- 26 7月, 2017 2 次提交
-
-
由 CyrusNajmabadi 提交于
Fix crash in nuget code when nuget.config file is broken.
-
由 Heejae Chang 提交于
report more data on crash due to dispose
-
- 25 7月, 2017 1 次提交
-
-
由 CyrusNajmabadi 提交于
-
- 22 7月, 2017 2 次提交
-
-
由 Kevin Pilch 提交于
Fix crash with fsharp project references
-
由 Heejae Chang 提交于
this is port of https://github.com/dotnet/roslyn/pull/20968 to dev15.3.x
-
- 21 7月, 2017 5 次提交
-
-
由 Jason Malinowski 提交于
If you had a F# project opened with the new project system, it'd supply an output directory which other projects (like C#) could reference. If you had a C# project that referenced the F# project, any attempt to get the C# compilation would crash because we can't actually produce F# compilations. The fix is simple: don't convert from metadata references.
-
由 Jason Malinowski 提交于
If we're going to require it, let's at least crash with a useful exception instead of a null ref.
-
由 Jason Malinowski 提交于
Other components should be able to access this too, especially since the workspace itself isn't always there.
-
由 Shyam N 提交于
Bump the version to 2.3.2
-
由 Shyam N 提交于
-
- 20 7月, 2017 1 次提交
-
-
由 Kevin Pilch 提交于
Handle serializing unresolved analyzer references
-
- 19 7月, 2017 10 次提交
-
-
由 Sam Harwell 提交于
Add a workaround for P2P references with reference assemblies
-
由 Kevin Pilch 提交于
-
由 Kevin Pilch 提交于
-
由 Kevin Pilch 提交于
-
由 Kevin Pilch 提交于
-
由 Kevin Pilch 提交于
-
由 Kevin Pilch 提交于
-
由 Kevin Pilch 提交于
-
由 Ravi Chande 提交于
Disable NETCore version check
-
由 Ravi Chande 提交于
Works around https://github.com/dotnet/roslyn/issues/20945
-
- 18 7月, 2017 3 次提交
-
-
由 Kevin Pilch 提交于
Ensure we disconnect any projection buffers we create for views
-
由 Kevin Pilch 提交于
Add null check in ExplicitInterfaceTypeCompletionProvider for invalid code
-
由 Julien Couvreur 提交于
-
- 15 7月, 2017 1 次提交
-
-
由 jcouv 提交于
code
-
- 14 7月, 2017 1 次提交
-
-
由 Kevin Pilch 提交于
Also ensure filewatcher subscriptions for unresolved analyzers
-
- 13 7月, 2017 7 次提交
-
-
由 CyrusNajmabadi 提交于
Be more resilient to external errors when trying to create our underlying persistent storage
-
由 CyrusNajmabadi 提交于
Fix a null ref in symbol tree info.
-
由 Jason Malinowski 提交于
Bump the version number to 2.3.1
-
由 Jason Malinowski 提交于
Ensure we clean up RuleSetFiles when we close the solution
-
由 Jason Malinowski 提交于
If you create an elision buffer, there's no way to disconnect the elision buffer from the underlying buffer once you're done with it, causing the elision buffer to leak. It's possible to disconnect projection buffers, so we use them to work around this limitation.
-
由 Jason Malinowski 提交于
When we create a projection buffer, that buffer is strongly held by the underlying buffer, which means we have a memory leak unless we disconnect it by unmapping all spans. This also causes problems because bugs in the editor around projections can then cause crashes when we didn't actually need the buffers anymore.
-
由 Sam Harwell 提交于
See #20412
-
- 12 7月, 2017 4 次提交
-
-
由 CyrusNajmabadi 提交于
-
由 CyrusNajmabadi 提交于
-
由 Jason Malinowski 提交于
The VisualStudioRuleSetManager is a singleton that acts as a cache of RuleSetFiles and also manages the lifetime of file watching. We never cleaned that up when we shut down VS, so we leaked a bunch of file watchers, which would throw during finalization asserting they weren't cleaned up and bring down the process with it.
-
由 Jason Malinowski 提交于
-
- 11 7月, 2017 2 次提交
-
-
由 Jason Malinowski 提交于
-
由 Jason Malinowski 提交于
-
- 08 7月, 2017 1 次提交
-
-
由 Jared Parsons 提交于
Change CoreXT package publishing
-