- 07 8月, 2021 1 次提交
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由 Megvii Engine Team 提交于
(os vesion >= sp2) build with cmake * cmake build support(xp sp2): (dbg)EXTRA_CMAKE_ARGS="-DMGE_DEPLOY_INFERENCE_ON_WINDOWS_XP_SP2=ON" ./scripts/cmake-build/host_build.sh -m -d (opt)EXTRA_CMAKE_ARGS="-DMGE_DEPLOY_INFERENCE_ON_WINDOWS_XP_SP2=ON" ./scripts/cmake-build/host_build.sh -m * cmake build support(xp sp3): (dbg)EXTRA_CMAKE_ARGS="-DMGE_DEPLOY_INFERENCE_ON_WINDOWS_XP=ON" ./scripts/cmake-build/host_build.sh -m -d (opt)EXTRA_CMAKE_ARGS="-DMGE_DEPLOY_INFERENCE_ON_WINDOWS_XP=ON" ./scripts/cmake-build/host_build.sh -m * internal behavior: will define MGB_HAVE_THREAD=0 when enable -DMGE_DEPLOY_INFERENCE_ON_WINDOWS_XP_SP2=ON * refer to https://docs.microsoft.com/en-us/cpp/build/configuring-programs-for-windows-xp?view=msvc-160 xp sp2(x86) do not support vc runtime fully, casused by KERNEL32.dll do not implement some base apis for c++ std function, for example, std::mutex/std::thread/std::condition_variable as a workround, we will disable some MegEngine features on xp sp2 env, for exampe, multi-thread etc! * about DNN_MUTEX/MGB_MUTEX/LITE_MUTEX, if your code will build in inference code (even CPU backends), please replace std::mutex to DNN_MUTEX/MGB_MUTEX, * about multi-thread, if you code need multi-thread support, please enable it when MGB_HAVE_THREAD=1 * about test build env status 1: Visual Studio 2019(MSVC version <= 14.26.28801)---- pass 2: Visual Studio 2019(MSVC version > 14.26.28801) ---- failed caused by this 'new' version will put VCR depends on win7 KERNEL32.DLL, this may be fixed at Visual Studio 2019 later version but we do not test at this MR merge point 3: Visual Studio 2017 ---------- pass 4: Visual Studio 2014 ---------- pass GitOrigin-RevId: ea6e1f8b4fea9aa03594e3af8d59708b4cdf7bdc
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- 27 11月, 2020 1 次提交
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由 Megvii Engine Team 提交于
GitOrigin-RevId: 4550cbfaa6b4e6e4a22daa8217ab12a1482c1e88
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- 19 6月, 2020 1 次提交
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由 Megvii Engine Team 提交于
Also, upgrade to CMake 3.13. The commit also contains significant refactors, as otherwise it is not possible to properly export target `megengine` to MegEngine-targets.cmake: 1. Optionally use system provided Flatbuffers. 2. Optionally use system provided MKL-DNN (Tested with Debian). 3. Refactor megbrain and megdnn targets into object libraries. 4. Set different path in BUILD_INTERFACE and INSTALL_INTERFACE of various target_include_directories. 5. Specify PUBLIC/PRIVATE on various target_link_libraries. GitOrigin-RevId: df118a879e12acdc42b56bdd7c7c71b34b0effc3
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- 16 6月, 2020 1 次提交
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由 Megvii Engine Team 提交于
host build and cross build now cmake status: a: host build 1: windows build -- ok 2: linux build -- ok 3: macos build -- ok b: cross build 1: windows cross build arm-android -- ok 2: windows cross build arm-linux -- ok 3: linux cross build arm-android -- ok 4: linux cross build arm-linux -- ok 5: macos cross build arm-android -- ok 6: macos cross build arm-linux -- ok 7: macos cross build ios -- ok GitOrigin-RevId: f7f376fe8c522410568c304a62310df823c70b65
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- 06 5月, 2020 1 次提交
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由 Megvii Engine Team 提交于
GitOrigin-RevId: 30381dec0ec65db0c00db32cde2d4228b1ed531c
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- 25 3月, 2020 1 次提交
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由 Megvii Engine Team 提交于
GitOrigin-RevId: f0c8338beb9cac953bd2d8b76710790940dc9300
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