- 04 6月, 2019 1 次提交
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由 yair halberstadt 提交于
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- 03 6月, 2019 1 次提交
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由 yair halberstadt 提交于
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- 30 5月, 2019 1 次提交
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由 yair halberstadt 提交于
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- 23 5月, 2019 9 次提交
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由 Ivan Basov 提交于
* Set non-blocking mode per textView * Update CompletionSource.cs * unit test for switching between blocking and non-blocking * can use the global option if switching it back and force
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由 Yair Halberstadt 提交于
* Make methods overrides when pulling to base class with the make abstract option. Remove abstract methods when pulling to base class with the make abstract option. * Fix broken Unit tests * Simplify code to add override modifier based on Code Review * don't use generic ReplaceNode where not necessary in MembersPuller.PullMembersIntoClassAsync
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由 Heejae Chang 提交于
* Revert "Revert "move StreamJsonRpc to 2.x from 1.3.x (#33960)" (#34654)" This reverts commit 297aaf20. * fix streamJsonRpc version conflict errors * move stream json rpc to more recent version and remove unnecessary explicit dependency * fix nuget version conflict issue * json rpc array bug workaround * move ToArray fix to lower layer * underlying issue is fixed in stream json rpc already and inserted to VS before we going in. removed workaround.
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由 Charles Stoner 提交于
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190520.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19270.2 * Update dependencies from https://github.com/dotnet/arcade build 20190521.7 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19271.7
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由 Manish Vasani 提交于
Extract out the AnalyzerConfigDocument related changes from #35691
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由 David 提交于
Modify get contained document to accept null id as input.
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由 Jason Malinowski 提交于
Use "preview" language version for Miscellaneous Files
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由 Sam Harwell 提交于
Fix violations of CA2237 (Mark ISerializable types with serializable)
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- 22 5月, 2019 10 次提交
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由 Sam Harwell 提交于
Add ImportingConstructor attribute to fix RS0034 (Exported parts should have ImportingConstructor)
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由 Sam Harwell 提交于
Add missing constructors to fix RS0034 (Exported parts should have ImportingConstructor)
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由 Sam Harwell 提交于
Implement external access APIs for Apex
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由 Neal Gafter 提交于
Fixes #35611
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由 Manish Vasani 提交于
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由 Jason Malinowski 提交于
Since we don't know what type of files they are, we should always use the absolute, absolute latest, which is Preview for C#. Fixes https://github.com/dotnet/roslyn/issues/35857
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由 Rikki Gibson 提交于
* Allow readonly methods to accept span parameters from stackalloc * Cleanup * Add relevant spec language to CheckInvocationArgMixing * isReadOnlyInvocation -> isReceiverRefReadOnly * Move isReceiverRefReadOnly to local function
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由 Neal Gafter 提交于
Fixes #35661
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由 Neal Gafter 提交于
* Also fix the type of a bound node (argument to a ctor) so it agrees with the corresponding parameter. Fixes #35764 * Handle nested stackalloc initializers in the spiller and add a test that it works.
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由 David 提交于
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- 21 5月, 2019 13 次提交
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由 CyrusNajmabadi 提交于
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由 Sam Harwell 提交于
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由 Sam Harwell 提交于
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190503.8 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19253.8 * Update dependencies from https://github.com/dotnet/arcade build 20190504.1 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19254.1 * Update dependencies from https://github.com/dotnet/arcade build 20190505.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19255.2 * Update dependencies from https://github.com/dotnet/arcade build 20190506.12 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19256.12 * Update dependencies from https://github.com/dotnet/arcade build 20190507.7 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19257.7 * Update dependencies from https://github.com/dotnet/arcade build 20190508.5 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19258.5 * Update dependencies from https://github.com/dotnet/arcade build 20190509.9 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19259.9 * Update dependencies from https://github.com/dotnet/arcade build 20190510.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19260.2 * Update dependencies from https://github.com/dotnet/arcade build 20190511.1 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19261.1 * Update dependencies from https://github.com/dotnet/arcade build 20190512.1 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19262.1 * Update dependencies from https://github.com/dotnet/arcade build 20190513.3 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19263.3 * Update dependencies from https://github.com/dotnet/arcade build 20190514.13 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19264.13 * Update dependencies from https://github.com/dotnet/arcade build 20190516.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19266.2 * Update dependencies from https://github.com/dotnet/arcade build 20190516.4 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19266.4 * Update dependencies from https://github.com/dotnet/arcade build 20190517.7 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19267.7 * Update dependencies from https://github.com/dotnet/arcade build 20190518.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19268.2 * Update dependencies from https://github.com/dotnet/arcade build 20190520.1 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19270.1 * Fix up XLF files * Clear AssemblyVersion
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由 Joey Robichaud 提交于
* Add Sort Usings command back to the Edit > IntelliSense menu * Remove old style command args and registration
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由 David Barbet 提交于
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由 David Barbet 提交于
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由 Sam Harwell 提交于
X64 testing
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由 Charles Stoner 提交于
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由 Sam Harwell 提交于
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由 Sam Harwell 提交于
More external access
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由 Joey Robichaud 提交于
* Separate script arguments from the script file for InteractiveCompiler tasks * Added command line arguments as quoted text
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由 Sam Harwell 提交于
Limit use of IBuiltInAnalyzer.OpenFileOnly
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- 20 5月, 2019 1 次提交
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由 Sam Harwell 提交于
Fix violations of RS1024 in Microsoft.CodeAnalysis.EditorFeatures
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- 19 5月, 2019 1 次提交
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由 Julien Couvreur 提交于
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- 18 5月, 2019 3 次提交
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由 Heejae Chang 提交于
* this addresses issue where we repeatedly trying to create different compilations in OOP causing a lot of allocations. issue was OOP solution crawler processing documents from different proejcts rather than per same project. basically void the benefit the solution crawler (processing same project one at a time so that all share same compilation/symbols and etc) root cause was due to documents got removed and then readded to remote workspace solution. and that was happening because remote workspace could moved backward. fix is making sure that workspace can't never move backward. ... some background. originally, RemoteWorkspace was added to OOP as pure cache. so that, when someone need a soluton matching one from VS, OOP doesn't need to recreate the solution from scratch. so, it always has set RemoteWorkspace to last requested solution from VS (a snapshot of VSWorkspace.CurrentSolution) what that means is if there are multiple requestsion from VS with snapshot1, snapshot2, snapshot1, snapshot3 remoteWorkspace.CurrentSolution could move from snapshot1 -> snapshot2 -> snapshot1 -> snapshot3 it was all fine as pure cache since as a cache, there is no such concept of moving forward or backwawrd. it is just a snapshot. and RemoteWorkspace is just something we need to have due to solution having backpointer to workspace and I can do incremental update to be more efficient. but functionally, workspace wasn't required. this got more complicated when solution crawler is added to OOP to support "Find all reference" and "navigate to" strictly, solution crawler doesn't care whether solution going backward. as long as we can diff 2 solutions correctly, going backward is just another change in solution and solution cralwer handle those correctly. problem is perf. now it causes unnecessary work. causing a lot of unnecessary allocation. what make it worse is that, we mark document removed as high priority to process them faster. and we let solution crawler process them in any order rather than per project since removed document call back can't access compilaton. but since we allowed remote workspace solutoin to go back and forth, we end up mark a lot of document, high priority and start to process them not in group causing even more allocations. now, we only allow remote workspace to move forward. never backward. * updated comment
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由 dotnet-automerge-bot 提交于
Merge release/dev16.2-preview1 to master
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由 Julien Couvreur 提交于
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