- 19 3月, 2019 4 次提交
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由 Jared Parsons 提交于
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由 Jared Parsons 提交于
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由 Jared Parsons 提交于
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由 Jared Parsons 提交于
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- 12 3月, 2019 1 次提交
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由 Jared Parsons 提交于
Have to disable quiet restore explicitly on local dev machines when doing a bootstrap build to work around this arcade issue: https://github.com/dotnet/arcade/issues/2220
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- 06 3月, 2019 1 次提交
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由 Nick Kirby 提交于
* Update PowerShell version * Exit build.ps1 if PowerShell version less than 5 * Move check, tidy up formatting
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- 03 3月, 2019 2 次提交
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由 Sam Harwell 提交于
This reverts commit 726c2bc0, reversing changes made to f51b5490.
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由 Sam Harwell 提交于
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- 02 3月, 2019 3 次提交
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由 Sam Harwell 提交于
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由 Sam Harwell 提交于
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由 Sam Harwell 提交于
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- 23 2月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
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- 20 2月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
* Read IBC and VS bootstrapper info from PublishData.json * Fix IBC directory path
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- 14 2月, 2019 1 次提交
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由 Jason Malinowski 提交于
We have two folders we use during a test run: we put our XML result files in one folder for the Azure DevOps task to specifically catch, and all other log files in a different folder which we upload as a generic artifact. We were putting log files in the wrong folder so we never uploaded them as artifacts.
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- 12 2月, 2019 1 次提交
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由 Jason Malinowski 提交于
Nothing other than one suspicious test in SolutionTests.cs used any of this, so it's easier to move it all and keep things isolated.
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- 07 2月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
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- 30 1月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
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- 28 1月, 2019 1 次提交
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由 Joey Robichaud 提交于
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- 26 1月, 2019 1 次提交
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由 Joey Robichaud 提交于
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- 18 1月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
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- 15 1月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
* Arcade SDK 1.0.0-beta.19054.11 * Consolidate OptProf scripts * Use raw IBC data from VSTS drop
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- 10 1月, 2019 1 次提交
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由 Sam Harwell 提交于
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- 05 1月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
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- 19 12月, 2018 1 次提交
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由 Jared Parsons 提交于
This re-establishes our warning only behavior for the build correctness leg. Fixes a regression introduced in #31913
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- 14 12月, 2018 2 次提交
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由 Sam Harwell 提交于
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由 Tomáš Matoušek 提交于
* Eliminate differences between Arcade and Roslyn targets * Remove RootNamespace setting as it's overwritten by Core SDK
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- 12 12月, 2018 1 次提交
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由 Jared Parsons 提交于
The point of using the bootstrap compiler is validating that we can build the C# code base with the latest C# compiler. Unfortunately the debug version of the compiler is significantly slower than the Release version and it slows down our Debug unit test runs accordingly. This change causes us to prefer a release version of the bootstrap compiler. The debug bootstrap compiler is still used in the determinism leg hence we wont't lose coverage here. This should bring our Release and Debug desktop tests back to the same run time.
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- 11 12月, 2018 1 次提交
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由 Tomáš Matoušek 提交于
* Remove RuntimeIdentifier specification * Arcade directory layout
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- 07 12月, 2018 1 次提交
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由 Tomáš Matoušek 提交于
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- 04 12月, 2018 1 次提交
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由 Tomáš Matoušek 提交于
* Use Arcade testing targets * Skip CodeStyle tests on Mono * Include net472 in test target frameworks for Mono * Remove incorrect file existence check. * Update ADO integration test yaml
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- 30 11月, 2018 4 次提交
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由 Jared Parsons 提交于
This changes the remaining Jenkins badges on the README to point to our new Azure DevOps badges instead. Also cleans up a few comments on the switch over PR
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由 Jared Parsons 提交于
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由 Jared Parsons 提交于
This changes RunTests to always use procdump when tests timeout. Previously there was a single option, procdumppath, which controlled both monitoring xunit processes with procdump and using procdump on time out. The former causes stability issues at times with test execution and has to be disabled in a couple of places (spanish and integration tests). The latter has no stability issues and hence should always be used.
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由 Jared Parsons 提交于
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- 28 11月, 2018 1 次提交
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由 Tomas Matousek 提交于
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- 08 11月, 2018 1 次提交
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由 Jonathon Marolf 提交于
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- 02 11月, 2018 4 次提交
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由 Tomas Matousek 提交于
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由 Tomas Matousek 提交于
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由 Tomas Matousek 提交于
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由 Tomas Matousek 提交于
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