board.h 2.3 KB
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/*
 * File      : board.h
 * This file is part of RT-Thread RTOS
 * COPYRIGHT (C) 2009, RT-Thread Development Team
 *
 * The license and distribution terms for this file may be
 * found in the file LICENSE in this distribution or at
 * http://www.rt-thread.org/license/LICENSE
 *
 * Change Logs:
 * Date           Author       Notes
 * 2009-09-22     Bernard      add board.h to this bsp
 */

// <<< Use Configuration Wizard in Context Menu >>>
#ifndef __BOARD_H__
#define __BOARD_H__

#include <gd32f4xx.h>

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#define EXT_SDRAM_BEGIN    (0xC0000000U) /* the begining address of external SDRAM */
#define EXT_SDRAM_END      (EXT_SDRAM_BEGIN + (32U * 1024 * 1024)) /* the end address of external SDRAM */
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// <o> Internal SRAM memory size[Kbytes] <8-64>
//	<i>Default: 64
#ifdef __ICCARM__
// Use *.icf ram symbal, to avoid hardcode.
extern char __ICFEDIT_region_RAM_end__;
#define GD32_SRAM_END          &__ICFEDIT_region_RAM_end__
#else
#define GD32_SRAM_SIZE         128
#define GD32_SRAM_END          (0x20000000 + GD32_SRAM_SIZE * 1024)
#endif

#ifdef __CC_ARM
extern int Image$$RW_IRAM1$$ZI$$Limit;
#define HEAP_BEGIN    (&Image$$RW_IRAM1$$ZI$$Limit)
#elif __ICCARM__
#pragma section="HEAP"
#define HEAP_BEGIN    (__segment_end("HEAP"))
#else
extern int __bss_end;
#define HEAP_BEGIN    (&__bss_end)
#endif

#define HEAP_END          GD32_SRAM_END

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// <o> Console on USART: 
//  <127=> no console 
//  <0=>USART 0 <1=>USART 1 <2=>USART 2 <3=> USART 3
//  <4=>USART 4 <5=>USART 5 <6=>USART 6 <7=> USART 7
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// 	<i>Default: 1
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#define GD32_CONSOLE_USART		0
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void rt_hw_board_init(void);

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#if GD32_CONSOLE_USART == 127
    #define CONSOLE_DEVICE "no"
#elif GD32_CONSOLE_USART == 0
    #define CONSOLE_DEVICE "uart0"
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#elif GD32_CONSOLE_USART == 1
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    #define CONSOLE_DEVICE "uart1"
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#elif GD32_CONSOLE_USART == 2
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    #define CONSOLE_DEVICE "uart2"
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#elif GD32_CONSOLE_USART == 3
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    #define CONSOLE_DEVICE "uart3"
#elif GD32_CONSOLE_USART == 4
    #define CONSOLE_DEVICE "uart4"
#elif GD32_CONSOLE_USART == 5
    #define CONSOLE_DEVICE "uart5"
#elif GD32_CONSOLE_USART == 6
    #define CONSOLE_DEVICE "uart6"
#elif GD32_CONSOLE_USART == 7
    #define CONSOLE_DEVICE "uart7"
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#endif

#define FINSH_DEVICE_NAME   CONSOLE_DEVICE

void Error_Handler(void);

#endif

//*** <<< end of configuration section >>>    ***