s3c-fb.c 40.8 KB
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/* linux/drivers/video/s3c-fb.c
 *
 * Copyright 2008 Openmoko Inc.
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 * Copyright 2008-2010 Simtec Electronics
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 *      Ben Dooks <ben@simtec.co.uk>
 *      http://armlinux.simtec.co.uk/
 *
 * Samsung SoC Framebuffer driver
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
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 * published by the Free Software FoundatIon.
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*/

#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/platform_device.h>
#include <linux/dma-mapping.h>
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#include <linux/slab.h>
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#include <linux/init.h>
#include <linux/clk.h>
#include <linux/fb.h>
#include <linux/io.h>
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#include <linux/uaccess.h>
#include <linux/interrupt.h>
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#include <mach/map.h>
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#include <plat/regs-fb-v4.h>
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#include <plat/fb.h>

/* This driver will export a number of framebuffer interfaces depending
 * on the configuration passed in via the platform data. Each fb instance
 * maps to a hardware window. Currently there is no support for runtime
 * setting of the alpha-blending functions that each window has, so only
 * window 0 is actually useful.
 *
 * Window 0 is treated specially, it is used for the basis of the LCD
 * output timings and as the control for the output power-down state.
*/

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/* note, the previous use of <mach/regs-fb.h> to get platform specific data
 * has been replaced by using the platform device name to pick the correct
 * configuration data for the system.
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*/

#ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
#undef writel
#define writel(v, r) do { \
	printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \
	__raw_writel(v, r); } while(0)
#endif /* FB_S3C_DEBUG_REGWRITE */

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/* irq_flags bits */
#define S3C_FB_VSYNC_IRQ_EN	0

#define VSYNC_TIMEOUT_MSEC 50

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struct s3c_fb;

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#define VALID_BPP(x) (1 << ((x) - 1))

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#define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
#define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
#define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
#define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
#define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)

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/**
 * struct s3c_fb_variant - fb variant information
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 * @is_2443: Set if S3C2443/S3C2416 style hardware.
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 * @nr_windows: The number of windows.
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 * @vidtcon: The base for the VIDTCONx registers
 * @wincon: The base for the WINxCON registers.
 * @winmap: The base for the WINxMAP registers.
 * @keycon: The abse for the WxKEYCON registers.
 * @buf_start: Offset of buffer start registers.
 * @buf_size: Offset of buffer size registers.
 * @buf_end: Offset of buffer end registers.
 * @osd: The base for the OSD registers.
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 * @palette: Address of palette memory, or 0 if none.
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 * @has_prtcon: Set if has PRTCON register.
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 */
struct s3c_fb_variant {
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	unsigned int	is_2443:1;
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	unsigned short	nr_windows;
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	unsigned short	vidtcon;
	unsigned short	wincon;
	unsigned short	winmap;
	unsigned short	keycon;
	unsigned short	buf_start;
	unsigned short	buf_end;
	unsigned short	buf_size;
	unsigned short	osd;
	unsigned short	osd_stride;
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	unsigned short	palette[S3C_FB_MAX_WIN];
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	unsigned int	has_prtcon:1;
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};

/**
 * struct s3c_fb_win_variant
 * @has_osd_c: Set if has OSD C register.
 * @has_osd_d: Set if has OSD D register.
 * @palette_sz: Size of palette in entries.
 * @palette_16bpp: Set if palette is 16bits wide.
 * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
 *
 * valid_bpp bit x is set if (x+1)BPP is supported.
 */
struct s3c_fb_win_variant {
	unsigned int	has_osd_c:1;
	unsigned int	has_osd_d:1;
	unsigned int	palette_16bpp:1;
	unsigned short	palette_sz;
	u32		valid_bpp;
};

/**
 * struct s3c_fb_driverdata - per-device type driver data for init time.
 * @variant: The variant information for this driver.
 * @win: The window information for each window.
 */
struct s3c_fb_driverdata {
	struct s3c_fb_variant	variant;
	struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
};

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/**
 * struct s3c_fb_palette - palette information
 * @r: Red bitfield.
 * @g: Green bitfield.
 * @b: Blue bitfield.
 * @a: Alpha bitfield.
 */
struct s3c_fb_palette {
	struct fb_bitfield	r;
	struct fb_bitfield	g;
	struct fb_bitfield	b;
	struct fb_bitfield	a;
};

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/**
 * struct s3c_fb_win - per window private data for each framebuffer.
 * @windata: The platform data supplied for the window configuration.
 * @parent: The hardware that this window is part of.
 * @fbinfo: Pointer pack to the framebuffer info for this window.
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 * @varint: The variant information for this window.
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 * @palette_buffer: Buffer/cache to hold palette entries.
 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
 * @index: The window number of this window.
 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
 */
struct s3c_fb_win {
	struct s3c_fb_pd_win	*windata;
	struct s3c_fb		*parent;
	struct fb_info		*fbinfo;
	struct s3c_fb_palette	 palette;
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	struct s3c_fb_win_variant variant;
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	u32			*palette_buffer;
	u32			 pseudo_palette[16];
	unsigned int		 index;
};

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/**
 * struct s3c_fb_vsync - vsync information
 * @wait:	a queue for processes waiting for vsync
 * @count:	vsync interrupt count
 */
struct s3c_fb_vsync {
	wait_queue_head_t	wait;
	unsigned int		count;
};

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/**
 * struct s3c_fb - overall hardware state of the hardware
 * @dev: The device that we bound to, for printing, etc.
 * @regs_res: The resource we claimed for the IO registers.
 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
 * @regs: The mapped hardware registers.
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 * @variant: Variant information for this hardware.
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 * @enabled: A bitmask of enabled hardware windows.
 * @pdata: The platform configuration data passed with the device.
 * @windows: The hardware windows that have been claimed.
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 * @irq_no: IRQ line number
 * @irq_flags: irq flags
 * @vsync_info: VSYNC-related information (count, queues...)
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 */
struct s3c_fb {
	struct device		*dev;
	struct resource		*regs_res;
	struct clk		*bus_clk;
	void __iomem		*regs;
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	struct s3c_fb_variant	 variant;
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	unsigned char		 enabled;

	struct s3c_fb_platdata	*pdata;
	struct s3c_fb_win	*windows[S3C_FB_MAX_WIN];
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	int			 irq_no;
	unsigned long		 irq_flags;
	struct s3c_fb_vsync	 vsync_info;
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};

/**
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 * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
 * @win: The device window.
 * @bpp: The bit depth.
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 */
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static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
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{
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	return win->variant.valid_bpp & VALID_BPP(bpp);
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}

/**
 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
 * @var: The screen information to verify.
 * @info: The framebuffer device.
 *
 * Framebuffer layer call to verify the given information and allow us to
 * update various information depending on the hardware capabilities.
 */
static int s3c_fb_check_var(struct fb_var_screeninfo *var,
			    struct fb_info *info)
{
	struct s3c_fb_win *win = info->par;
	struct s3c_fb_pd_win *windata = win->windata;
	struct s3c_fb *sfb = win->parent;

	dev_dbg(sfb->dev, "checking parameters\n");

	var->xres_virtual = max((unsigned int)windata->virtual_x, var->xres);
	var->yres_virtual = max((unsigned int)windata->virtual_y, var->yres);

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	if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
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		dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
			win->index, var->bits_per_pixel);
		return -EINVAL;
	}

	/* always ensure these are zero, for drop through cases below */
	var->transp.offset = 0;
	var->transp.length = 0;

	switch (var->bits_per_pixel) {
	case 1:
	case 2:
	case 4:
	case 8:
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		if (sfb->variant.palette[win->index] != 0) {
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			/* non palletised, A:1,R:2,G:3,B:2 mode */
			var->red.offset		= 4;
			var->green.offset	= 2;
			var->blue.offset	= 0;
			var->red.length		= 5;
			var->green.length	= 3;
			var->blue.length	= 2;
			var->transp.offset	= 7;
			var->transp.length	= 1;
		} else {
			var->red.offset	= 0;
			var->red.length	= var->bits_per_pixel;
			var->green	= var->red;
			var->blue	= var->red;
		}
		break;

	case 19:
		/* 666 with one bit alpha/transparency */
		var->transp.offset	= 18;
		var->transp.length	= 1;
	case 18:
		var->bits_per_pixel	= 32;

		/* 666 format */
		var->red.offset		= 12;
		var->green.offset	= 6;
		var->blue.offset	= 0;
		var->red.length		= 6;
		var->green.length	= 6;
		var->blue.length	= 6;
		break;

	case 16:
		/* 16 bpp, 565 format */
		var->red.offset		= 11;
		var->green.offset	= 5;
		var->blue.offset	= 0;
		var->red.length		= 5;
		var->green.length	= 6;
		var->blue.length	= 5;
		break;

	case 28:
	case 25:
		var->transp.length	= var->bits_per_pixel - 24;
		var->transp.offset	= 24;
		/* drop through */
	case 24:
		/* our 24bpp is unpacked, so 32bpp */
		var->bits_per_pixel	= 32;
	case 32:
		var->red.offset		= 16;
		var->red.length		= 8;
		var->green.offset	= 8;
		var->green.length	= 8;
		var->blue.offset	= 0;
		var->blue.length	= 8;
		break;

	default:
		dev_err(sfb->dev, "invalid bpp\n");
	}

	dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
	return 0;
}

/**
 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
 * @sfb: The hardware state.
 * @pixclock: The pixel clock wanted, in picoseconds.
 *
 * Given the specified pixel clock, work out the necessary divider to get
 * close to the output frequency.
 */
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static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
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{
	unsigned long clk = clk_get_rate(sfb->bus_clk);
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	unsigned long long tmp;
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	unsigned int result;

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	tmp = (unsigned long long)clk;
	tmp *= pixclk;

	do_div(tmp, 1000000000UL);
	result = (unsigned int)tmp / 1000;
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	dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
		pixclk, clk, result, clk / result);

	return result;
}

/**
 * s3c_fb_align_word() - align pixel count to word boundary
 * @bpp: The number of bits per pixel
 * @pix: The value to be aligned.
 *
 * Align the given pixel count so that it will start on an 32bit word
 * boundary.
 */
static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
{
	int pix_per_word;

	if (bpp > 16)
		return pix;

	pix_per_word = (8 * 32) / bpp;
	return ALIGN(pix, pix_per_word);
}

/**
 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
 * @info: The framebuffer to change.
 *
 * Framebuffer layer request to set a new mode for the specified framebuffer
 */
static int s3c_fb_set_par(struct fb_info *info)
{
	struct fb_var_screeninfo *var = &info->var;
	struct s3c_fb_win *win = info->par;
	struct s3c_fb *sfb = win->parent;
	void __iomem *regs = sfb->regs;
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	void __iomem *buf = regs;
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	int win_no = win->index;
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	u32 osdc_data = 0;
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	u32 data;
	u32 pagewidth;
	int clkdiv;

	dev_dbg(sfb->dev, "setting framebuffer parameters\n");

	switch (var->bits_per_pixel) {
	case 32:
	case 24:
	case 16:
	case 12:
		info->fix.visual = FB_VISUAL_TRUECOLOR;
		break;
	case 8:
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		if (win->variant.palette_sz >= 256)
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			info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
		else
			info->fix.visual = FB_VISUAL_TRUECOLOR;
		break;
	case 1:
		info->fix.visual = FB_VISUAL_MONO01;
		break;
	default:
		info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
		break;
	}

	info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;

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	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;

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	/* disable the window whilst we update it */
	writel(0, regs + WINCON(win_no));

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	/* use platform specified window as the basis for the lcd timings */
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	if (win_no == sfb->pdata->default_win) {
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		clkdiv = s3c_fb_calc_pixclk(sfb, var->pixclock);
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		data = sfb->pdata->vidcon0;
		data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);

		if (clkdiv > 1)
			data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
		else
			data &= ~VIDCON0_CLKDIR;	/* 1:1 clock */

		/* write the timing data to the panel */

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		if (sfb->variant.is_2443)
			data |= (1 << 5);

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		data |= VIDCON0_ENVID | VIDCON0_ENVID_F;
		writel(data, regs + VIDCON0);

		data = VIDTCON0_VBPD(var->upper_margin - 1) |
		       VIDTCON0_VFPD(var->lower_margin - 1) |
		       VIDTCON0_VSPW(var->vsync_len - 1);

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		writel(data, regs + sfb->variant.vidtcon);
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		data = VIDTCON1_HBPD(var->left_margin - 1) |
		       VIDTCON1_HFPD(var->right_margin - 1) |
		       VIDTCON1_HSPW(var->hsync_len - 1);

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		/* VIDTCON1 */
		writel(data, regs + sfb->variant.vidtcon + 4);
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		data = VIDTCON2_LINEVAL(var->yres - 1) |
		       VIDTCON2_HOZVAL(var->xres - 1);
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		writel(data, regs +sfb->variant.vidtcon + 8 );
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	}

	/* write the buffer address */

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	/* start and end registers stride is 8 */
	buf = regs + win_no * 8;

	writel(info->fix.smem_start, buf + sfb->variant.buf_start);
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	data = info->fix.smem_start + info->fix.line_length * var->yres;
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	writel(data, buf + sfb->variant.buf_end);
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	pagewidth = (var->xres * var->bits_per_pixel) >> 3;
	data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
	       VIDW_BUF_SIZE_PAGEWIDTH(pagewidth);
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	writel(data, regs + sfb->variant.buf_size + (win_no * 4));
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	/* write 'OSD' registers to control position of framebuffer */

	data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0);
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	writel(data, regs + VIDOSD_A(win_no, sfb->variant));
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	data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
						     var->xres - 1)) |
	       VIDOSDxB_BOTRIGHT_Y(var->yres - 1);

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	writel(data, regs + VIDOSD_B(win_no, sfb->variant));
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	data = var->xres * var->yres;
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	osdc_data = VIDISD14C_ALPHA1_R(0xf) |
		VIDISD14C_ALPHA1_G(0xf) |
		VIDISD14C_ALPHA1_B(0xf);

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	if (win->variant.has_osd_d) {
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		writel(data, regs + VIDOSD_D(win_no, sfb->variant));
		writel(osdc_data, regs + VIDOSD_C(win_no, sfb->variant));
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	} else
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		writel(data, regs + VIDOSD_C(win_no, sfb->variant));
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	data = WINCONx_ENWIN;

	/* note, since we have to round up the bits-per-pixel, we end up
	 * relying on the bitfield information for r/g/b/a to work out
	 * exactly which mode of operation is intended. */

	switch (var->bits_per_pixel) {
	case 1:
		data |= WINCON0_BPPMODE_1BPP;
		data |= WINCONx_BITSWP;
		data |= WINCONx_BURSTLEN_4WORD;
		break;
	case 2:
		data |= WINCON0_BPPMODE_2BPP;
		data |= WINCONx_BITSWP;
		data |= WINCONx_BURSTLEN_8WORD;
		break;
	case 4:
		data |= WINCON0_BPPMODE_4BPP;
		data |= WINCONx_BITSWP;
		data |= WINCONx_BURSTLEN_8WORD;
		break;
	case 8:
		if (var->transp.length != 0)
			data |= WINCON1_BPPMODE_8BPP_1232;
		else
			data |= WINCON0_BPPMODE_8BPP_PALETTE;
		data |= WINCONx_BURSTLEN_8WORD;
		data |= WINCONx_BYTSWP;
		break;
	case 16:
		if (var->transp.length != 0)
			data |= WINCON1_BPPMODE_16BPP_A1555;
		else
			data |= WINCON0_BPPMODE_16BPP_565;
		data |= WINCONx_HAWSWP;
		data |= WINCONx_BURSTLEN_16WORD;
		break;
	case 24:
	case 32:
		if (var->red.length == 6) {
			if (var->transp.length != 0)
				data |= WINCON1_BPPMODE_19BPP_A1666;
			else
				data |= WINCON1_BPPMODE_18BPP_666;
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		} else if (var->transp.length == 1)
			data |= WINCON1_BPPMODE_25BPP_A1888
				| WINCON1_BLD_PIX;
		else if (var->transp.length == 4)
			data |= WINCON1_BPPMODE_28BPP_A4888
				| WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
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		else
			data |= WINCON0_BPPMODE_24BPP_888;

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		data |= WINCONx_WSWP;
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		data |= WINCONx_BURSTLEN_16WORD;
		break;
	}

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	/* Enable the colour keying for the window below this one */
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	if (win_no > 0) {
		u32 keycon0_data = 0, keycon1_data = 0;
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		void __iomem *keycon = regs + sfb->variant.keycon;
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		keycon0_data = ~(WxKEYCON0_KEYBL_EN |
				WxKEYCON0_KEYEN_F |
				WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);

		keycon1_data = WxKEYCON1_COLVAL(0xffffff);

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		keycon += (win_no - 1) * 8;

		writel(keycon0_data, keycon + WKEYCON0);
		writel(keycon1_data, keycon + WKEYCON1);
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	}

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	writel(data, regs + sfb->variant.wincon + (win_no * 4));
	writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
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	return 0;
}

/**
 * s3c_fb_update_palette() - set or schedule a palette update.
 * @sfb: The hardware information.
 * @win: The window being updated.
 * @reg: The palette index being changed.
 * @value: The computed palette value.
 *
 * Change the value of a palette register, either by directly writing to
 * the palette (this requires the palette RAM to be disconnected from the
 * hardware whilst this is in progress) or schedule the update for later.
 *
 * At the moment, since we have no VSYNC interrupt support, we simply set
 * the palette entry directly.
 */
static void s3c_fb_update_palette(struct s3c_fb *sfb,
				  struct s3c_fb_win *win,
				  unsigned int reg,
				  u32 value)
{
	void __iomem *palreg;
	u32 palcon;

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	palreg = sfb->regs + sfb->variant.palette[win->index];
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	dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
		__func__, win->index, reg, palreg, value);

	win->palette_buffer[reg] = value;

	palcon = readl(sfb->regs + WPALCON);
	writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);

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	if (win->variant.palette_16bpp)
		writew(value, palreg + (reg * 2));
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	else
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		writel(value, palreg + (reg * 4));
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	writel(palcon, sfb->regs + WPALCON);
}

static inline unsigned int chan_to_field(unsigned int chan,
					 struct fb_bitfield *bf)
{
	chan &= 0xffff;
	chan >>= 16 - bf->length;
	return chan << bf->offset;
}

/**
 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
 * @regno: The palette index to change.
 * @red: The red field for the palette data.
 * @green: The green field for the palette data.
 * @blue: The blue field for the palette data.
 * @trans: The transparency (alpha) field for the palette data.
 * @info: The framebuffer being changed.
 */
static int s3c_fb_setcolreg(unsigned regno,
			    unsigned red, unsigned green, unsigned blue,
			    unsigned transp, struct fb_info *info)
{
	struct s3c_fb_win *win = info->par;
	struct s3c_fb *sfb = win->parent;
	unsigned int val;

	dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
		__func__, win->index, regno, red, green, blue);

	switch (info->fix.visual) {
	case FB_VISUAL_TRUECOLOR:
		/* true-colour, use pseudo-palette */

		if (regno < 16) {
			u32 *pal = info->pseudo_palette;

			val  = chan_to_field(red,   &info->var.red);
			val |= chan_to_field(green, &info->var.green);
			val |= chan_to_field(blue,  &info->var.blue);

			pal[regno] = val;
		}
		break;

	case FB_VISUAL_PSEUDOCOLOR:
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		if (regno < win->variant.palette_sz) {
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			val  = chan_to_field(red, &win->palette.r);
			val |= chan_to_field(green, &win->palette.g);
			val |= chan_to_field(blue, &win->palette.b);

			s3c_fb_update_palette(sfb, win, regno, val);
		}

		break;

	default:
		return 1;	/* unknown type */
	}

	return 0;
}

/**
 * s3c_fb_enable() - Set the state of the main LCD output
 * @sfb: The main framebuffer state.
 * @enable: The state to set.
 */
static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
{
	u32 vidcon0 = readl(sfb->regs + VIDCON0);

	if (enable)
		vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
	else {
		/* see the note in the framebuffer datasheet about
		 * why you cannot take both of these bits down at the
		 * same time. */

		if (!(vidcon0 & VIDCON0_ENVID))
			return;

		vidcon0 |= VIDCON0_ENVID;
		vidcon0 &= ~VIDCON0_ENVID_F;
	}

	writel(vidcon0, sfb->regs + VIDCON0);
}

/**
 * s3c_fb_blank() - blank or unblank the given window
 * @blank_mode: The blank state from FB_BLANK_*
 * @info: The framebuffer to blank.
 *
 * Framebuffer layer request to change the power state.
 */
static int s3c_fb_blank(int blank_mode, struct fb_info *info)
{
	struct s3c_fb_win *win = info->par;
	struct s3c_fb *sfb = win->parent;
	unsigned int index = win->index;
	u32 wincon;

	dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);

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	wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
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	switch (blank_mode) {
	case FB_BLANK_POWERDOWN:
		wincon &= ~WINCONx_ENWIN;
		sfb->enabled &= ~(1 << index);
		/* fall through to FB_BLANK_NORMAL */

	case FB_BLANK_NORMAL:
		/* disable the DMA and display 0x0 (black) */
		writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
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		       sfb->regs + sfb->variant.winmap + (index * 4));
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		break;

	case FB_BLANK_UNBLANK:
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		writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
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		wincon |= WINCONx_ENWIN;
		sfb->enabled |= (1 << index);
		break;

	case FB_BLANK_VSYNC_SUSPEND:
	case FB_BLANK_HSYNC_SUSPEND:
	default:
		return 1;
	}

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	writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
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	/* Check the enabled state to see if we need to be running the
	 * main LCD interface, as if there are no active windows then
	 * it is highly likely that we also do not need to output
	 * anything.
	 */

	/* We could do something like the following code, but the current
	 * system of using framebuffer events means that we cannot make
	 * the distinction between just window 0 being inactive and all
	 * the windows being down.
	 *
	 * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
	*/

	/* we're stuck with this until we can do something about overriding
	 * the power control using the blanking event for a single fb.
	 */
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	if (index == sfb->pdata->default_win)
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		s3c_fb_enable(sfb, blank_mode != FB_BLANK_POWERDOWN ? 1 : 0);

	return 0;
}

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/**
 * s3c_fb_pan_display() - Pan the display.
 *
 * Note that the offsets can be written to the device at any time, as their
 * values are latched at each vsync automatically. This also means that only
 * the last call to this function will have any effect on next vsync, but
 * there is no need to sleep waiting for it to prevent tearing.
 *
 * @var: The screen information to verify.
 * @info: The framebuffer device.
 */
static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
			      struct fb_info *info)
{
	struct s3c_fb_win *win	= info->par;
	struct s3c_fb *sfb	= win->parent;
	void __iomem *buf	= sfb->regs + win->index * 8;
	unsigned int start_boff, end_boff;

	/* Offset in bytes to the start of the displayed area */
	start_boff = var->yoffset * info->fix.line_length;
	/* X offset depends on the current bpp */
	if (info->var.bits_per_pixel >= 8) {
		start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
	} else {
		switch (info->var.bits_per_pixel) {
		case 4:
			start_boff += var->xoffset >> 1;
			break;
		case 2:
			start_boff += var->xoffset >> 2;
			break;
		case 1:
			start_boff += var->xoffset >> 3;
			break;
		default:
			dev_err(sfb->dev, "invalid bpp\n");
			return -EINVAL;
		}
	}
	/* Offset in bytes to the end of the displayed area */
	end_boff = start_boff + var->yres * info->fix.line_length;

	/* Temporarily turn off per-vsync update from shadow registers until
	 * both start and end addresses are updated to prevent corruption */
	if (sfb->variant.has_prtcon)
		writel(PRTCON_PROTECT, sfb->regs + PRTCON);

	writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
	writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);

	if (sfb->variant.has_prtcon)
		writel(0, sfb->regs + PRTCON);

	return 0;
}

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Pawel Osciak 已提交
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/**
 * s3c_fb_enable_irq() - enable framebuffer interrupts
 * @sfb: main hardware state
 */
static void s3c_fb_enable_irq(struct s3c_fb *sfb)
{
	void __iomem *regs = sfb->regs;
	u32 irq_ctrl_reg;

	if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
		/* IRQ disabled, enable it */
		irq_ctrl_reg = readl(regs + VIDINTCON0);

		irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
		irq_ctrl_reg |= VIDINTCON0_INT_FRAME;

		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
		irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
		irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;

		writel(irq_ctrl_reg, regs + VIDINTCON0);
	}
}

/**
 * s3c_fb_disable_irq() - disable framebuffer interrupts
 * @sfb: main hardware state
 */
static void s3c_fb_disable_irq(struct s3c_fb *sfb)
{
	void __iomem *regs = sfb->regs;
	u32 irq_ctrl_reg;

	if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
		/* IRQ enabled, disable it */
		irq_ctrl_reg = readl(regs + VIDINTCON0);

		irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
		irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;

		writel(irq_ctrl_reg, regs + VIDINTCON0);
	}
}

static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
{
	struct s3c_fb *sfb = dev_id;
	void __iomem  *regs = sfb->regs;
	u32 irq_sts_reg;

	irq_sts_reg = readl(regs + VIDINTCON1);

	if (irq_sts_reg & VIDINTCON1_INT_FRAME) {

		/* VSYNC interrupt, accept it */
		writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);

		sfb->vsync_info.count++;
		wake_up_interruptible(&sfb->vsync_info.wait);
	}

	/* We only support waiting for VSYNC for now, so it's safe
	 * to always disable irqs here.
	 */
	s3c_fb_disable_irq(sfb);

	return IRQ_HANDLED;
}

/**
 * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
 * @sfb: main hardware state
 * @crtc: head index.
 */
static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
{
	unsigned long count;
	int ret;

	if (crtc != 0)
		return -ENODEV;

	count = sfb->vsync_info.count;
	s3c_fb_enable_irq(sfb);
	ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
				       count != sfb->vsync_info.count,
				       msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
	if (ret == 0)
		return -ETIMEDOUT;

	return 0;
}

static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
			unsigned long arg)
{
	struct s3c_fb_win *win = info->par;
	struct s3c_fb *sfb = win->parent;
	int ret;
	u32 crtc;

	switch (cmd) {
	case FBIO_WAITFORVSYNC:
		if (get_user(crtc, (u32 __user *)arg)) {
			ret = -EFAULT;
			break;
		}

		ret = s3c_fb_wait_for_vsync(sfb, crtc);
		break;
	default:
		ret = -ENOTTY;
	}

	return ret;
}

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static struct fb_ops s3c_fb_ops = {
	.owner		= THIS_MODULE,
	.fb_check_var	= s3c_fb_check_var,
	.fb_set_par	= s3c_fb_set_par,
	.fb_blank	= s3c_fb_blank,
	.fb_setcolreg	= s3c_fb_setcolreg,
	.fb_fillrect	= cfb_fillrect,
	.fb_copyarea	= cfb_copyarea,
	.fb_imageblit	= cfb_imageblit,
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	.fb_pan_display	= s3c_fb_pan_display,
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	.fb_ioctl	= s3c_fb_ioctl,
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};

/**
 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
 * @sfb: The base resources for the hardware.
 * @win: The window to initialise memory for.
 *
 * Allocate memory for the given framebuffer.
 */
static int __devinit s3c_fb_alloc_memory(struct s3c_fb *sfb,
					 struct s3c_fb_win *win)
{
	struct s3c_fb_pd_win *windata = win->windata;
	unsigned int real_size, virt_size, size;
	struct fb_info *fbi = win->fbinfo;
	dma_addr_t map_dma;

	dev_dbg(sfb->dev, "allocating memory for display\n");

	real_size = windata->win_mode.xres * windata->win_mode.yres;
	virt_size = windata->virtual_x * windata->virtual_y;

	dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
		real_size, windata->win_mode.xres, windata->win_mode.yres,
		virt_size, windata->virtual_x, windata->virtual_y);

	size = (real_size > virt_size) ? real_size : virt_size;
	size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
	size /= 8;

	fbi->fix.smem_len = size;
	size = PAGE_ALIGN(size);

	dev_dbg(sfb->dev, "want %u bytes for window\n", size);

	fbi->screen_base = dma_alloc_writecombine(sfb->dev, size,
						  &map_dma, GFP_KERNEL);
	if (!fbi->screen_base)
		return -ENOMEM;

	dev_dbg(sfb->dev, "mapped %x to %p\n",
		(unsigned int)map_dma, fbi->screen_base);

	memset(fbi->screen_base, 0x0, size);
	fbi->fix.smem_start = map_dma;

	return 0;
}

/**
 * s3c_fb_free_memory() - free the display memory for the given window
 * @sfb: The base resources for the hardware.
 * @win: The window to free the display memory for.
 *
 * Free the display memory allocated by s3c_fb_alloc_memory().
 */
static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
{
	struct fb_info *fbi = win->fbinfo;

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	if (fbi->screen_base)
		dma_free_writecombine(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
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			      fbi->screen_base, fbi->fix.smem_start);
}

/**
 * s3c_fb_release_win() - release resources for a framebuffer window.
 * @win: The window to cleanup the resources for.
 *
 * Release the resources that where claimed for the hardware window,
 * such as the framebuffer instance and any memory claimed for it.
 */
static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
{
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	if (win->fbinfo) {
		unregister_framebuffer(win->fbinfo);
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		if (win->fbinfo->cmap.len)
			fb_dealloc_cmap(&win->fbinfo->cmap);
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		s3c_fb_free_memory(sfb, win);
		framebuffer_release(win->fbinfo);
	}
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}

/**
 * s3c_fb_probe_win() - register an hardware window
 * @sfb: The base resources for the hardware
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 * @variant: The variant information for this window.
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 * @res: Pointer to where to place the resultant window.
 *
 * Allocate and do the basic initialisation for one of the hardware's graphics
 * windows.
 */
static int __devinit s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
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				      struct s3c_fb_win_variant *variant,
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				      struct s3c_fb_win **res)
{
	struct fb_var_screeninfo *var;
	struct fb_videomode *initmode;
	struct s3c_fb_pd_win *windata;
	struct s3c_fb_win *win;
	struct fb_info *fbinfo;
	int palette_size;
	int ret;

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	dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
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	init_waitqueue_head(&sfb->vsync_info.wait);

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	palette_size = variant->palette_sz * 4;
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	fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
				   palette_size * sizeof(u32), sfb->dev);
	if (!fbinfo) {
		dev_err(sfb->dev, "failed to allocate framebuffer\n");
		return -ENOENT;
	}

	windata = sfb->pdata->win[win_no];
	initmode = &windata->win_mode;

	WARN_ON(windata->max_bpp == 0);
	WARN_ON(windata->win_mode.xres == 0);
	WARN_ON(windata->win_mode.yres == 0);

	win = fbinfo->par;
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	*res = win;
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	var = &fbinfo->var;
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	win->variant = *variant;
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	win->fbinfo = fbinfo;
	win->parent = sfb;
	win->windata = windata;
	win->index = win_no;
	win->palette_buffer = (u32 *)(win + 1);

	ret = s3c_fb_alloc_memory(sfb, win);
	if (ret) {
		dev_err(sfb->dev, "failed to allocate display memory\n");
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		return ret;
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	}

	/* setup the r/b/g positions for the window's palette */
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	if (win->variant.palette_16bpp) {
		/* Set RGB 5:6:5 as default */
		win->palette.r.offset = 11;
		win->palette.r.length = 5;
		win->palette.g.offset = 5;
		win->palette.g.length = 6;
		win->palette.b.offset = 0;
		win->palette.b.length = 5;

	} else {
		/* Set 8bpp or 8bpp and 1bit alpha */
		win->palette.r.offset = 16;
		win->palette.r.length = 8;
		win->palette.g.offset = 8;
		win->palette.g.length = 8;
		win->palette.b.offset = 0;
		win->palette.b.length = 8;
	}
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	/* setup the initial video mode from the window */
	fb_videomode_to_var(&fbinfo->var, initmode);

	fbinfo->fix.type	= FB_TYPE_PACKED_PIXELS;
	fbinfo->fix.accel	= FB_ACCEL_NONE;
	fbinfo->var.activate	= FB_ACTIVATE_NOW;
	fbinfo->var.vmode	= FB_VMODE_NONINTERLACED;
	fbinfo->var.bits_per_pixel = windata->default_bpp;
	fbinfo->fbops		= &s3c_fb_ops;
	fbinfo->flags		= FBINFO_FLAG_DEFAULT;
	fbinfo->pseudo_palette  = &win->pseudo_palette;

	/* prepare to actually start the framebuffer */

	ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
	if (ret < 0) {
		dev_err(sfb->dev, "check_var failed on initial video params\n");
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		return ret;
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	}

	/* create initial colour map */

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	ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
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	if (ret == 0)
		fb_set_cmap(&fbinfo->cmap, fbinfo);
	else
		dev_err(sfb->dev, "failed to allocate fb cmap\n");

	s3c_fb_set_par(fbinfo);

	dev_dbg(sfb->dev, "about to register framebuffer\n");

	/* run the check_var and set_par on our configuration. */

	ret = register_framebuffer(fbinfo);
	if (ret < 0) {
		dev_err(sfb->dev, "failed to register framebuffer\n");
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		return ret;
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	}

	dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);

	return 0;
}

/**
 * s3c_fb_clear_win() - clear hardware window registers.
 * @sfb: The base resources for the hardware.
 * @win: The window to process.
 *
 * Reset the specific window registers to a known state.
 */
static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
{
	void __iomem *regs = sfb->regs;

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	writel(0, regs + sfb->variant.wincon + (win * 4));
	writel(0, regs + VIDOSD_A(win, sfb->variant));
	writel(0, regs + VIDOSD_B(win, sfb->variant));
	writel(0, regs + VIDOSD_C(win, sfb->variant));
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}

static int __devinit s3c_fb_probe(struct platform_device *pdev)
{
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	struct s3c_fb_driverdata *fbdrv;
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	struct device *dev = &pdev->dev;
	struct s3c_fb_platdata *pd;
	struct s3c_fb *sfb;
	struct resource *res;
	int win;
	int ret = 0;

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	fbdrv = (struct s3c_fb_driverdata *)platform_get_device_id(pdev)->driver_data;

	if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
		dev_err(dev, "too many windows, cannot attach\n");
		return -EINVAL;
	}

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	pd = pdev->dev.platform_data;
	if (!pd) {
		dev_err(dev, "no platform data specified\n");
		return -EINVAL;
	}

	sfb = kzalloc(sizeof(struct s3c_fb), GFP_KERNEL);
	if (!sfb) {
		dev_err(dev, "no memory for framebuffers\n");
		return -ENOMEM;
	}

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	dev_dbg(dev, "allocate new framebuffer %p\n", sfb);

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	sfb->dev = dev;
	sfb->pdata = pd;
1209
	sfb->variant = fbdrv->variant;
1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240

	sfb->bus_clk = clk_get(dev, "lcd");
	if (IS_ERR(sfb->bus_clk)) {
		dev_err(dev, "failed to get bus clock\n");
		goto err_sfb;
	}

	clk_enable(sfb->bus_clk);

	res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
	if (!res) {
		dev_err(dev, "failed to find registers\n");
		ret = -ENOENT;
		goto err_clk;
	}

	sfb->regs_res = request_mem_region(res->start, resource_size(res),
					   dev_name(dev));
	if (!sfb->regs_res) {
		dev_err(dev, "failed to claim register region\n");
		ret = -ENOENT;
		goto err_clk;
	}

	sfb->regs = ioremap(res->start, resource_size(res));
	if (!sfb->regs) {
		dev_err(dev, "failed to map registers\n");
		ret = -ENXIO;
		goto err_req_region;
	}

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	res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
	if (!res) {
		dev_err(dev, "failed to acquire irq resource\n");
		ret = -ENOENT;
		goto err_ioremap;
	}
	sfb->irq_no = res->start;
	ret = request_irq(sfb->irq_no, s3c_fb_irq,
			  0, "s3c_fb", sfb);
	if (ret) {
		dev_err(dev, "irq request failed\n");
		goto err_ioremap;
	}

1255 1256 1257 1258 1259 1260 1261 1262 1263 1264
	dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);

	/* setup gpio and output polarity controls */

	pd->setup_gpio();

	writel(pd->vidcon1, sfb->regs + VIDCON1);

	/* zero all windows before we do anything */

1265
	for (win = 0; win < fbdrv->variant.nr_windows; win++)
1266 1267
		s3c_fb_clear_win(sfb, win);

1268
	/* initialise colour key controls */
1269
	for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1270 1271 1272 1273 1274
		void __iomem *regs = sfb->regs + sfb->variant.keycon;

		regs += (win * 8);
		writel(0xffffff, regs + WKEYCON0);
		writel(0xffffff, regs + WKEYCON1);
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	}

1277 1278
	/* we have the register setup, start allocating framebuffers */

1279
	for (win = 0; win < fbdrv->variant.nr_windows; win++) {
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		if (!pd->win[win])
			continue;

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		ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
				       &sfb->windows[win]);
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		if (ret < 0) {
			dev_err(dev, "failed to create window %d\n", win);
			for (; win >= 0; win--)
				s3c_fb_release_win(sfb, sfb->windows[win]);
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			goto err_irq;
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		}
	}

	platform_set_drvdata(pdev, sfb);

	return 0;

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err_irq:
	free_irq(sfb->irq_no, sfb);

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err_ioremap:
	iounmap(sfb->regs);

err_req_region:
	release_resource(sfb->regs_res);
	kfree(sfb->regs_res);

err_clk:
	clk_disable(sfb->bus_clk);
	clk_put(sfb->bus_clk);

err_sfb:
	kfree(sfb);
	return ret;
}

/**
 * s3c_fb_remove() - Cleanup on module finalisation
 * @pdev: The platform device we are bound to.
 *
 * Shutdown and then release all the resources that the driver allocated
 * on initialisation.
 */
static int __devexit s3c_fb_remove(struct platform_device *pdev)
{
	struct s3c_fb *sfb = platform_get_drvdata(pdev);
	int win;

1328
	for (win = 0; win < S3C_FB_MAX_WIN; win++)
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		if (sfb->windows[win])
			s3c_fb_release_win(sfb, sfb->windows[win]);
1331

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	free_irq(sfb->irq_no, sfb);

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	iounmap(sfb->regs);

	clk_disable(sfb->bus_clk);
	clk_put(sfb->bus_clk);

	release_resource(sfb->regs_res);
	kfree(sfb->regs_res);

	kfree(sfb);

	return 0;
}

#ifdef CONFIG_PM
static int s3c_fb_suspend(struct platform_device *pdev, pm_message_t state)
{
	struct s3c_fb *sfb = platform_get_drvdata(pdev);
	struct s3c_fb_win *win;
	int win_no;

1354
	for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
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		win = sfb->windows[win_no];
		if (!win)
			continue;

		/* use the blank function to push into power-down */
		s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
	}

	clk_disable(sfb->bus_clk);
	return 0;
}

static int s3c_fb_resume(struct platform_device *pdev)
{
	struct s3c_fb *sfb = platform_get_drvdata(pdev);
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	struct s3c_fb_platdata *pd = sfb->pdata;
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	struct s3c_fb_win *win;
	int win_no;

	clk_enable(sfb->bus_clk);

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	/* setup registers */
	writel(pd->vidcon1, sfb->regs + VIDCON1);

	/* zero all windows before we do anything */
1380
	for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
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		s3c_fb_clear_win(sfb, win_no);

1383
	for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1384 1385 1386 1387 1388
		void __iomem *regs = sfb->regs + sfb->variant.keycon;

		regs += (win_no * 8);
		writel(0xffffff, regs + WKEYCON0);
		writel(0xffffff, regs + WKEYCON1);
1389 1390
	}

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	/* restore framebuffers */
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	for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
		win = sfb->windows[win_no];
		if (!win)
			continue;

		dev_dbg(&pdev->dev, "resuming window %d\n", win_no);
		s3c_fb_set_par(win->fbinfo);
	}

	return 0;
}
#else
#define s3c_fb_suspend NULL
#define s3c_fb_resume  NULL
#endif

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#define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
#define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))

static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] __devinitdata = {
	[0] = {
		.has_osd_c	= 1,
		.palette_sz	= 256,
		.valid_bpp	= VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
	},
	[1] = {
		.has_osd_c	= 1,
		.has_osd_d	= 1,
		.palette_sz	= 256,
		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
				   VALID_BPP(18) | VALID_BPP(19) |
				   VALID_BPP(24) | VALID_BPP(25)),
	},
	[2] = {
		.has_osd_c	= 1,
		.has_osd_d	= 1,
		.palette_sz	= 16,
		.palette_16bpp	= 1,
		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
				   VALID_BPP(18) | VALID_BPP(19) |
				   VALID_BPP(24) | VALID_BPP(25)),
	},
	[3] = {
		.has_osd_c	= 1,
		.palette_sz	= 16,
		.palette_16bpp	= 1,
		.valid_bpp	= (VALID_BPP124  | VALID_BPP(16) |
				   VALID_BPP(18) | VALID_BPP(19) |
				   VALID_BPP(24) | VALID_BPP(25)),
	},
	[4] = {
		.has_osd_c	= 1,
		.palette_sz	= 4,
		.palette_16bpp	= 1,
		.valid_bpp	= (VALID_BPP(1) | VALID_BPP(2) |
				   VALID_BPP(16) | VALID_BPP(18) |
				   VALID_BPP(24) | VALID_BPP(25)),
	},
};

static struct s3c_fb_driverdata s3c_fb_data_64xx __devinitdata = {
	.variant = {
		.nr_windows	= 5,
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		.vidtcon	= VIDTCON0,
		.wincon		= WINCON(0),
		.winmap		= WINxMAP(0),
		.keycon		= WKEYCON,
		.osd		= VIDOSD_BASE,
		.osd_stride	= 16,
		.buf_start	= VIDW_BUF_START(0),
		.buf_size	= VIDW_BUF_SIZE(0),
		.buf_end	= VIDW_BUF_END(0),
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		.palette = {
			[0] = 0x400,
			[1] = 0x800,
			[2] = 0x300,
			[3] = 0x320,
			[4] = 0x340,
		},
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		.has_prtcon	= 1,
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	},
	.win[0]	= &s3c_fb_data_64xx_wins[0],
	.win[1]	= &s3c_fb_data_64xx_wins[1],
	.win[2]	= &s3c_fb_data_64xx_wins[2],
	.win[3]	= &s3c_fb_data_64xx_wins[3],
	.win[4]	= &s3c_fb_data_64xx_wins[4],
};

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static struct s3c_fb_driverdata s3c_fb_data_s5pc100 __devinitdata = {
	.variant = {
		.nr_windows	= 5,
		.vidtcon	= VIDTCON0,
		.wincon		= WINCON(0),
		.winmap		= WINxMAP(0),
		.keycon		= WKEYCON,
		.osd		= VIDOSD_BASE,
		.osd_stride	= 16,
		.buf_start	= VIDW_BUF_START(0),
		.buf_size	= VIDW_BUF_SIZE(0),
		.buf_end	= VIDW_BUF_END(0),

		.palette = {
			[0] = 0x2400,
			[1] = 0x2800,
			[2] = 0x2c00,
			[3] = 0x3000,
			[4] = 0x3400,
		},
1503 1504

		.has_prtcon	= 1,
1505 1506 1507 1508 1509 1510 1511 1512 1513
	},
	.win[0]	= &s3c_fb_data_64xx_wins[0],
	.win[1]	= &s3c_fb_data_64xx_wins[1],
	.win[2]	= &s3c_fb_data_64xx_wins[2],
	.win[3]	= &s3c_fb_data_64xx_wins[3],
	.win[4]	= &s3c_fb_data_64xx_wins[4],
};

static struct s3c_fb_driverdata s3c_fb_data_s5pv210 __devinitdata = {
1514 1515
	.variant = {
		.nr_windows	= 5,
1516 1517 1518 1519 1520 1521 1522 1523 1524
		.vidtcon	= VIDTCON0,
		.wincon		= WINCON(0),
		.winmap		= WINxMAP(0),
		.keycon		= WKEYCON,
		.osd		= VIDOSD_BASE,
		.osd_stride	= 16,
		.buf_start	= VIDW_BUF_START(0),
		.buf_size	= VIDW_BUF_SIZE(0),
		.buf_end	= VIDW_BUF_END(0),
1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540

		.palette = {
			[0] = 0x2400,
			[1] = 0x2800,
			[2] = 0x2c00,
			[3] = 0x3000,
			[4] = 0x3400,
		},
	},
	.win[0]	= &s3c_fb_data_64xx_wins[0],
	.win[1]	= &s3c_fb_data_64xx_wins[1],
	.win[2]	= &s3c_fb_data_64xx_wins[2],
	.win[3]	= &s3c_fb_data_64xx_wins[3],
	.win[4]	= &s3c_fb_data_64xx_wins[4],
};

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/* S3C2443/S3C2416 style hardware */
static struct s3c_fb_driverdata s3c_fb_data_s3c2443 __devinitdata = {
	.variant = {
		.nr_windows	= 2,
		.is_2443	= 1,

		.vidtcon	= 0x08,
		.wincon		= 0x14,
		.winmap		= 0xd0,
		.keycon		= 0xb0,
		.osd		= 0x28,
		.osd_stride	= 12,
		.buf_start	= 0x64,
		.buf_size	= 0x94,
		.buf_end	= 0x7c,

		.palette = {
			[0] = 0x400,
			[1] = 0x800,
		},
	},
	.win[0] = &(struct s3c_fb_win_variant) {
		.palette_sz	= 256,
		.valid_bpp	= VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
	},
	.win[1] = &(struct s3c_fb_win_variant) {
		.has_osd_c	= 1,
		.palette_sz	= 256,
		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
				   VALID_BPP(18) | VALID_BPP(19) |
				   VALID_BPP(24) | VALID_BPP(25) |
				   VALID_BPP(28)),
	},
};

1576 1577 1578 1579 1580
static struct platform_device_id s3c_fb_driver_ids[] = {
	{
		.name		= "s3c-fb",
		.driver_data	= (unsigned long)&s3c_fb_data_64xx,
	}, {
1581 1582 1583 1584 1585
		.name		= "s5pc100-fb",
		.driver_data	= (unsigned long)&s3c_fb_data_s5pc100,
	}, {
		.name		= "s5pv210-fb",
		.driver_data	= (unsigned long)&s3c_fb_data_s5pv210,
1586 1587 1588
	}, {
		.name		= "s3c2443-fb",
		.driver_data	= (unsigned long)&s3c_fb_data_s3c2443,
1589 1590 1591 1592 1593
	},
	{},
};
MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);

1594 1595
static struct platform_driver s3c_fb_driver = {
	.probe		= s3c_fb_probe,
1596
	.remove		= __devexit_p(s3c_fb_remove),
1597 1598
	.suspend	= s3c_fb_suspend,
	.resume		= s3c_fb_resume,
1599
	.id_table	= s3c_fb_driver_ids,
1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622
	.driver		= {
		.name	= "s3c-fb",
		.owner	= THIS_MODULE,
	},
};

static int __init s3c_fb_init(void)
{
	return platform_driver_register(&s3c_fb_driver);
}

static void __exit s3c_fb_cleanup(void)
{
	platform_driver_unregister(&s3c_fb_driver);
}

module_init(s3c_fb_init);
module_exit(s3c_fb_cleanup);

MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
MODULE_LICENSE("GPL");
MODULE_ALIAS("platform:s3c-fb");