1. 29 12月, 2016 2 次提交
  2. 28 12月, 2016 1 次提交
  3. 23 11月, 2016 1 次提交
    • J
      Remove the depedency projects · 5da46238
      Jared Parsons 提交于
      The dependency projects were added as a way to help unify our project.json references.  Instead of every project referencing the NuGet package, we had a dependency project which referenced it and everyone referenced that dependency project.  Due to the transitive nature of NuGet it would be roughly equivalent.
      
      This system had a number of downsides:
      
      1. There was no enforcement.  Even though dependency projects existed, there was no mechanism to force developers to use them.
      2. Getting the granularity correct was tricky.
      3. The projects themselves have special props / targets to get them to produce no output.  This can trip up MSBuild up to date checks.
      
      Since then though we've begun using RepoUtil to verify our NuGet reference correctness.  This removed the need for these projects and hence I'm removing them from our build.
      5da46238
  4. 08 11月, 2016 3 次提交
  5. 02 11月, 2016 1 次提交
  6. 31 10月, 2016 1 次提交
  7. 28 10月, 2016 1 次提交
  8. 24 10月, 2016 1 次提交
    • J
      Remove SolutionDir · f7e896f8
      Jared Parsons 提交于
      This should either be defined globally or not at all.  Repeating all the logic on a local level is just wasted time.
      f7e896f8
  9. 22 10月, 2016 1 次提交
    • J
      TLDR: artifacts are going to move around in Binaries\Debug and the directory... · b9ba3e9e
      Jared Parsons 提交于
      TLDR: artifacts are going to move around in Binaries\Debug and the directory is going to get a lot bigger.
      
      At a high level build projects can be classified into three categories based on how they write output:
      
      - incorrect: a given output path is written to more than once with different contents
      - less correct: a given output path is written to more than once but always with the same content
      - correct: a given output path is written to exactly once
      
      Today the roslyn build is decidedly “incorrect” as pretty much every file is written directly into Binaries\Debug. This means it ends up writing pretty much every Visual Studio SDK DLL twice: once for Dev14 and once for Dev15. For example at various points in the build Binaries\Debug\Microsoft.VisualStudio.Text.Data.dll may refer to Dev14 and at others it’s Dev15. If this seems like a scary proposition for a build that’s because it is indeed scary and it has real consequences. By now pretty much everyone on the team has hit the build race condition that is dragging down our PRs.
      
      The general fix here is to move build outputs into separate directories. Instead of building to $(Configuration) projects now build into say $(Configuration)\Exes\$(MSBuildProjectFileName). This will have a substantial increase in the size of Binaries. We will be looking into ways to reduce that. In the short term though build stability far outweighs the size increase.
      
      This change takes us most of the way to "correct". There are several places I had to compromise in order to get this initial change in:
      
      - UnitTests still build to a common output folder (one for Dev14, another for Dev15). Pulling unit tests apart is going to take a bit of work.
      - Every project has a <RoslynProjectType> entry. This will go away in the future for most projects. It's temporarily needed so I can fix roslyn-internal in parallel without taking down the build.
      - VSL.Imports.targets is messy. Unavoidable for now due to the above. It will get cleaner as I iterate on this.
      
      None of these are relevant to the underlying race condition. Hence it's okay to push them off.
      b9ba3e9e
  10. 17 8月, 2016 1 次提交
    • J
      Remove ImportGroup · 9f431374
      Jared Parsons 提交于
      The ImportGroup element is just noise.  It was also used very inconsistently in the repo and often within the same project file.  Just remove it.
      9f431374
  11. 02 8月, 2016 1 次提交
    • J
      Remove many of the dependency projects · 585d3d19
      Jared Parsons 提交于
      The dependency projects serve a few purposes:
      
      - Help ensure package unity by serving as a single place for a NuGet reference.
      - Make NuGet updates simple by having a single place to change.
      - Grouping together related packages to make it easy to take a dependency on say Visual Studio editor.
      
      The first two points are largely obsolete now that our project.json references are strictly validated on every build and have a single update mechanism.  This meant a lot of our depnedency projects were just making Roslyn.sln bigger.
      
      As such I went through and deleted all of them which had only 1 or 2 project.json entries.  I left the VS ones which tend to group 10+ references together.  They are still serving a valid "reference VS" purpose.
      585d3d19
  12. 21 4月, 2016 2 次提交
  13. 20 4月, 2016 2 次提交
  14. 15 3月, 2016 1 次提交
    • K
      Fix samples test projects · ba8033fc
      Kevin Pilch-Bisson 提交于
      Remove unneeded app.config files from samples test projects.
      Add missing xunit toolset imports to samples test projects.
      
      Fixes #9707.
      ba8033fc
  15. 20 2月, 2016 2 次提交
  16. 19 1月, 2016 1 次提交
  17. 16 1月, 2016 1 次提交
    • J
      Fixed app.config casing · 7993c56a
      Jared Parsons 提交于
      Ensured that all uses of app.config in our product / test code base is
      used in the lower case form.  This helps with our Unix efforts where
      mixing the case can be significant.  Updated all of the project
      references to ensure they used the lower case version as well.
      7993c56a
  18. 08 1月, 2016 1 次提交
  19. 16 10月, 2015 1 次提交
  20. 10 10月, 2015 3 次提交
  21. 03 9月, 2015 1 次提交
  22. 09 7月, 2015 1 次提交
    • A
      Unify the Closed/Open targets files · ebd5cd6e
      Andy Gocke 提交于
      The targets files were previously split into an open version in
      Microsoft.CodeAnalysis.Toolset.Open and a closed version in build/. This
      unifies the four targets into two new targets, VSL.Settings.targets and
      VSL.Imports.targets, and moves all the targets from ..Toolset.Open into
      the build/ folder.
      ebd5cd6e
  23. 18 4月, 2015 2 次提交
  24. 17 4月, 2015 1 次提交
  25. 27 3月, 2015 1 次提交
  26. 07 3月, 2015 2 次提交
  27. 14 1月, 2015 3 次提交
  28. 24 12月, 2014 1 次提交