_list.count = 1;
	in_arg[0].integer.value = enable;
	status = acpi_evaluate_object(dev->handle, "_PSW", &arg_list, NULL);
	if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) {
		printk(KERN_ERR PREFIX "_PSW execution failed\n");
		dev->wakeup.flags.valid = 0;
		return -ENODEV;
	}

	return 0;
}

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/*
 * Prepare a wakeup device, two steps (Ref ACPI 2.0:P229):
 * 1. Power on the power resources required for the wakeup device 
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 * 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 *    State Wake) for the device, if present
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 */
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int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state)
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{
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	int i, err = 0;
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	if (!dev || !dev->wakeup.flags.valid)
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		return -EINVAL;
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	mutex_lock(&acpi_device_lock);

	if (dev->wakeup.prepare_count++)
		goto out;
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	/* Open power resource */
	for (i = 0; i < dev->wakeup.resources.count; i++) {
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		int ret = acpi_power_on(dev->wakeup.resources.handles[i]);
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		if (ret) {
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			printk(KERN_ERR PREFIX "Transition power state\n");
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			dev->wakeup.flags.valid = 0;
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			err = -ENODEV;
			goto err_out;
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		}
	}

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	/*
	 * Passing 3 as the third argument below means the device may be placed
	 * in arbitrary power state afterwards.
	 */
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	err = acpi_device_sleep_wake(dev, 1, sleep_state, 3);

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 err_out:
	if (err)
		dev->wakeup.prepare_count = 0;

 out:
	mutex_unlock(&acpi_device_lock);
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	return err;
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}

/*
 * Shutdown a wakeup device, counterpart of above method
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 * 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 *    State Wake) for the device, if present
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 * 2. Shutdown down the power resources
 */
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int acpi_disable_wakeup_device_power(struct acpi_device *dev)
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{
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	int i, err = 0;
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	if (!dev || !dev->wakeup.flags.valid)
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		return -EINVAL;
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	mutex_lock(&acpi_device_lock);

	if (--dev->wakeup.prepare_count > 0)
		goto out;

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	/*
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	 * Executing the code below even if prepare_count is already zero when
	 * the function is called may be useful, for example for initialisation.
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	 */
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	if (dev->wakeup.prepare_count < 0)
		dev->wakeup.prepare_count = 0;
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	err = acpi_device_sleep_wake(dev, 0, 0, 0);
	if (err)
		goto out;
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	/* Close power resource */
	for (i = 0; i < dev->wakeup.resources.count; i++) {
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		int ret = acpi_power_off_device(
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				dev->wakeup.resources.handles[i]);
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		if (ret) {
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			printk(KERN_ERR PREFIX "Transition power state\n");
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			dev->wakeup.flags.valid = 0;
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			err = -ENODEV;
			goto out;
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		}
	}

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 out:
	mutex_unlock(&acpi_device_lock);
	return err;
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}

/* --------------------------------------------------------------------------
                             Device Power Management
   -------------------------------------------------------------------------- */

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int acpi_power_get_inferred_state(struct acpi_device *device)
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{
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	int result = 0;
	struct acpi_handle_list *list = NULL;
	int list_state = 0;
	int i = 0;
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	if (!device)
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		return -EINVAL;
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	device->power.state = ACPI_STATE_UNKNOWN;

	/*
	 * We know a device's inferred power state when all the resources
	 * required for a given D-state are 'on'.
	 */
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	for (i = ACPI_STATE_D0; i < ACPI_STATE_D3; i++) {
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		list = &device->power.states[i].resources;
		if (list->count < 1)
			continue;

		result = acpi_power_get_list_state(list, &list_state);
		if (result)
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			return result;
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		if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
			device->power.state = i;
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			return 0;
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		}
	}

	device->power.state = ACPI_STATE_D3;

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	return 0;
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}

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int acpi_power_transition(struct acpi_device *device, int state)
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{
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	int result = 0;
	struct acpi_handle_list *cl = NULL;	/* Current Resources */
	struct acpi_handle_list *tl = NULL;	/* Target Resources */
	int i = 0;
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	if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3))
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		return -EINVAL;
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	if ((device->power.state < ACPI_STATE_D0)
	    || (device->power.state > ACPI_STATE_D3))
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		return -ENODEV;
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	cl = &device->power.states[device->power.state].resources;
	tl = &device->power.states[state].resources;

	/* TBD: Resources must be ordered. */

	/*
	 * First we reference all power resources required in the target list
	 * (e.g. so the device doesn't lose power while transitioning).
	 */
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	for (i = 0; i < tl->count; i++) {
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		result = acpi_power_on(tl->handles[i]);
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		if (result)
			goto end;
	}

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	if (device->power.state == state) {
		goto end;
	}

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	/*
	 * Then we dereference all power resources used in the current list.
	 */
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	for (i = 0; i < cl->count; i++) {
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		result = acpi_power_off_device(cl->handles[i]);
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		if (result)
			goto end;
	}

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     end:
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	if (result)
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		device->power.state = ACPI_STATE_UNKNOWN;
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	else {
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	/* We shouldn't change the state till all above operations succeed */
		device->power.state = state;
	}
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	return result;
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}

/* --------------------------------------------------------------------------
                                Driver Interface
   -------------------------------------------------------------------------- */

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static int acpi_power_add(struct acpi_device *device)
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{
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	int result = 0, state;
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	acpi_status status = AE_OK;
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	struct acpi_power_resource *resource = NULL;
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	union acpi_object acpi_object;
	struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object };
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	if (!device)
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		return -EINVAL;
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	resource = kzalloc(sizeof(struct acpi_power_resource), GFP_KERNEL);
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	if (!resource)
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		return -ENOMEM;
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	resource->device = device;
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	mutex_init(&resource->resource_lock);
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	strcpy(resource->name, device->pnp.bus_id);
	strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME);
	strcpy(acpi_device_class(device), ACPI_POWER_CLASS);
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	device->driver_data = resource;
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	/* Evalute the object to get the system level and resource order. */
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	status = acpi_evaluate_object(device->handle, NULL, NULL, &buffer);
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	if (ACPI_FAILURE(status)) {
		result = -ENODEV;
		goto end;
	}
	resource->system_level = acpi_object.power_resource.system_level;
	resource->order = acpi_object.power_resource.resource_order;

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	result = acpi_power_get_state(device->handle, &state);
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	if (result)
		goto end;

555
	switch (state) {
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	case ACPI_POWER_RESOURCE_STATE_ON:
		device->power.state = ACPI_STATE_D0;
		break;
	case ACPI_POWER_RESOURCE_STATE_OFF:
		device->power.state = ACPI_STATE_D3;
		break;
	default:
		device->power.state = ACPI_STATE_UNKNOWN;
		break;
	}

	printk(KERN_INFO PREFIX "%s [%s] (%s)\n", acpi_device_name(device),
568
	       acpi_device_bid(device), state ? "on" : "off");
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      end:
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	if (result)
		kfree(resource);
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574
	return result;
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}

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static int acpi_power_remove(struct acpi_device *device, int type)
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{
579
	struct acpi_power_resource *resource;
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581
	if (!device)
582
		return -EINVAL;
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584
	resource = acpi_driver_data(device);
585 586
	if (!resource)
		return -EINVAL;
587

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	kfree(resource);

590
	return 0;
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}

593
static int acpi_power_resume(struct acpi_device *device)
594
{
595
	int result = 0, state;
596
	struct acpi_power_resource *resource;
597

598
	if (!device)
599 600
		return -EINVAL;

601
	resource = acpi_driver_data(device);
602 603 604 605
	if (!resource)
		return -EINVAL;

	mutex_lock(&resource->resource_lock);
606

607
	result = acpi_power_get_state(device->handle, &state);
608
	if (result)
609
		goto unlock;
610

611 612
	if (state == ACPI_POWER_RESOURCE_STATE_OFF && resource->ref_count)
		result = __acpi_power_on(resource);
613

614
 unlock:
615
	mutex_unlock(&resource->resource_lock);
616 617

	return result;
618 619
}

620
int __init acpi_power_init(void)
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{
	INIT_LIST_HEAD(&acpi_power_resource_list);
623
	return acpi_bus_register_driver(&acpi_power_driver);
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}