ps2: Fix mouse stream corruption due to lost data
This fixes an issue by adding bounds checking to multi-byte packets where the PS/2 mouse data stream may become corrupted due to data being discarded when the PS/2 ringbuffer is full. Interrupts for Multi-byte responses are postponed until the final byte has been queued. These changes fix a bug where windows guests drop the mouse device entirely requring the guest to be restarted. Signed-off-by: NGeoffrey McRae <geoff@hostfission.com> Message-Id: <20180507150310.2FEA0381924@moya.office.hostfission.com> [ kraxel: codestyle fixes ] Signed-off-by: NGerd Hoffmann <kraxel@redhat.com>
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