mem_pool.h 9.5 KB
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/* Copyright (c) 2021 OceanBase and/or its affiliates. All rights reserved.
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miniob is licensed under Mulan PSL v2.
You can use this software according to the terms and conditions of the Mulan PSL v2.
You may obtain a copy of Mulan PSL v2 at:
         http://license.coscl.org.cn/MulanPSL2
THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
See the Mulan PSL v2 for more details. */

//
// Created by Longda on 2010
//

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#pragma once
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#include <queue>
#include <list>
#include <set>
#include <string>
#include <sstream>
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#include <functional>
#include <memory>
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#include "common/lang/mutex.h"
#include "common/log/log.h"
#include "common/os/os.h"

namespace common {

#define DEFAULT_ITEM_NUM_PER_POOL 128
#define DEFAULT_POOL_NUM 1

typedef bool (*match)(void *item, void *input_arg);

template <class T>
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class MemPool
{
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public:
  MemPool(const char *tag) : name(tag)
  {
    this->size = 0;

    pthread_mutexattr_t mutexatr;
    pthread_mutexattr_init(&mutexatr);
    pthread_mutexattr_settype(&mutexatr, PTHREAD_MUTEX_RECURSIVE);

    MUTEX_INIT(&mutex, &mutexatr);
  }

  virtual ~MemPool()
  {
    MUTEX_DESTROY(&mutex);
  }

  /**
   * init memory pool, the major job is to alloc memory for memory pool
   * @param pool_num, memory pool's number
   * @param item_num_per_pool, how many items per pool.
   * @return
   */
  virtual int init(
      bool dynamic = true, int pool_num = DEFAULT_POOL_NUM, int item_num_per_pool = DEFAULT_ITEM_NUM_PER_POOL) = 0;

  /**
   * Do cleanup job for memory pool
   */
  virtual void cleanup() = 0;

  /**
   * If dynamic has been set, extend current memory pool,
   */
  virtual int extend() = 0;

  /**
   * Alloc one frame from memory Pool
   * @return
   */
  virtual T *alloc() = 0;

  /**
   * Free one item, the resouce will return to memory Pool
   * @param item
   */
  virtual void free(T *item) = 0;

  /**
   * Print the MemPool status
   * @return
   */
  virtual std::string to_string() = 0;

  const std::string get_name() const
  {
    return name;
  }
  bool is_dynamic() const
  {
    return dynamic;
  }
  int get_size() const
  {
    return size;
  }

protected:
  pthread_mutex_t mutex;
  int size;
  bool dynamic;
  std::string name;
};

/**
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 * MemoryPoolSimple is a simple Memory Pool manager
 * The objects is constructed when creating the pool and destructed when the pool is cleanup.
 * `alloc` calls T's `reinit` routine and `free` calls T's `reset`
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 */
template <class T>
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class MemPoolSimple : public MemPool<T>
{
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public:
  MemPoolSimple(const char *tag) : MemPool<T>(tag)
  {}

  virtual ~MemPoolSimple()
  {
    cleanup();
  }

  /**
   * init memory pool, the major job is to alloc memory for memory pool
   * @param pool_num, memory pool's number
   * @param item_num_per_pool, how many items per pool.
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   * @return 0 for success and others failure
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   */
  int init(bool dynamic = true, int pool_num = DEFAULT_POOL_NUM, int item_num_per_pool = DEFAULT_ITEM_NUM_PER_POOL);

  /**
   * Do cleanup job for memory pool
   */
  void cleanup();

  /**
   * If dynamic has been set, extend current memory pool,
   */
  int extend();

  /**
   * Alloc one frame from memory Pool
   * @return
   */
  T *alloc();

  /**
   * Free one item, the resouce will return to memory Pool
   * @param item
   */
  void free(T *item);

  /**
   * Print the MemPool status
   * @return
   */
  std::string to_string();

  int get_item_num_per_pool() const
  {
    return item_num_per_pool;
  }

  int get_used_num()
  {
    MUTEX_LOCK(&this->mutex);
    auto num = used.size();
    MUTEX_UNLOCK(&this->mutex);
    return num;
  }

protected:
  std::list<T *> pools;
  std::set<T *> used;
  std::list<T *> frees;
  int item_num_per_pool;
};

template <class T>
int MemPoolSimple<T>::init(bool dynamic, int pool_num, int item_num_per_pool)
{
  if (pools.empty() == false) {
    LOG_WARN("Memory pool has been initialized, but still begin to be initialized, this->name:%s.", this->name.c_str());
    return 0;
  }

  if (pool_num <= 0 || item_num_per_pool <= 0) {
    LOG_ERROR("Invalid arguments,  pool_num:%d, item_num_per_pool:%d, this->name:%s.",
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              pool_num, item_num_per_pool, this->name.c_str());
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    return -1;
  }

  this->item_num_per_pool = item_num_per_pool;
  // in order to init memory pool, enable dynamic here
  this->dynamic = true;
  for (int i = 0; i < pool_num; i++) {
    if (extend() < 0) {
      cleanup();
      return -1;
    }
  }
  this->dynamic = dynamic;

  LOG_INFO("Extend one pool, this->size:%d, item_num_per_pool:%d, this->name:%s.",
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           this->size, item_num_per_pool, this->name.c_str());
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  return 0;
}

template <class T>
void MemPoolSimple<T>::cleanup()
{
  if (pools.empty() == true) {
    LOG_WARN("Begin to do cleanup, but there is no memory pool, this->name:%s!", this->name.c_str());
    return;
  }

  MUTEX_LOCK(&this->mutex);

  used.clear();
  frees.clear();
  this->size = 0;

  for (typename std::list<T *>::iterator iter = pools.begin(); iter != pools.end(); iter++) {
    T *pool = *iter;

    delete[] pool;
  }
  pools.clear();
  MUTEX_UNLOCK(&this->mutex);
  LOG_INFO("Successfully do cleanup, this->name:%s.", this->name.c_str());
}

template <class T>
int MemPoolSimple<T>::extend()
{
  if (this->dynamic == false) {
    LOG_ERROR("Disable dynamic extend memory pool, but begin to extend, this->name:%s", this->name.c_str());
    return -1;
  }

  MUTEX_LOCK(&this->mutex);
  T *pool = new T[item_num_per_pool];
  if (pool == nullptr) {
    MUTEX_UNLOCK(&this->mutex);
    LOG_ERROR("Failed to extend memory pool, this->size:%d, item_num_per_pool:%d, this->name:%s.",
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              this->size, item_num_per_pool, this->name.c_str());
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    return -1;
  }

  pools.push_back(pool);
  this->size += item_num_per_pool;
  for (int i = 0; i < item_num_per_pool; i++) {
    frees.push_back(pool + i);
  }
  MUTEX_UNLOCK(&this->mutex);

  LOG_INFO("Extend one pool, this->size:%d, item_num_per_pool:%d, this->name:%s.",
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           this->size, item_num_per_pool, this->name.c_str());
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  return 0;
}

template <class T>
T *MemPoolSimple<T>::alloc()
{
  MUTEX_LOCK(&this->mutex);
  if (frees.empty() == true) {
    if (this->dynamic == false) {
      MUTEX_UNLOCK(&this->mutex);
      return nullptr;
    }

    if (extend() < 0) {
      MUTEX_UNLOCK(&this->mutex);
      return nullptr;
    }
  }
  T *buffer = frees.front();
  frees.pop_front();

  used.insert(buffer);

  MUTEX_UNLOCK(&this->mutex);
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  buffer->reinit();
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  return buffer;
}

template <class T>
void MemPoolSimple<T>::free(T *buf)
{
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  buf->reset();
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  MUTEX_LOCK(&this->mutex);

  size_t num = used.erase(buf);
  if (num == 0) {
    MUTEX_UNLOCK(&this->mutex);
    LOG_WARN("No entry of %p in %s.", buf, this->name.c_str());
    print_stacktrace();
    return;
  }

  frees.push_back(buf);

  MUTEX_UNLOCK(&this->mutex);
  return;  // TODO for test
}

template <class T>
std::string MemPoolSimple<T>::to_string()
{
  std::stringstream ss;

  ss << "name:" << this->name << ","
     << "dyanmic:" << this->dynamic << ","
     << "size:" << this->size << ","
     << "pool_size:" << this->pools.size() << ","
     << "used_size:" << this->used.size() << ","
     << "free_size:" << this->frees.size();
  return ss.str();
}

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class MemPoolItem
{
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public:
  using unique_ptr = std::unique_ptr<void, std::function<void(void * const)>>;

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public:
  MemPoolItem(const char *tag) : name(tag)
  {
    this->size = 0;

    pthread_mutexattr_t mutexatr;
    pthread_mutexattr_init(&mutexatr);
    pthread_mutexattr_settype(&mutexatr, PTHREAD_MUTEX_RECURSIVE);

    MUTEX_INIT(&mutex, &mutexatr);
  }

  virtual ~MemPoolItem()
  {
    cleanup();
    MUTEX_DESTROY(&mutex);
  }

  /**
   * init memory pool, the major job is to alloc memory for memory pool
   * @param pool_num, memory pool's number
   * @param item_num_per_pool, how many items per pool.
   * @return
   */
  int init(int item_size, bool dynamic = true, int pool_num = DEFAULT_POOL_NUM,
      int item_num_per_pool = DEFAULT_ITEM_NUM_PER_POOL);

  /**
   * Do cleanup job for memory pool
   */
  void cleanup();

  /**
   * If dynamic has been set, extend current memory pool,
   */
  int extend();

  /**
   * Alloc one frame from memory Pool
   * @return
   */
  void *alloc();
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  unique_ptr alloc_unique_ptr();
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  /**
   * Free one item, the resouce will return to memory Pool
   * @param item
   */
  void free(void *item);

  /**
   * Check whether this item has been used before.
   * @param item
   * @return
   */
  bool is_used(void *item)
  {
    MUTEX_LOCK(&mutex);
    auto it = used.find(item);
    MUTEX_UNLOCK(&mutex);
    return it != used.end();
  }

  std::string to_string()
  {

    std::stringstream ss;

    ss << "name:" << this->name << ","
       << "dyanmic:" << this->dynamic << ","
       << "size:" << this->size << ","
       << "pool_size:" << this->pools.size() << ","
       << "used_size:" << this->used.size() << ","
       << "free_size:" << this->frees.size();
    return ss.str();
  }

  const std::string get_name() const
  {
    return name;
  }
  bool is_dynamic() const
  {
    return dynamic;
  }
  int get_size() const
  {
    return size;
  }
  int get_item_size() const
  {
    return item_size;
  }
  int get_item_num_per_pool() const
  {
    return item_num_per_pool;
  }

  int get_used_num()
  {
    MUTEX_LOCK(&mutex);
    auto num = used.size();
    MUTEX_UNLOCK(&mutex);
    return num;
  }

protected:
  pthread_mutex_t mutex;
  std::string name;
  bool dynamic;
  int size;
  int item_size;
  int item_num_per_pool;

  std::list<void *> pools;
  std::set<void *> used;
  std::list<void *> frees;
};

}  // namespace common