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c44d3f9e
编写于
3月 23, 2015
作者:
P
Paul Harrington
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差异文件
Use Visual Studio's ComWrapperFactory if available.
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4b56f40e
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1 changed file
with
76 addition
and
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+76
-53
src/VisualStudio/Core/Def/Implementation/Interop/WrapperPolicy.cs
...alStudio/Core/Def/Implementation/Interop/WrapperPolicy.cs
+76
-53
未找到文件。
src/VisualStudio/Core/Def/Implementation/Interop/WrapperPolicy.cs
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c44d3f9e
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using
System.Runtime.InteropServices
;
using
Microsoft.VisualStudio.Shell
;
using
Roslyn.Utilities
;
namespace
Microsoft.VisualStudio.LanguageServices.Implementation.Interop
{
internal
static
class
WrapperPolicy
{
private
static
int
s_aggregatedObjectsCreatedSinceLastCleanup
=
0
;
private
static
void
OnAggregatedObjectCreated
()
[
ComImport
,
Guid
(
"436b402a-a479-41a8-a093-9713ce3ad111"
),
InterfaceType
(
ComInterfaceType
.
InterfaceIsIUnknown
)]
private
interface
IComWrapperFactory
{
// The VS main thread disables eager COM object cleanup, which means that
// COM objects are only cleaned up when Marshal.CleanupUnusedObjectsInCurrentContext
// is called. The shell normally does this on idle, but in long lived
// code model operations, we end up creating enough code model objects that
// we can run out of memory before an idle+gc actually happens.
//
// To work around this, we track when we create aggregated objects (currently only)
// really used for the codemodel RCW's, and call
// Marshal.CleanupUnusedObjectsInCurrentContext periodically. This is safe because
// we're only cleaning things up for a given context, which means that there is no
// need to pump to get to the right context, so it shouldn't cause unexpected
// re-entrancy issues.
//
// The "1000" is completely arbitrary, except that it seems to work well when looking at
// http://vstfdevdiv:8080/WorkItemTracking/WorkItem.aspx?artifactMoniker=711863
if
(
s_aggregatedObjectsCreatedSinceLastCleanup
++
==
1000
)
{
Marshal
.
CleanupUnusedObjectsInCurrentContext
();
s_aggregatedObjectsCreatedSinceLastCleanup
=
0
;
}
IComWrapper
CreateAggregatedObject
(
object
managedObject
);
}
/// <summary>
/// Factory object for creating IComWrapper instances. Uses the Visual Studio implementation,
/// if available, or falls back to using our own implementation based on <see cref="BlindAggregatorFactory"/>
/// </summary>
private
static
readonly
IComWrapperFactory
s_ComWrapperFactory
=
PackageUtilities
.
CreateInstance
(
typeof
(
IComWrapperFactory
).
GUID
)
as
IComWrapperFactory
??
new
ComWrapperFactory
();
internal
static
object
CreateAggregatedObject
(
object
managedObject
)
{
Contract
.
ThrowIfNull
(
managedObject
,
"managedObject"
);
return
s_ComWrapperFactory
.
CreateAggregatedObject
(
managedObject
);
}
private
class
ComWrapperFactory
:
IComWrapperFactory
{
private
int
_aggregatedObjectsCreatedSinceLastCleanup
=
0
;
// 1. Create our native COM object that will aggregate "managedObject"
var
wrapperUnknown
=
BlindAggregatorFactory
.
CreateWrapper
();
// AddRef'ed
private
void
OnAggregatedObjectCreated
()
{
// The VS main thread disables eager COM object cleanup, which means that
// COM objects are only cleaned up when Marshal.CleanupUnusedObjectsInCurrentContext
// is called. The shell normally does this on idle, but in long lived
// code model operations, we end up creating enough code model objects that
// we can run out of memory before an idle+gc actually happens.
//
// To work around this, we track when we create aggregated objects (currently only)
// really used for the codemodel RCW's, and call
// Marshal.CleanupUnusedObjectsInCurrentContext periodically. This is safe because
// we're only cleaning things up for a given context, which means that there is no
// need to pump to get to the right context, so it shouldn't cause unexpected
// re-entrancy issues.
//
// The "1000" is completely arbitrary, except that it seems to work well when looking at
// http://vstfdevdiv:8080/WorkItemTracking/WorkItem.aspx?artifactMoniker=711863
try
if
(
_aggregatedObjectsCreatedSinceLastCleanup
++
==
1000
)
{
Marshal
.
CleanupUnusedObjectsInCurrentContext
();
_aggregatedObjectsCreatedSinceLastCleanup
=
0
;
}
}
public
IComWrapper
CreateAggregatedObject
(
object
managedObject
)
{
// 2. Ask the CLR to create an object supporting aggregation for "managedObject"
var
innerUnknown
=
Marshal
.
CreateAggregatedObject
(
wrapperUnknown
,
managedObject
);
// AddRef'ed
Contract
.
ThrowIfNull
(
managedObject
,
"managedObject"
);
// 1. Create our native COM object that will aggregate "managedObject"
var
wrapperUnknown
=
BlindAggregatorFactory
.
CreateWrapper
();
// AddRef'ed
try
{
// 3. Create a GC Handle to the managed object for later retrieval
var
handle
=
GCHandle
.
Alloc
(
managedObject
,
GCHandleType
.
Normal
);
var
freeHandle
=
true
;
// 2. Ask the CLR to create an object supporting aggregation for "managedObject"
var
innerUnknown
=
Marshal
.
CreateAggregatedObject
(
wrapperUnknown
,
managedObject
);
// AddRef'ed
try
{
// 4. Now, link our native (aggregator) with the IUnknown of the CLR inner object, the
// GC Handle managed and the GC handle of the managed object.
// GC handle will be free by the native wrapper.
BlindAggregatorFactory
.
SetInnerObject
(
wrapperUnknown
,
innerUnknown
,
GCHandle
.
ToIntPtr
(
handle
));
freeHandle
=
false
;
}
finally
{
if
(
freeHandle
)
// 3. Create a GC Handle to the managed object for later retrieval
var
handle
=
GCHandle
.
Alloc
(
managedObject
,
GCHandleType
.
Normal
);
var
freeHandle
=
true
;
try
{
handle
.
Free
();
// 4. Now, link our native (aggregator) with the IUnknown of the CLR inner object, the
// GC Handle managed and the GC handle of the managed object.
// GC handle will be free by the native wrapper.
BlindAggregatorFactory
.
SetInnerObject
(
wrapperUnknown
,
innerUnknown
,
GCHandle
.
ToIntPtr
(
handle
));
freeHandle
=
false
;
}
finally
{
if
(
freeHandle
)
{
handle
.
Free
();
}
}
}
OnAggregatedObjectCreated
();
OnAggregatedObjectCreated
();
// 5. All done: Ask the CLR to create an RCW for the native aggregator
object
wrapperRCW
=
Marshal
.
GetObjectForIUnknown
(
wrapperUnknown
);
return
(
IComWrapper
)
wrapperRCW
;
// 5. All done: Ask the CLR to create an RCW for the native aggregator
object
wrapperRCW
=
Marshal
.
GetObjectForIUnknown
(
wrapperUnknown
);
return
(
IComWrapper
)
wrapperRCW
;
}
finally
{
Marshal
.
Release
(
innerUnknown
);
}
}
finally
{
Marshal
.
Release
(
inn
erUnknown
);
Marshal
.
Release
(
wrapp
erUnknown
);
}
}
finally
{
Marshal
.
Release
(
wrapperUnknown
);
}
}
/// <summary>
...
...
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