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体验新版 GitCode,发现更多精彩内容 >>
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f6df6d59
编写于
5月 06, 2017
作者:
C
CyrusNajmabadi
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Improve performance of tree serialization.
上级
6192c047
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
31 addition
and
9 deletion
+31
-9
src/Compilers/Core/CodeAnalysisTest/ObjectSerializationTests.cs
...mpilers/Core/CodeAnalysisTest/ObjectSerializationTests.cs
+2
-1
src/Compilers/Core/Portable/Serialization/ObjectWriter.cs
src/Compilers/Core/Portable/Serialization/ObjectWriter.cs
+29
-8
未找到文件。
src/Compilers/Core/CodeAnalysisTest/ObjectSerializationTests.cs
浏览文件 @
f6df6d59
...
...
@@ -919,7 +919,8 @@ private static void TestWritingPrimitiveValues(ObjectWriter writer)
writer
.
WriteValue
(
"\uD800\uDC00"
);
// valid surrogate pair
writer
.
WriteValue
(
"\uDC00\uD800"
);
// invalid surrogate pair
writer
.
WriteValue
(
"\uD800"
);
// incomplete surrogate pair
writer
.
WriteValue
(
null
);
writer
.
WriteValue
((
object
)
null
);
writer
.
WriteValue
((
IObjectWritable
)
null
);
unchecked
{
writer
.
WriteInt64
((
long
)
ConsoleColor
.
Cyan
);
...
...
src/Compilers/Core/Portable/Serialization/ObjectWriter.cs
浏览文件 @
f6df6d59
...
...
@@ -215,10 +215,21 @@ public void WriteValue(object value)
}
else
{
WriteObject
(
value
);
WriteObject
(
instance
:
value
,
instanceAsWritableOpt
:
null
);
}
}
public
void
WriteValue
(
IObjectWritable
value
)
{
if
(
value
==
null
)
{
_writer
.
Write
((
byte
)
EncodingKind
.
Null
);
return
;
}
WriteObject
(
instance
:
value
,
instanceAsWritableOpt
:
value
);
}
private
void
WriteEncodedInt32
(
int
v
)
{
if
(
v
>=
0
&&
v
<=
10
)
...
...
@@ -670,13 +681,15 @@ private void WriteKnownType(Type type)
this
.
WriteInt32
(
_binderSnapshot
.
GetTypeId
(
type
));
}
private
void
WriteObject
(
object
instance
)
private
void
WriteObject
(
object
instance
,
IObjectWritable
instanceAsWritableOpt
)
{
Debug
.
Assert
(
instance
!=
null
);
Debug
.
Assert
(
instanceAsWritableOpt
==
null
||
instance
==
instanceAsWritableOpt
);
_cancellationToken
.
ThrowIfCancellationRequested
();
// write object ref if we already know this instance
int
id
;
if
(
_objectReferenceMap
.
TryGetReferenceId
(
instance
,
out
id
))
if
(
_objectReferenceMap
.
TryGetReferenceId
(
instance
,
out
var
id
))
{
Debug
.
Assert
(
id
>=
0
);
if
(
id
<=
byte
.
MaxValue
)
...
...
@@ -697,10 +710,18 @@ private void WriteObject(object instance)
}
else
{
var
writable
=
instance
as
IObjectW
ritable
;
if
(
writable
=
=
null
)
IObjectWritable
w
ritable
;
if
(
instanceAsWritableOpt
!
=
null
)
{
throw
NoSerializationWriterException
(
$"
{
instance
.
GetType
()}
must implement
{
nameof
(
IObjectWritable
)}
"
);
writable
=
instanceAsWritableOpt
;
}
else
{
writable
=
instance
as
IObjectWritable
;
if
(
writable
==
null
)
{
throw
NoSerializationWriterException
(
$"
{
instance
.
GetType
()}
must implement
{
nameof
(
IObjectWritable
)}
"
);
}
}
var
oldDepth
=
_recursionDepth
;
...
...
@@ -712,7 +733,7 @@ private void WriteObject(object instance)
// don't blow the stack. 'LongRunning' ensures that we get a dedicated thread
// to do this work. That way we don't end up blocking the threadpool.
var
task
=
Task
.
Factory
.
StartNew
(
()
=>
WriteObjectWorker
(
instance
,
writable
),
()
=>
WriteObjectWorker
(
instance
,
writable
),
_cancellationToken
,
TaskCreationOptions
.
LongRunning
,
TaskScheduler
.
Default
);
...
...
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