thread.c 18.6 KB
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/*
 * File      : thread.c
 * This file is part of RT-Thread RTOS
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 * COPYRIGHT (C) 2006 - 2012, RT-Thread Development Team
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 *
 * The license and distribution terms for this file may be
 * found in the file LICENSE in this distribution or at
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 * http://www.rt-thread.org/license/LICENSE
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 *
 * Change Logs:
 * Date           Author       Notes
 * 2006-03-28     Bernard      first version
 * 2006-04-29     Bernard      implement thread timer
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 * 2006-04-30     Bernard      added THREAD_DEBUG
 * 2006-05-27     Bernard      fixed the rt_thread_yield bug
 * 2006-06-03     Bernard      fixed the thread timer init bug
 * 2006-08-10     Bernard      fixed the timer bug in thread_sleep
 * 2006-09-03     Bernard      changed rt_timer_delete to rt_timer_detach
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 * 2006-09-03     Bernard      implement rt_thread_detach
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 * 2008-02-16     Bernard      fixed the rt_thread_timeout bug
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 * 2010-03-21     Bernard      change the errno of rt_thread_delay/sleep to
 *                             RT_EOK.
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 * 2010-11-10     Bernard      add cleanup callback function in thread exit.
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 * 2011-09-01     Bernard      fixed rt_thread_exit issue when the current
 *                             thread preempted, which reported by Jiaxing Lee.
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 * 2011-09-08     Bernard      fixed the scheduling issue in rt_thread_startup.
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 */

#include <rtthread.h>
#include <rthw.h>

extern rt_list_t rt_thread_priority_table[RT_THREAD_PRIORITY_MAX];
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extern struct rt_thread *rt_current_thread;
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extern rt_list_t rt_thread_defunct;

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static void rt_thread_exit(void)
{
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    struct rt_thread *thread;
    register rt_base_t level;

    /* get current thread */
    thread = rt_current_thread;

    /* disable interrupt */
    level = rt_hw_interrupt_disable();

    /* remove from schedule */
    rt_schedule_remove_thread(thread);
    /* change stat */
    thread->stat = RT_THREAD_CLOSE;

    /* remove it from timer list */
    rt_list_remove(&(thread->thread_timer.list));
    rt_object_detach((rt_object_t)&(thread->thread_timer));

    if ((rt_object_is_systemobject((rt_object_t)thread) == RT_TRUE) &&
        thread->cleanup == RT_NULL)
    {
        rt_object_detach((rt_object_t)thread);
    }
    else
    {
        /* insert to defunct thread list */
        rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));
    }

    /* enable interrupt */
    rt_hw_interrupt_enable(level);

    /* switch to next task */
    rt_schedule();
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}
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static rt_err_t _rt_thread_init(struct rt_thread *thread,
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                                const char       *name,
                                void (*entry)(void *parameter),
                                void             *parameter,
                                void             *stack_start,
                                rt_uint32_t       stack_size,
                                rt_uint8_t        priority,
                                rt_uint32_t       tick)
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{
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    /* init thread list */
    rt_list_init(&(thread->tlist));

    thread->entry = (void *)entry;
    thread->parameter = parameter;

    /* stack init */
    thread->stack_addr = stack_start;
    thread->stack_size = stack_size;

    /* init thread stack */
    rt_memset(thread->stack_addr, '#', thread->stack_size);
    thread->sp = (void *)rt_hw_stack_init(thread->entry, thread->parameter,
        (void *)((char *)thread->stack_addr + thread->stack_size - 4),
        (void *)rt_thread_exit);

    /* priority init */
    RT_ASSERT(priority < RT_THREAD_PRIORITY_MAX);
    thread->init_priority    = priority;
    thread->current_priority = priority;

    /* tick init */
    thread->init_tick      = tick;
    thread->remaining_tick = tick;

    /* error and flags */
    thread->error = RT_EOK;
    thread->stat  = RT_THREAD_INIT;

    /* initialize cleanup function and user data */
    thread->cleanup   = 0;
    thread->user_data = 0;

    /* init thread timer */
    rt_timer_init(&(thread->thread_timer),
                  thread->name,
                  rt_thread_timeout,
                  thread,
                  0,
                  RT_TIMER_FLAG_ONE_SHOT);

    return RT_EOK;
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}

/**
 * @addtogroup Thread
 */

/*@{*/

/**
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 * This function will initialize a thread, normally it's used to initialize a
 * static thread object.
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 *
 * @param thread the static thread object
 * @param name the name of thread, which shall be unique
 * @param entry the entry function of thread
 * @param parameter the parameter of thread enter function
 * @param stack_start the start address of thread stack
 * @param stack_size the size of thread stack
 * @param priority the priority of thread
 * @param tick the time slice if there are same priority thread
 *
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 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
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 */
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rt_err_t rt_thread_init(struct rt_thread *thread,
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                        const char       *name,
                        void (*entry)(void *parameter),
                        void             *parameter,
                        void             *stack_start,
                        rt_uint32_t       stack_size,
                        rt_uint8_t        priority,
                        rt_uint32_t       tick)
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{
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
    RT_ASSERT(stack_start != RT_NULL);

    /* init thread object */
    rt_object_init((rt_object_t)thread, RT_Object_Class_Thread, name);

    return _rt_thread_init(thread,
                           name,
                           entry,
                           parameter,
                           stack_start,
                           stack_size,
                           priority,
                           tick);
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}
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RTM_EXPORT(rt_thread_init);
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/**
 * This function will return self thread object
 *
 * @return the self thread object
 */
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rt_thread_t rt_thread_self(void)
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{
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    return rt_current_thread;
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}
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RTM_EXPORT(rt_thread_self);
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/**
 * This function will start a thread and put it to system ready queue
 *
 * @param thread the thread to be started
 *
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 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
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 */
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rt_err_t rt_thread_startup(rt_thread_t thread)
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{
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
    RT_ASSERT(thread->stat == RT_THREAD_INIT);
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    /* set current priority to init priority */
    thread->current_priority = thread->init_priority;
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    /* calculate priority attribute */
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#if RT_THREAD_PRIORITY_MAX > 32
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    thread->number      = thread->current_priority >> 3;            /* 5bit */
    thread->number_mask = 1L << thread->number;
    thread->high_mask   = 1L << (thread->current_priority & 0x07);  /* 3bit */
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#else
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    thread->number_mask = 1L << thread->current_priority;
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#endif

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    RT_DEBUG_LOG(RT_DEBUG_THREAD, ("startup a thread:%s with priority:%d\n",
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                                   thread->name, thread->init_priority));
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    /* change thread stat */
    thread->stat = RT_THREAD_SUSPEND;
    /* then resume it */
    rt_thread_resume(thread);
    if (rt_thread_self() != RT_NULL)
    {
        /* do a scheduling */
        rt_schedule();
    }

    return RT_EOK;
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}
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RTM_EXPORT(rt_thread_startup);
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/**
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 * This function will detach a thread. The thread object will be removed from
 * thread queue and detached/deleted from system object management.
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 *
 * @param thread the thread to be deleted
 *
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 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
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 */
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rt_err_t rt_thread_detach(rt_thread_t thread)
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{
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    rt_base_t lock;
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
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    /* remove from schedule */
    rt_schedule_remove_thread(thread);
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    /* release thread timer */
    rt_timer_detach(&(thread->thread_timer));
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    /* change stat */
    thread->stat = RT_THREAD_CLOSE;
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    /* detach object */
    rt_object_detach((rt_object_t)thread);
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    if (thread->cleanup != RT_NULL)
    {
        /* disable interrupt */
        lock = rt_hw_interrupt_disable();
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        /* insert to defunct thread list */
        rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));
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        /* enable interrupt */
        rt_hw_interrupt_enable(lock);
    }
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    return RT_EOK;
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}
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RTM_EXPORT(rt_thread_detach);

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#ifdef RT_USING_HEAP
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/**
 * This function will create a thread object and allocate thread object memory
 * and stack.
 *
 * @param name the name of thread, which shall be unique
 * @param entry the entry function of thread
 * @param parameter the parameter of thread enter function
 * @param stack_size the size of thread stack
 * @param priority the priority of thread
 * @param tick the time slice if there are same priority thread
 *
 * @return the created thread object
 */
rt_thread_t rt_thread_create(const char *name,
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    void (*entry)(void *parameter), void *parameter,
    rt_uint32_t stack_size,
    rt_uint8_t priority,
    rt_uint32_t tick)
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{
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    struct rt_thread *thread;
    void *stack_start;

    thread = (struct rt_thread *)rt_object_allocate(RT_Object_Class_Thread,
                                                    name);
    if (thread == RT_NULL)
        return RT_NULL;

    stack_start = (void *)rt_malloc(stack_size);
    if (stack_start == RT_NULL)
    {
        /* allocate stack failure */
        rt_object_delete((rt_object_t)thread);

        return RT_NULL;
    }

    _rt_thread_init(thread,
                    name,
                    entry,
                    parameter,
                    stack_start,
                    stack_size,
                    priority,
                    tick);

    return thread;
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}
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RTM_EXPORT(rt_thread_create);
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/**
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 * This function will delete a thread. The thread object will be removed from
 * thread queue and detached/deleted from system object management.
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 *
 * @param thread the thread to be deleted
 *
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 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
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 */
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rt_err_t rt_thread_delete(rt_thread_t thread)
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{
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    rt_base_t lock;
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
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    /* remove from schedule */
    rt_schedule_remove_thread(thread);
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    /* release thread timer */
    rt_timer_detach(&(thread->thread_timer));
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    /* change stat */
    thread->stat = RT_THREAD_CLOSE;
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    /* disable interrupt */
    lock = rt_hw_interrupt_disable();
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    /* insert to defunct thread list */
    rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));
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    /* enable interrupt */
    rt_hw_interrupt_enable(lock);
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    return RT_EOK;
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}
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RTM_EXPORT(rt_thread_delete);
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#endif

/**
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 * This function will let current thread yield processor, and scheduler will
 * choose a highest thread to run. After yield processor, the current thread
 * is still in READY state.
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 *
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 * @return RT_EOK
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 */
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rt_err_t rt_thread_yield(void)
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{
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    register rt_base_t level;
    struct rt_thread *thread;
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    /* disable interrupt */
    level = rt_hw_interrupt_disable();
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    /* set to current thread */
    thread = rt_current_thread;
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    /* if the thread stat is READY and on ready queue list */
    if (thread->stat == RT_THREAD_READY &&
        thread->tlist.next != thread->tlist.prev)
    {
        /* remove thread from thread list */
        rt_list_remove(&(thread->tlist));
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        /* put thread to end of ready queue */
        rt_list_insert_before(&(rt_thread_priority_table[thread->current_priority]),
                              &(thread->tlist));
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        /* enable interrupt */
        rt_hw_interrupt_enable(level);
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        rt_schedule();
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        return RT_EOK;
    }
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    /* enable interrupt */
    rt_hw_interrupt_enable(level);
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    return RT_EOK;
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}
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RTM_EXPORT(rt_thread_yield);
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/**
 * This function will let current thread sleep for some ticks.
 *
 * @param tick the sleep ticks
 *
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 * @return RT_EOK
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 */
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rt_err_t rt_thread_sleep(rt_tick_t tick)
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{
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    register rt_base_t temp;
    struct rt_thread *thread;
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    /* disable interrupt */
    temp = rt_hw_interrupt_disable();
    /* set to current thread */
    thread = rt_current_thread;
    RT_ASSERT(thread != RT_NULL);
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    /* suspend thread */
    rt_thread_suspend(thread);
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    /* reset the timeout of thread timer and start it */
    rt_timer_control(&(thread->thread_timer), RT_TIMER_CTRL_SET_TIME, &tick);
    rt_timer_start(&(thread->thread_timer));
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    /* enable interrupt */
    rt_hw_interrupt_enable(temp);
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    rt_schedule();
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    /* clear error number of this thread to RT_EOK */
    if (thread->error == -RT_ETIMEOUT)
        thread->error = RT_EOK;
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    return RT_EOK;
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}

/**
 * This function will let current thread delay for some ticks.
 *
 * @param tick the delay ticks
 *
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 * @return RT_EOK
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 */
rt_err_t rt_thread_delay(rt_tick_t tick)
{
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    return rt_thread_sleep(tick);
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}
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RTM_EXPORT(rt_thread_delay);
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/**
 * This function will control thread behaviors according to control command.
 *
 * @param thread the specified thread to be controlled
 * @param cmd the control command, which includes
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 *  RT_THREAD_CTRL_CHANGE_PRIORITY for changing priority level of thread;
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 *  RT_THREAD_CTRL_STARTUP for starting a thread;
 *  RT_THREAD_CTRL_CLOSE for delete a thread.
 * @param arg the argument of control command
 *
 * @return RT_EOK
 */
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rt_err_t rt_thread_control(rt_thread_t thread, rt_uint8_t cmd, void *arg)
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{
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    register rt_base_t temp;
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
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    switch (cmd)
    {
    case RT_THREAD_CTRL_CHANGE_PRIORITY:
        /* disable interrupt */
        temp = rt_hw_interrupt_disable();
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        /* for ready thread, change queue */
        if (thread->stat == RT_THREAD_READY)
        {
            /* remove thread from schedule queue first */
            rt_schedule_remove_thread(thread);
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            /* change thread priority */
            thread->current_priority = *(rt_uint8_t *)arg;
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            /* recalculate priority attribute */
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#if RT_THREAD_PRIORITY_MAX > 32
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            thread->number      = thread->current_priority >> 3;            /* 5bit */
            thread->number_mask = 1 << thread->number;
            thread->high_mask   = 1 << (thread->current_priority & 0x07);   /* 3bit */
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#else
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            thread->number_mask = 1 << thread->current_priority;
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#endif

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            /* insert thread to schedule queue again */
            rt_schedule_insert_thread(thread);
        }
        else
        {
            thread->current_priority = *(rt_uint8_t *)arg;
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            /* recalculate priority attribute */
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#if RT_THREAD_PRIORITY_MAX > 32
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            thread->number      = thread->current_priority >> 3;            /* 5bit */
            thread->number_mask = 1 << thread->number;
            thread->high_mask   = 1 << (thread->current_priority & 0x07);   /* 3bit */
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#else
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            thread->number_mask = 1 << thread->current_priority;
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#endif
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        }
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        /* enable interrupt */
        rt_hw_interrupt_enable(temp);
        break;
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    case RT_THREAD_CTRL_STARTUP:
        return rt_thread_startup(thread);
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#ifdef RT_USING_HEAP
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    case RT_THREAD_CTRL_CLOSE:
        return rt_thread_delete(thread);
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#endif

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    default:
        break;
    }
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    return RT_EOK;
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}
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RTM_EXPORT(rt_thread_control);
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/**
 * This function will suspend the specified thread.
 *
 * @param thread the thread to be suspended
 *
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 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
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 *
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 * @note if suspend self thread, after this function call, the
 * rt_schedule() must be invoked.
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 */
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rt_err_t rt_thread_suspend(rt_thread_t thread)
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{
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    register rt_base_t temp;
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
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    RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread suspend:  %s\n", thread->name));
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    if (thread->stat != RT_THREAD_READY)
    {
        RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread suspend: thread disorder, %d\n",
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                                       thread->stat));
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        return -RT_ERROR;
    }
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    /* disable interrupt */
    temp = rt_hw_interrupt_disable();
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    /* change thread stat */
    thread->stat = RT_THREAD_SUSPEND;
    rt_schedule_remove_thread(thread);
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    /* enable interrupt */
    rt_hw_interrupt_enable(temp);
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    return RT_EOK;
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}
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RTM_EXPORT(rt_thread_suspend);
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/**
 * This function will resume a thread and put it to system ready queue.
 *
 * @param thread the thread to be resumed
 *
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 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
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 */
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rt_err_t rt_thread_resume(rt_thread_t thread)
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{
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    register rt_base_t temp;
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
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    RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread resume:  %s\n", thread->name));
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    if (thread->stat != RT_THREAD_SUSPEND)
    {
        RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread resume: thread disorder, %d\n",
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                                       thread->stat));
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        return -RT_ERROR;
    }
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    /* disable interrupt */
    temp = rt_hw_interrupt_disable();
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    /* remove from suspend list */
    rt_list_remove(&(thread->tlist));
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    /* remove thread timer */
    rt_list_remove(&(thread->thread_timer.list));
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    /* change timer state */
    thread->thread_timer.parent.flag &= ~RT_TIMER_FLAG_ACTIVATED;
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    /* enable interrupt */
    rt_hw_interrupt_enable(temp);
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    /* insert to schedule ready list */
    rt_schedule_insert_thread(thread);
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    return RT_EOK;
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}
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RTM_EXPORT(rt_thread_resume);
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/**
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 * This function is the timeout function for thread, normally which is invoked
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 * when thread is timeout to wait some resource.
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 *
 * @param parameter the parameter of thread timeout function
 */
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void rt_thread_timeout(void *parameter)
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{
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    struct rt_thread *thread;
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    thread = (struct rt_thread *)parameter;
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    /* thread check */
    RT_ASSERT(thread != RT_NULL);
    RT_ASSERT(thread->stat == RT_THREAD_SUSPEND);
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    /* set error number */
    thread->error = -RT_ETIMEOUT;
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    /* remove from suspend list */
    rt_list_remove(&(thread->tlist));
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    /* insert to schedule ready list */
    rt_schedule_insert_thread(thread);
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    /* do schedule */
    rt_schedule();
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}
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RTM_EXPORT(rt_thread_timeout);
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/**
 * This function will find the specified thread.
 *
 * @param name the name of thread finding
 *
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 * @return the found thread
 *
 * @note please don't invoke this function in interrupt status.
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 */
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rt_thread_t rt_thread_find(char *name)
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{
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    struct rt_object_information *information;
    struct rt_object *object;
    struct rt_list_node *node;

    extern struct rt_object_information rt_object_container[];

    /* enter critical */
    if (rt_thread_self() != RT_NULL)
        rt_enter_critical();

    /* try to find device object */
    information = &rt_object_container[RT_Object_Class_Thread];
    for (node  = information->object_list.next;
         node != &(information->object_list);
         node  = node->next)
    {
        object = rt_list_entry(node, struct rt_object, list);
        if (rt_strncmp(object->name, name, RT_NAME_MAX) == 0)
        {
            /* leave critical */
            if (rt_thread_self() != RT_NULL)
                rt_exit_critical();

            return (rt_thread_t)object;
        }
    }

    /* leave critical */
    if (rt_thread_self() != RT_NULL)
        rt_exit_critical();

    /* not found */
    return RT_NULL;
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}
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RTM_EXPORT(rt_thread_find);
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/*@}*/