CMakeLists.txt 3.8 KB
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# include 另外一个cmake 配置
#INCLUDE(file1 [OPTIONAL])

cmake_minimum_required(VERSION 3.10)
set(CMAKE_CXX_STANDARD 14)
#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")

project(minidb)

MESSAGE(STATUS "This is SOURCE dir " ${test_SOURCE_DIR})
MESSAGE(STATUS "This is BINARY dir " ${test_BINARY_DIR})
MESSAGE(STATUS "This is Project source dir " ${PROJECT_SOURCE_DIR})
MESSAGE(STATUS "This is PROJECT_BINARY_DIR dir " ${PROJECT_BINARY_DIR})


SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
#SET(LIBRARY_OUTPUT_PATH <路径>)

MESSAGE(STATUS "HOME dir: $ENV{HOME}")
#SET(ENV{变量名} 值)
IF(WIN32)
    MESSAGE(STATUS "This is windows.")
    ADD_DEFINITIONS(-DWIN32)
ELSEIF(WIN64)
        MESSAGE(STATUS "This is windows.")
        ADD_DEFINITIONS(-DWIN64)
ELSEIF(APPLE)
    MESSAGE(STATUS "This is apple")
    # normally __MACH__ has already been defined
    ADD_DEFINITIONS(-D__MACH__ )
ELSEIF(UNIX)
    MESSAGE(STATUS "This is UNIX")
    ADD_DEFINITIONS(-DUNIX -DLINUX)
ELSE()
    MESSAGE(STATUS "This is UNKNOW OS")
ENDIF(WIN32)

# This is for clangd plugin for vscode
#SET(CMAKE_COMMON_FLAGS ${CMAKE_COMMON_FLAGS} " -Wstring-plus-int -Wsizeof-array-argument -Wunused-variable -Wmissing-braces")
SET(CMAKE_COMMON_FLAGS "${CMAKE_COMMON_FLAGS} -Wall -DCMAKE_EXPORT_COMPILE_COMMANDS=1")
IF(DEBUG)
    MESSAGE("DEBUG has been set as TRUE ${DEBUG}")
    #"${CMAKE_COMMON_FLAGS}  -O0 -g "  ${CMAKE_COMMON_FLAGS}最好在""以内,防止被cmake 增加了;
    SET(CMAKE_COMMON_FLAGS "${CMAKE_COMMON_FLAGS}  -O0 -g -DDEBUG ")
    ADD_DEFINITIONS(-DENABLE_DEBUG)
ELSEIF(NOT DEFINED ENV{DEBUG})
    MESSAGE("Disable debug")
    SET(CMAKE_COMMON_FLAGS "${CMAKE_COMMON_FLAGS}  -O2 -g ")
ELSE()
    MESSAGE("Enable debug")
    SET(CMAKE_COMMON_FLAGS "${CMAKE_COMMON_FLAGS}  -O0 -g -DDEBUG")
    ADD_DEFINITIONS(-DENABLE_DEBUG)
ENDIF()
SET(CMAKE_CXX_FLAGS ${CMAKE_COMMON_FLAGS})
SET(CMAKE_C_FLAGS ${CMAKE_COMMON_FLAGS})
MESSAGE("CMAKE_CXX_FLAGS is " ${CMAKE_CXX_FLAGS})


IF (CMAKE_INSTALL_PREFIX)
    MESSAGE("CMAKE_INSTALL_PREFIX has been set as " ${CMAKE_INSTALL_PREFIX} )
ELSEIF(DEFINED ENV{CMAKE_INSTALL_PREFIX})
    SET(CMAKE_INSTALL_PREFIX $ENV{CMAKE_INSTALL_PREFIX})
ELSE()
    SET(CMAKE_INSTALL_PREFIX /tmp/${PROJECT_NAME})
ENDIF()
MESSAGE("Install target dir is " ${CMAKE_INSTALL_PREFIX})


# ADD_SUBDIRECTORY(src bin)  bin 为目标目录, 可以省略
ADD_SUBDIRECTORY(deps)
ADD_SUBDIRECTORY(src)
ADD_SUBDIRECTORY(unitest)
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ADD_SUBDIRECTORY(test/perf)
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# install 准备安装的目录是cmakefile 的当前目录, 不是build 后生成的目录
# Files 默认权限OWNER_WRITE, OWNER_READ, GROUP_READ,和WORLD_READ,即644权限
# INSTALL(FILES docs/README DESTINATION ./  )
# INSTALL(DIRECTORY docs DESTINATION ./
#        PATTERN "README" EXCLUDE)
#  PERMISSIONS 可以直接替换
#INSTALL(DIRECTORY bin DESTINATION ./
#        FILE_PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ GROUP_EXECUTE GROUP_READ WORLD_READ
#        DIRECTORY_PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ GROUP_EXECUTE GROUP_READ WORLD_READ WORLD_EXECUTE)

INSTALL(DIRECTORY etc DESTINATION .
		FILE_PERMISSIONS OWNER_WRITE OWNER_READ GROUP_READ WORLD_READ)

#INSTALL([[SCRIPT <file>] [CODE <code>]] [...])
# script 表示安装时,调用cmake 脚步
# code 表示安装时,执行cmake 命令, 例如
INSTALL(CODE "MESSAGE(\"Sample install message.\")")
# EXEC_PROGRAM make时执行命令
#EXEC_PROGRAM(Executable [directory in which to run]
#        [ARGS <arguments to executable>]
#        [OUTPUT_VARIABLE <var>]




# ADD_TEST与ENABLE_TESTING 参考书籍

#EXEC_PROGRAM(Executable [directory in which to run]
#        [ARGS <arguments to executable>]
#        [OUTPUT_VARIABLE <var>]
#        [RETURN_VALUE <var>])
# 生产make时,执行
#EXEC_PROGRAM(ls ARGS "*.c" OUTPUT_VARIABLE LS_OUTPUT RETURN_VALUE
#        LS_RVALUE)
#IF(not LS_RVALUE)
#    MESSAGE(STATUS "ls result: " ${LS_OUTPUT})
#ENDIF(not LS_RVALUE)