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/* * Access to VGA videoram * * (c) 1998 Martin Mares <mj@ucw.cz> */
#ifndef _ASM_X86_VGA_H #define _ASM_X86_VGA_H
/* * On the PC, we can just recalculate addresses and then * access the videoram directly without any black magic. */
#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x, y) (*(y) = (x))
#endif /* _ASM_X86_VGA_H */