未验证 提交 d3fcd40d 编写于 作者: S Season Huang 提交者: GitHub

Update UnityDumper.cs

上级 470a0790
......@@ -760,7 +760,7 @@ namespace WeChatWASM
allMemory += stObject.cpuMemory;
}
//http://km.oa.com/articles/show/208879?kmref=search&from_page=1&no=1
// /articles/show/208879?kmref=search&from_page=1&no=1
public void getCacheDetail() {
allMemory = 0;
UnityEngine.Object[] objList = FindObjectsOfType(typeof(UnityEngine.Object));
......
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